// 1 march 2014 package ui import ( "fmt" "unsafe" "sync" ) // #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit // #include "objc_darwin.h" import "C" type sysData struct { cSysData id C.id } type classData struct { make func(parentWindow C.id, alternate bool) C.id show func(what C.id) hide func(what C.id) settextsel C.SEL textsel C.SEL alttextsel C.SEL append func(id C.id, what string, alternate bool) insertBefore func(id C.id, what string, before int, alternate bool) selIndex func(id C.id) int // TODO others delete func(id C.id, index int) } var ( _NSWindow = objc_getClass("NSWindow") _NSButton = objc_getClass("NSButton") _NSPopUpButton = objc_getClass("NSPopUpButton") _NSComboBox = objc_getClass("NSComboBox") _NSTextField = objc_getClass("NSTextField") _NSSecureTextField = objc_getClass("NSSecureTextField") _initWithContentRect = sel_getUid("initWithContentRect:styleMask:backing:defer:") _initWithFrame = sel_getUid("initWithFrame:") _makeKeyAndOrderFront = sel_getUid("makeKeyAndOrderFront:") _orderOut = sel_getUid("orderOut:") _setHidden = sel_getUid("setHidden:") _setTitle = sel_getUid("setTitle:") _setStringValue = sel_getUid("setStringValue:") _setFrame = sel_getUid("setFrame:") _state = sel_getUid("state") _title = sel_getUid("title") _stringValue = sel_getUid("stringValue") _frame = sel_getUid("frame") _setFrameDisplay = sel_getUid("setFrame:display:") _setBezelStyle = sel_getUid("setBezelStyle:") _setTarget = sel_getUid("setTarget:") _setAction = sel_getUid("setAction:") _contentView = sel_getUid("contentView") _addSubview = sel_getUid("addSubview:") _setButtonType = sel_getUid("setButtonType:") _initWithFramePullsDown = sel_getUid("initWithFrame:pullsDown:") _setUsesDataSource = sel_getUid("setUsesDataSource:") _addItemWithTitle = sel_getUid("addItemWithTitle:") _insertItemWithTitleAtIndex = sel_getUid("insertItemWithTitle:atIndex:") _removeItemAtIndex = sel_getUid("removeItemAtIndex:") _titleOfSelectedItem = sel_getUid("titleOfSelectedItem") _indexOfSelectedItem = sel_getUid("indexOfSelectedItem") _addItemWithObjectValue = sel_getUid("addItemWithObjectValue:") _insertItemWithObjectValueAtIndex = sel_getUid("insertItemWithObjectValue:atIndex:") ) func controlShow(what C.id) { C.objc_msgSend_bool(what, _setHidden, C.BOOL(C.NO)) } func controlHide(what C.id) { C.objc_msgSend_bool(what, _setHidden, C.BOOL(C.YES)) } var classTypes = [nctypes]*classData{ c_window: &classData{ make: func(parentWindow C.id, alternate bool) C.id { const ( NSBorderlessWindowMask = 0 NSTitledWindowMask = 1 << 0 NSClosableWindowMask = 1 << 1 NSMiniaturizableWindowMask = 1 << 2 NSResizableWindowMask = 1 << 3 NSTexturedBackgroundWindowMask = 1 << 8 ) // we have to specify a content rect to start; it will be overridden soon though win := objc_alloc(_NSWindow) win = objc_msgSend_rect_uint_uint_bool(win, _initWithContentRect, 0, 0, 100, 100, NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask, 2, // NSBackingStoreBuffered - the only backing store method that Apple says we should use (the others are legacy) C.BOOL(C.YES)) // defer creation of device until we show the window objc_setDelegate(win, appDelegate) return win }, show: func(what C.id) { C.objc_msgSend_id(what, _makeKeyAndOrderFront, what) }, hide: func(what C.id) { C.objc_msgSend_id(what, _orderOut, what) }, settextsel: _setTitle, textsel: _title, }, c_button: &classData{ make: func(parentWindow C.id, alternate bool) C.id { button := objc_alloc(_NSButton) // NSControl