// 25 july 2014 package ui import ( "unsafe" ) // #include "objc_darwin.h" import "C" type tab struct { _id C.id tabs []*sizer } func newTab() Tab { t := new(tab) t._id = C.newTab(unsafe.Pointer(t)) return t } func (t *tab) Append(name string, control Control) { s := new(sizer) t.tabs = append(t.tabs, s) cname := C.CString(name) defer C.free(unsafe.Pointer(cname)) tabview := C.tabAppend(t._id, cname) s.child = control s.child.setParent(&controlParent{tabview}) } //export tabResized func tabResized(data unsafe.Pointer, width C.intptr_t, height C.intptr_t) { t := (*tab)(unsafe.Pointer(data)) for _, s := range t.tabs { // the tab area's coordinate system is localized, so the origin is (0, 0) s.resize(0, 0, int(width), int(height)) } } func (t *tab) id() C.id { return t._id } func (t *tab) setParent(p *controlParent) { basesetParent(t, p) } func (t *tab) allocate(x int, y int, width int, height int, d *sizing) []*allocation { return baseallocate(t, x, y, width, height, d) } func (t *tab) preferredSize(d *sizing) (width, height int) { s := C.tabPrefSize(t._id) return int(s.width), int(s.height) } // no need to override Control.commitResize() as only prepared the tabbed control; its children will be reallocated when that one is resized func (t *tab) commitResize(a *allocation, d *sizing) { basecommitResize(t, a, d) } func (t *tab) getAuxResizeInfo(d *sizing) { basegetAuxResizeInfo(t, d) }