// +build !windows,!darwin,!plan9 // 14 march 2014 package ui import ( "fmt" "unsafe" "image" ) // #cgo pkg-config: gtk+-3.0 // #include "gtk_unix.h" // extern gboolean our_area_draw_callback(GtkWidget *, cairo_t *, gpointer); // extern gboolean our_area_button_press_event_callback(GtkWidget *, GdkEvent *, gpointer); // extern gboolean our_area_button_release_event_callback(GtkWidget *, GdkEvent *, gpointer); // extern gboolean our_area_motion_notify_event_callback(GtkWidget *, GdkEvent *, gpointer); // extern gboolean our_area_key_press_event_callback(GtkWidget *, GdkEvent *, gpointer); // extern gboolean our_area_key_release_event_callback(GtkWidget *, GdkEvent *, gpointer); import "C" func gtkAreaNew() *C.GtkWidget { drawingarea := C.gtk_drawing_area_new() C.gtk_widget_set_size_request(drawingarea, 100, 100) // default initial size (TODO do we need it?); use C. to avoid casting drawingarea // we need to explicitly subscribe to mouse events with GtkDrawingArea C.gtk_widget_add_events(drawingarea, C.GDK_BUTTON_PRESS_MASK | C.GDK_BUTTON_RELEASE_MASK | C.GDK_POINTER_MOTION_MASK | C.GDK_BUTTON_MOTION_MASK) // and we need to allow focusing on a GtkDrawingArea to enable keyboard events C.gtk_widget_set_can_focus(drawingarea, C.TRUE) scrollarea := C.gtk_scrolled_window_new((*C.GtkAdjustment)(nil), (*C.GtkAdjustment)(nil)) // need a viewport because GtkDrawingArea isn't natively scrollable C.gtk_scrolled_window_add_with_viewport((*C.GtkScrolledWindow)(unsafe.Pointer(scrollarea)), drawingarea) return scrollarea } func gtkAreaGetControl(scrollarea *C.GtkWidget) *C.GtkWidget { viewport := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(scrollarea))) control := C.gtk_bin_get_child((*C.GtkBin)(unsafe.Pointer(viewport))) return control } //export our_area_draw_callback func our_area_draw_callback(widget *C.GtkWidget, cr *C.cairo_t, data C.gpointer) C.gboolean { var x, y, w, h C.double var maxwid, maxht C.gint s := (*sysData)(unsafe.Pointer(data)) // thanks to desrt in irc.gimp.net/#gtk+ C.cairo_clip_extents(cr, &x, &y, &w, &h) // we do not need to clear the cliprect; GtkDrawingArea did it for us beforehand cliprect := image.Rect(int(x), int(y), int(w), int(h)) // the cliprect can actually fall outside the size of the Area; clip it by intersecting the two rectangles C.gtk_widget_get_size_request(widget, &maxwid, &maxht) cliprect = image.Rect(0, 0, int(maxwid), int(maxht)).Intersect(cliprect) if cliprect.Empty() { // no intersection; nothing to paint return C.FALSE // signals handled without stopping the event chain (thanks to desrt again) } i := s.handler.Paint(cliprect) // pixel order is [R G B A] (see Example 1 on https://developer.gnome.org/gdk-pixbuf/2.26/gdk-pixbuf-The-GdkPixbuf-Structure.html) so we don't have to convert anything // gdk-pixbuf is not alpha-premultiplied (thanks to desrt in irc.gimp.net/#gtk+) pixbuf := C.gdk_pixbuf_new_from_data( (*C.guchar)(unsafe.Pointer(&i.Pix[0])), C.GDK_COLORSPACE_RGB, C.TRUE, // has alpha channel 8, // bits per sample C.int(i.Rect.Dx()), C.int(i.Rect.Dy()), C.int(i.Stride), nil, nil) // do not free data C.gdk_cairo_set_source_pixbuf(cr, pixbuf, C.gdouble(cliprect.Min.X), C.gdouble(cliprect.Min.Y)) // that just set the brush that cairo uses: we have to actually draw now // (via https://developer.gnome.org/gtkmm-tutorial/stable/sec-draw-images.html.en) C.cairo_rectangle(cr, x, y, w, h) // breaking the nrom here since we have the double data already C.cairo_fill(cr) C.g_object_unref((C.gpointer)(unsafe.Pointer(pixbuf))) // free pixbuf return C.FALSE // signals handled without