// 15 july 2014 package ui // #include "winapi_windows.h" import "C" type label struct { _hwnd C.HWND _textlen C.LONG standalone bool } var labelclass = toUTF16("STATIC") func finishNewLabel(text string, standalone bool) *label { hwnd := C.newControl(labelclass, // SS_NOPREFIX avoids accelerator translation; SS_LEFTNOWORDWRAP clips text past the end // controls are vertically aligned to the top by default (thanks Xeek in irc.freenode.net/#winapi) C.SS_NOPREFIX | C.SS_LEFTNOWORDWRAP, 0) l := &label{ _hwnd: hwnd, standalone: standalone, } l.SetText(text) C.controlSetControlFont(l._hwnd) return l } func newLabel(text string) Label { return finishNewLabel(text, false) } func newStandaloneLabel(text string) Label { return finishNewLabel(text, true) } func (l *label) Text() string { return baseText(l) } func (l *label) SetText(text string) { baseSetText(l, text) } func (l *label) hwnd() C.HWND { return l._hwnd } func (l *label) textlen() C.LONG { return l._textlen } func (l *label) settextlen(len C.LONG) { l._textlen = len } func (l *label) setParent(p *controlParent) { basesetParent(l, p) } func (l *label) allocate(x int, y int, width int, height int, d *sizing) []*allocation { return baseallocate(l, x, y, width, height, d) } const ( // via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing labelHeight = 8 labelYOffset = 3 // TODO the label is offset slightly by default... ) func (l *label) preferredSize(d *sizing) (width, height int) { return int(l._textlen), fromdlgunitsY(labelHeight, d) } func (l *label) commitResize(c *allocation, d *sizing) { if !l.standalone { yoff := fromdlgunitsY(labelYOffset, d) c.y += yoff c.height -= yoff } basecommitResize(l, c, d) } func (l *label) getAuxResizeInfo(d *sizing) { basegetAuxResizeInfo(l, d) }