// 6 april 2015 #include "uipriv_windows.h" // TODO // - [18:19] Though, if you minimise it and bring it back up, the buttons disappear until you resize the window. Not sure if you care about that or not. struct uiWindow { HWND hwnd; uiControl *child; BOOL shownOnce; int (*onClosing)(uiWindow *, void *); void *onClosingData; }; #define uiWindowClass L"uiWindowClass" static LRESULT CALLBACK uiWindowWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { uiWindow *w; CREATESTRUCTW *cs = (CREATESTRUCTW *) lParam; LRESULT lResult; WINDOWPOS *wp = (WINDOWPOS *) lParam; RECT r; w = (uiWindow *) GetWindowLongPtrW(hwnd, GWLP_USERDATA); if (w == NULL) { if (uMsg == WM_CREATE) SetWindowLongPtrW(hwnd, GWLP_USERDATA, (LONG_PTR) (cs->lpCreateParams)); // fall through to DefWindowProc() anyway return DefWindowProcW(hwnd, uMsg, wParam, lParam); } if (sharedWndProc(hwnd, uMsg, wParam, lParam, &lResult) != FALSE) return lResult; switch (uMsg) { case WM_WINDOWPOSCHANGING: if (w->child == NULL) break; if ((wp->flags & SWP_NOSIZE) != 0) break; if (GetClientRect(w->hwnd, &r) == 0) logLastError("error getting window client rect for resize in uiWindowWndProc()"); resize(w->child, w->hwnd, r); return 0; case WM_CLOSE: if (!(*(w->onClosing))(w, w->onClosingData)) return 0; break; // fall through to DefWindowProcW() case WM_DESTROY: if (w->child != NULL) uiControlDestroy(w->child); uiFree(w); break; // fall through to DefWindowProcW() } return DefWindowProcW(hwnd, uMsg, wParam, lParam); } ATOM registerWindowClass(HICON hDefaultIcon, HCURSOR hDefaultCursor) { WNDCLASSW wc; ZeroMemory(&wc, sizeof (WNDCLASSW)); wc.lpszClassName = uiWindowClass; wc.lpfnWndProc = uiWindowWndProc; wc.hInstance = hInstance; wc.hIcon = hDefaultIcon; wc.hCursor = hDefaultCursor; wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1); return RegisterClassW(&wc); } #define exstyle 0 #define style WS_OVERLAPPEDWINDOW static int defaultOnClosing(uiWindow *w, void *data) { return 1; } uiWindow *uiNewWindow(char *title, int width, int height) { uiWindow *w; RECT adjust; WCHAR *wtitle; w = uiNew(uiWindow); // TODO move other cases of default events here relative w->onClosing = defaultOnClosing; adjust.left = 0; adjust.top = 0; adjust.right = width; adjust.bottom = height; if (AdjustWindowRectEx(&adjust, style, FALSE, exstyle) == 0) logLastError("error getting real window coordinates in uiWindow()"); wtitle = toUTF16(title); w->hwnd = CreateWindowExW(exstyle, uiWindowClass, wtitle, style, CW_USEDEFAULT, CW_USEDEFAULT, adjust.right - adjust.left, adjust.bottom - adjust.top, NULL, NULL, hInstance, w); if (w->hwnd == NULL) logLastError("error creating window in uiWindow()"); uiFree(wtitle); return w; } void uiWindowDestroy(uiWindow *w) { DestroyWindow(w->hwnd); } uintptr_t uiWindowHandle(uiWindow *w) { return (uintptr_t) (w->hwnd); } // TODO titles void uiWindowShow(uiWindow *w) { if (w->shownOnce) { ShowWindow(w->hwnd, SW_SHOW); return; } w->shownOnce = TRUE; ShowWindow(w->hwnd, nCmdShow); if (UpdateWindow(w->hwnd) == 0) logLastError("error calling UpdateWindow() after showing uiWindow for the first time"); } void uiWindowHide(uiWindow *w) { ShowWindow(w->hwnd, SW_HIDE); } void uiWindowOnClosing(uiWindow *w, int (*f)(uiWindow *, void *), void *data) { w->onClosing = f; w->onClosingData = data; } void uiWindowSetChild(uiWindow *w, uiControl *c) { w->child = c; (*(w->child->setParent))(w->child, (uintptr_t) (w->hwnd)); }