// +build !windows,!darwin // 30 july 2014 package ui import ( "unsafe" ) // #include "gtk_unix.h" import "C" type controlbase struct { *controldefs widget *C.GtkWidget } type controlParent struct { c *C.GtkContainer } func newControl(widget *C.GtkWidget) *controlbase { c := new(controlbase) c.widget = widget c.controldefs = new(controldefs) c.fsetParent = func(p *controlParent) { C.gtk_container_add(p.c, c.widget) // make sure the new widget is shown if not explicitly hidden c.containerShow() } c.fcontainerShow = func() { C.gtk_widget_show_all(c.widget) } c.fcontainerHide = func() { C.gtk_widget_hide(c.widget) } c.fallocate = baseallocate(c) c.fpreferredSize = func(d *sizing) (int, int) { // GTK+ 3 makes this easy: controls can tell us what their preferred size is! // ...actually, it tells us two things: the "minimum size" and the "natural size". // The "minimum size" is the smallest size we /can/ display /anything/. The "natural size" is the smallest size we would /prefer/ to display. // The difference? Minimum size takes into account things like truncation with ellipses: the minimum size of a label can allot just the ellipses! // So we use the natural size instead. // There is a warning about height-for-width controls, but in my tests this isn't an issue. // For Areas, we manually save the Area size and use that, just to be safe. //TODO /* if s.ctype == c_area { return s.areawidth, s.areaheight } */ var r C.GtkRequisition C.gtk_widget_get_preferred_size(c.widget, nil, &r) return int(r.width), int(r.height) } c.fcommitResize = func(a *allocation, d *sizing) { // as we resize on size-allocate, we have to also use size-allocate on our children // this is fine anyway; in fact, this allows us to move without knowing what the container is! // this is what GtkBox does anyway // thanks to tristan in irc.gimp.net/#gtk+ var r C.GtkAllocation r.x = C.int(a.x) r.y = C.int(a.y) r.width = C.int(a.width) r.height = C.int(a.height) C.gtk_widget_size_allocate(c.widget, &r) } c.fgetAuxResizeInfo = func(d *sizing) { // controls set this to true if a Label to its left should be vertically aligned to the control's top d.shouldVAlignTop = false } return c } type scrolledcontrol struct { *controlbase scroller *controlbase scrollcontainer *C.GtkContainer scrollwindow *C.GtkScrolledWindow } func newScrolledControl(widget *C.GtkWidget, native bool) *scrolledcontrol { scroller := C.gtk_scrolled_window_new(nil, nil) s := &scrolledcontrol{ controlbase: newControl(widget), scroller: newControl(scroller), scrollcontainer: (*C.GtkContainer)(unsafe.Pointer(scroller)), scrollwindow: (*C.GtkScrolledWindow)(unsafe.Pointer(scroller)), } // give the scrolled window a border (thanks to jlindgren in irc.gimp.net/#gtk+) C.gtk_scrolled_window_set_shadow_type(s.scrollwindow, C.GTK_SHADOW_IN) C.gtk_container_add(s.scrollcontainer, s.widget) s.fsetParent = s.scroller.fsetParent s.fcommitResize = s.scroller.fcommitResize return s }