Pietro Gagliardi
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9e185d815e
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Documented that event channels can be assigned to each other to collapse events.
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2014-04-10 11:59:40 -04:00 |
Pietro Gagliardi
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f7817f6987
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Added (untested; VM issues) code to handle Mac OS X Quit Dock menu items and other related stuff that may happen in the future. Will drop the TODO after I can test it.
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2014-04-06 23:33:27 -04:00 |
Pietro Gagliardi
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34ce16d586
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Separated file creation dates from the package comment.
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2014-03-12 21:55:45 -04:00 |
Pietro Gagliardi
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eb48ed09c3
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Added a note in ui.Go() about it needing to be run from main().
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2014-03-12 21:42:25 -04:00 |
Pietro Gagliardi
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f16005c3db
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Update ui.Go() documentation to show that it will return nil when its main() returns now that that behavior is fully implemented.
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2014-03-05 20:11:45 -05:00 |
Pietro Gagliardi
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2e869615d3
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Documentation and TODO changes.
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2014-03-01 15:23:49 -05:00 |
Pietro Gagliardi
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be5458c0a3
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Major code restructure to allow Cocoa to work correctly. Cocoa requires that the application loop run on the very first OS thread created, not just an any ordinary thread. To support this, your code must now be run by the UI init code. Windows and Unix builds still work fine; Mac OS X fails for reasons I now have to debug.
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2014-03-01 15:18:29 -05:00 |
Pietro Gagliardi
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fb82e651a4
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Moved to a proper package; main() is now a test and go test -c is used to build. Once I iron out a bug with Windows event handling, I'll add a README.
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2014-02-19 11:41:10 -05:00 |
Pietro Gagliardi
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b1b05c2b1f
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Removed all //package ui comments.
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2014-02-17 18:01:32 -05:00 |
Pietro Gagliardi
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16e561c1e3
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Added message boxes and adjusted init() accordingly to display one on failure.
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2014-02-15 16:27:07 -05:00 |
Pietro Gagliardi
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09a42e0c34
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Added the init and testing main functions and started fixing errors. Let's fix the rest and hope it works...
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2014-02-11 18:57:03 -05:00 |