requires that we specify a frame; dummy frame for now button = objc_msgSend_rect(button, _initWithFrame, 0, 0, 100, 100) objc_msgSend_uint(button, _setBezelStyle, 1) // NSRoundedBezelStyle C.objc_msgSend_id(button, _setTarget, appDelegate) C.objc_msgSend_sel(button, _setAction, _buttonClicked) windowView := C.objc_msgSend_noargs(parentWindow, _contentView) C.objc_msgSend_id(windowView, _addSubview, button) return button }, show: controlShow, hide: controlHide, settextsel: _setTitle, textsel: _title, }, c_checkbox: &classData{ make: func(parentWindow C.id, alternate bool) C.id { checkbox := objc_alloc(_NSButton) checkbox = objc_msgSend_rect(checkbox, _initWithFrame, 0, 0, 100, 100) objc_msgSend_uint(checkbox, _setButtonType, 3) // NSSwitchButton windowView := C.objc_msgSend_noargs(parentWindow, _contentView) C.objc_msgSend_id(windowView, _addSubview, checkbox) return checkbox }, show: controlShow, hide: controlHide, settextsel: _setTitle, textsel: _title, }, c_combobox: &classData{ make: func(parentWindow C.id, alternate bool) C.id { var combobox C.id if alternate { combobox = objc_alloc(_NSComboBox) combobox = objc_msgSend_rect(combobox, _initWithFrame, 0, 0, 100, 100) C.objc_msgSend_bool(combobox, _setUsesDataSource, C.BOOL(C.NO)) } else { combobox = objc_alloc(_NSPopUpButton) combobox = objc_msgSend_rect_bool(combobox, _initWithFramePullsDown, 0, 0, 100, 100, C.BOOL(C.NO)) } windowView := C.objc_msgSend_noargs(parentWindow, _contentView) C.objc_msgSend_id(windowView, _addSubview, combobox) return combobox }, show: controlShow, hide: controlHide, // TODO setText textsel: _titleOfSelectedItem, alttextsel: _stringValue, append: func(id C.id, what string, alternate bool) { str := toNSString(what) if alternate { C.objc_msgSend_id(id, _addItemWithObjectValue, str) } else { C.objc_msgSend_id(id, _addItemWithTitle, str) } }, insertBefore: func(id C.id, what string, before int, alternate bool) { str := toNSString(what) if alternate { C.objc_msgSend_id_int(id, _insertItemWithObjectValueAtIndex, str, C.intptr_t(before)) } else { C.objc_msgSend_id_int(id, _insertItemWithTitleAtIndex, str, C.intptr_t(before)) } }, selIndex: func(id C.id) int { return int(C.objc_msgSend_intret_noargs(id, _indexOfSelectedItem)) }, delete: func(id C.id, index int) { C.objc_msgSend_int(id, _removeItemAtIndex, C.intptr_t(index)) }, }, c_lineedit: &classData{ make: func(parentWindow C.id, alternate bool) C.id { var lineedit C.id if alternate { lineedit = objc_alloc(_NSSecureTextField) } else { lineedit = objc_alloc(_NSTextField) } lineedit = objc_msgSend_rect(lineedit, _initWithFrame, 0, 0, 100, 100) windowView := C.objc_msgSend_noargs(parentWindow, _contentView) C.objc_msgSend_id(windowView, _addSubview, lineedit) return lineedit }, show: controlShow, hide: controlHide, settextsel: _setStringValue, textsel: _stringValue, alttextsel: _stringValue, }, c_label: &classData{ }, c_listbox: &classData{ }, c_progressbar: &classData{ }, } // I need to access sysData from appDelegate, but appDelegate doesn't store any data. So, this. var ( sysdatas = make(map[C.id]*sysData) sysdatalock sync.Mutex ) func addSysData(key C.id, value *sysData) { sysdatalock.Lock() sysdatas[key] = value sysdatalock.Unlock() } func getSysData(key C.id) *sysData { sysdatalock.Lock() defer sysdatalock.Unlock() v, ok := sysdatas[key] if !ok { panic(fmt.Errorf("internal error: getSysData(%v) unknown", key)) } return v } func (s *sysData) make(initText string, window *sysData) error { var parentWindow C.id ct := classTypes[s.ctype] if ct.make == nil { println(s.ctype, "not implemented") return nil } if window != nil { parentWindow = window.id } ret := make(chan C.id) defer close(ret) uitask <- func() { ret <- ct.make(parentWindow, s.alternate) } s.id = <-ret err := s.setText(initText) if err != nil { return fmt.Errorf("error setting initial text of new window/control: %v", err) } addSysData(s.id, s) return nil } func (s *sysData) show() error { if classTypes[s.ctype].show == nil { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { classTypes[s.ctype].show(s.id) ret <- struct{}{} } <-ret return nil } func (s *sysData) hide() error { if classTypes[s.ctype].hide == nil { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { classTypes[s.ctype].hide(s.id) ret <- struct{}{} } <-ret return nil } func (s *sysData) setText(text string) error { var zero C.SEL if classTypes[s.ctype].settextsel == zero { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { C.objc_msgSend_id(s.id, classTypes[s.ctype].settextsel, toNSString(text)) ret <- struct{}{} } <-ret return nil } func (s *sysData) setRect(x int, y int, width int, height int) error { if classTypes[s.ctype].make == nil { return nil } objc_msgSend_rect(s.id, _setFrame, x, y, width, height) return nil } func (s *sysData) isChecked() bool { if classTypes[s.ctype].make == nil { return false } const ( NSOnState = 1 ) ret := make(chan bool) defer close(ret) uitask <- func() { k := C.objc_msgSend_noargs(s.id, _state) ret <- uintptr(unsafe.Pointer(k)) == NSOnState } return <-ret } func (s *sysData) text() string { var zero C.SEL if classTypes[s.ctype].textsel == zero { return "" } sel := classTypes[s.ctype].textsel if s.alternate { sel = classTypes[s.ctype].alttextsel } ret := make(chan string) defer close(ret) uitask <- func() { str := C.objc_msgSend_noargs(s.id, sel) ret <- fromNSString(str) } return <-ret } func (s *sysData) append(what string) error { if classTypes[s.ctype].append == nil { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { classTypes[s.ctype].append(s.id, what, s.alternate) ret <- struct{}{} } <-ret return nil } func (s *sysData) insertBefore(what string, before int) error { if classTypes[s.ctype].insertBefore == nil { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { classTypes[s.ctype].insertBefore(s.id, what, before, s.alternate) ret <- struct{}{} } <-ret return nil } func (s *sysData) selectedIndex() int { if classTypes[s.ctype].selIndex == nil { return -1 } ret := make(chan int) defer close(ret) uitask <- func() { ret <- classTypes[s.ctype].selIndex(s.id) } return <-ret } func (s *sysData) selectedIndices() []int { // TODO return nil } func (s *sysData) selectedTexts() []string { // TODO return nil } func (s *sysData) setWindowSize(width int, height int) error { ret := make(chan struct{}) defer close(ret) uitask <- func() { // we need to get the top left point r := C.objc_msgSend_stret_rect_noargs(s.id, _frame) objc_msgSend_rect_bool(s.id, _setFrameDisplay, int(r.x), int(r.y), width, height, C.BOOL(C.YES)) // TODO set to NO to prevent subviews from being redrawn before they are resized? ret <- struct{}{} } <-ret return nil } func (s *sysData) delete(index int) error { if classTypes[s.ctype].delete == nil { return nil } ret := make(chan struct{}) defer close(ret) uitask <- func() { classTypes[s.ctype].delete(s.id, index) ret <- struct{}{} } <-ret return nil } func (s *sysData) setProgress(percent int) { // TODO }