// 10 february 2014 package ui import ( "fmt" // "syscall" "unsafe" ) var ( controlFont _HANDLE titleFont _HANDLE smallTitleFont _HANDLE menubarFont _HANDLE statusbarFont _HANDLE ) const ( _SPI_GETNONCLIENTMETRICS = 0x0029 _LF_FACESIZE = 32 // from wingdi.h ) type _LOGFONT struct { lfHeight int32 lfWidth int32 lfEscapement int32 lfOrientation int32 lfWeight int32 lfItalic byte lfUnderline byte lfStrikeOut byte lfCharSet byte lfOutPrecision byte lfClipPrecision byte lfQuality byte lfPitchAndFamily byte lfFaceName [_LF_FACESIZE]uint16 } type _NONCLIENTMETRICS struct { cbSize uint32 iBorderWidth int32 // originally int iScrollWidth int32 // originally int iScrollHeight int32 // originally int iCaptionWidth int32 // originally int iCaptionHeight int32 // originally int lfCaptionFont _LOGFONT iSmCaptionWidth int32 // originally int iSmCaptionHeight int32 // originally int lfSmCaptionFont _LOGFONT iMenuWidth int32 // originally int iMenuHeight int32 // originally int lfMenuFont _LOGFONT lfStatusFont _LOGFONT lfMessageFont _LOGFONT } var ( _systemParametersInfo = user32.NewProc("SystemParametersInfoW") _createFontIndirect = gdi32.NewProc("CreateFontIndirectW") ) // TODO the lfMessageFont doesn't seem like the right one for controls but that's all I could find for what people actually use; also I need to return the other ones and check HWND types to make sure I apply the right font to the right thing... func getStandardWindowFonts() (err error) { var ncm _NONCLIENTMETRICS ncm.cbSize = uint32(unsafe.Sizeof(ncm)) r1, _, err := _systemParametersInfo.Call( uintptr(_SPI_GETNONCLIENTMETRICS), uintptr(unsafe.Sizeof(ncm)), uintptr(unsafe.Pointer(&ncm)), 0) if r1 == 0 { // failure return fmt.Errorf("error getting system parameters: %v", err) } getfont := func(which *_LOGFONT, what string) (_HANDLE, error) { // TODO does this specify an error? r1, _, err = _createFontIndirect.Call(uintptr(unsafe.Pointer(which))) if r1 == 0 { // failure return _NULL, fmt.Errorf("error getting %s font", what, err) } return _HANDLE(r1), nil } controlFont, err = getfont(&ncm.lfMessageFont, "control") if err != nil { return err } titleFont, err = getfont(&ncm.lfCaptionFont, "titlebar") if err != nil { return err } smallTitleFont, err = getfont(&ncm.lfSmCaptionFont, "small titlebar") if err != nil { return err } menubarFont, err = getfont(&ncm.lfMenuFont, "menubar") if err != nil { return err } statusbarFont, err = getfont(&ncm.lfStatusFont, "statusbar") if err != nil { return err } return nil // all good }