stopping the event chain (thanks to desrt again) } var area_draw_callback = C.GCallback(C.our_area_draw_callback) func translateModifiers(state C.guint, window *C.GdkWindow) C.guint { // GDK doesn't initialize the modifier flags fully; we have to explicitly tell it to (thanks to Daniel_S and daniels (two different people) in irc.gimp.net/#gtk+) C.gdk_keymap_add_virtual_modifiers( C.gdk_keymap_get_for_display(C.gdk_window_get_display(window)), (*C.GdkModifierType)(unsafe.Pointer(&state))) return state } func makeModifiers(state C.guint, m Modifiers) Modifiers { if (state & C.GDK_CONTROL_MASK) != 0 { m |= Ctrl } if (state & C.GDK_META_MASK) != 0 { m |= Alt } if (state & C.GDK_SHIFT_MASK) != 0 { m |= Shift } return m } // shared code for finishing up and sending a mouse event func finishMouseEvent(widget *C.GtkWidget, data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint, gdkwindow *C.GdkWindow) { s := (*sysData)(unsafe.Pointer(data)) state = translateModifiers(state, gdkwindow) me.Modifiers = makeModifiers(state, 0) // the mb != # checks exclude the Up/Down button from Held if mb != 1 && (state & C.GDK_BUTTON1_MASK) != 0 { me.Held = append(me.Held, 1) } if mb != 2 && (state & C.GDK_BUTTON2_MASK) != 0 { me.Held = append(me.Held, 2) } if mb != 3 && (state & C.GDK_BUTTON3_MASK) != 0 { me.Held = append(me.Held, 3) } // TODO keep? if mb != 4 && (state & C.GDK_BUTTON4_MASK) != 0 { me.Held = append(me.Held, 4) } if mb != 5 && (state & C.GDK_BUTTON5_MASK) != 0 { me.Held = append(me.Held, 5) } me.Pos = image.Pt(int(x), int(y)) repaint := s.handler.Mouse(me) if repaint { C.gtk_widget_queue_draw(widget) } } //export our_area_button_press_event_callback func our_area_button_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean { e := (*C.GdkEventButton)(unsafe.Pointer(event)) me := MouseEvent{ // GDK button ID == our button ID Down: uint(e.button), } switch e._type { case C.GDK_BUTTON_PRESS: me.Count = 1 case C.GDK_2BUTTON_PRESS: me.Count = 2 default: // ignore triple-clicks and beyond; we don't handle those return C.FALSE // TODO really false? } finishMouseEvent(widget, data, me, me.Down, e.x, e.y, e.state, e.window) return C.FALSE // TODO really false? } var area_button_press_event_callback = C.GCallback(C.our_area_button_press_event_callback) //export our_area_button_release_event_callback func our_area_button_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean { e := (*C.GdkEventButton)(unsafe.Pointer(event)) me := MouseEvent{ // GDK button ID == our button ID Up: uint(e.button), } finishMouseEvent(widget, data, me, me.Up, e.x, e.y, e.state, e.window) return C.FALSE // TODO really false? } var area_button_release_event_callback = C.GCallback(C.our_area_button_release_event_callback) //export our_area_motion_notify_event_callback func our_area_motion_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean { e := (*C.GdkEventMotion)(unsafe.Pointer(event)) me := MouseEvent{} finishMouseEvent(widget, data, me, 0, e.x, e.y, e.state, e.window) return C.FALSE // TODO really false? } var area_motion_notify_event_callback = C.GCallback(C.our_area_motion_notify_event_callback) // shared code for doing a key event func doKeyEvent(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer, up bool) bool { var ke KeyEvent e := (*C.GdkEventKey)(unsafe.Pointer(event)) s := (*sysData)(unsafe.Pointer(data)) keyval := e.keyval if extkey, ok := extkeys[keyval]; ok { ke.ExtKey = extkey } else if mod, ok := modonlykeys[keyval]; ok { // modifier keys don't seem to be set on their initial keypress; set them here ke.Modifiers |= mod } else if xke, ok := fromScancode(uintptr(e.hardware_keycode) - 8); ok { // see events_notdarwin.go for details of the above map lookup // one of these will be nonzero ke.Key = xke.Key ke.ExtKey = xke.ExtKey } else { // no match // TODO really stop here? [or should we handle modifiers?] return false // pretend unhandled } state := translateModifiers(e.state, e.window) ke.Modifiers = makeModifiers(state, ke.Modifiers) ke.Up = up handled, repaint := s.handler.Key(ke) if repaint { C.gtk_widget_queue_draw(widget) } return handled } //export our_area_key_press_event_callback func our_area_key_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean { /* fmt.Printf("PRESS %#v\n", e) fmt.Printf("this (%d/GDK_KEY_%s):\n", e.keyval, C.GoString((*C.char)(unsafe.Pointer( C.gdk_keyval_name(e.keyval))))) pk(e.keyval, e.window) fmt.Printf("%d/GDK_KEY_A:\n", C.GDK_KEY_A) pk(C.GDK_KEY_A, e.window) fmt.Printf("%d/GDK_KEY_a:\n", C.GDK_KEY_a) pk(C.GDK_KEY_a, e.window) */ ret := doKeyEvent(widget, event, data, false) _ = ret return C.FALSE // TODO really false? should probably return !ret (since true indicates stop processing) } var area_key_press_event_callback = C.GCallback(C.our_area_key_press_event_callback) //export our_area_key_release_event_callback func our_area_key_release_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean { ret := doKeyEvent(widget, event, data, true) _ = ret return C.FALSE // TODO really false? should probably return !ret (since true indicates stop processing) } var area_key_release_event_callback = C.GCallback(C.our_area_key_release_event_callback) /* func pk(keyval C.guint, window *C.GdkWindow) { var kk *C.GdkKeymapKey var nk C.gint km := C.gdk_keymap_get_for_display(C.gdk_window_get_display(window)) b := C.gdk_keymap_get_entries_for_keyval(km, keyval, &kk, &nk) if b == C.FALSE { fmt.Println("(no key equivalent)") return } ok := kk for i := C.gint(0); i < nk; i++ { fmt.Printf("equiv %d/%d: %#v\n", i + 1, nk, kk) xkk := uintptr(unsafe.Pointer(kk)) xkk += unsafe.Sizeof(kk) kk = (*C.GdkKeymapKey)(unsafe.Pointer(xkk)) } C.g_free(C.gpointer(unsafe.Pointer(ok))) } */ var extkeys = map[C.guint]ExtKey{ C.GDK_KEY_Escape: Escape, C.GDK_KEY_Insert: Insert, C.GDK_KEY_Delete: Delete, C.GDK_KEY_Home: Home, C.GDK_KEY_End: End, C.GDK_KEY_Page_Up: PageUp, C.GDK_KEY_Page_Down: PageDown, C.GDK_KEY_Up: Up, C.GDK_KEY_Down: Down, C.GDK_KEY_Left: Left, C.GDK_KEY_Right: Right, C.GDK_KEY_F1: F1, C.GDK_KEY_F2: F2, C.GDK_KEY_F3: F3, C.GDK_KEY_F4: F4, C.GDK_KEY_F5: F5, C.GDK_KEY_F6: F6, C.GDK_KEY_F7: F7, C.GDK_KEY_F8: F8, C.GDK_KEY_F9: F9, C.GDK_KEY_F10: F10, C.GDK_KEY_F11: F11, C.GDK_KEY_F12: F12, // numpad numeric keys and . are handled in events_notdarwin.go C.GDK_KEY_KP_Enter: NEnter, C.GDK_KEY_KP_Add: NAdd, C.GDK_KEY_KP_Subtract: NSubtract, C.GDK_KEY_KP_Multiply: NMultiply, C.GDK_KEY_KP_Divide: NDivide, } // sanity check func init() { included := make([]bool, _nextkeys) for _, v := range extkeys { included[v] = true } for i := 1; i < int(_nextkeys); i++ { if i >= int(N0) && i <= int(N9) { // skip numpad numbers and . continue } if i == int(NDot) { continue } if !included[i] { panic(fmt.Errorf("error: not all ExtKeys defined on Unix (missing %d)", i)) } } } var modonlykeys = map[C.guint]Modifiers{ C.GDK_KEY_Shift_L: Shift, C.GDK_KEY_Shift_R: Shift, C.GDK_KEY_Control_L: Ctrl, C.GDK_KEY_Control_R: Ctrl, C.GDK_KEY_Meta_L: Alt, C.GDK_KEY_Meta_R: Alt, // my system generats these two for the Alt keys instead of Meta C.GDK_KEY_Alt_L: Alt, C.GDK_KEY_Alt_R: Alt, // C.GDK_KEY_Super_L: Super, // C.GDK_KEY_Super_R: Super, }