Removes window position stuff
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32
ui.h
32
ui.h
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@ -100,10 +100,6 @@ typedef struct uiWindow uiWindow;
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#define uiWindow(this) ((uiWindow *) (this))
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_UI_EXTERN char *uiWindowTitle(uiWindow *w);
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_UI_EXTERN void uiWindowSetTitle(uiWindow *w, const char *title);
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_UI_EXTERN void uiWindowPosition(uiWindow *w, int *x, int *y);
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_UI_EXTERN void uiWindowSetPosition(uiWindow *w, int x, int y);
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_UI_EXTERN void uiWindowCenter(uiWindow *w);
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_UI_EXTERN void uiWindowOnPositionChanged(uiWindow *w, void (*f)(uiWindow *, void *), void *data);
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_UI_EXTERN void uiWindowContentSize(uiWindow *w, int *width, int *height);
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_UI_EXTERN void uiWindowSetContentSize(uiWindow *w, int width, int height);
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_UI_EXTERN int uiWindowFullscreen(uiWindow *w);
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@ -293,6 +289,22 @@ struct uiAreaHandler {
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int (*KeyEvent)(uiAreaHandler *, uiArea *, uiAreaKeyEvent *);
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};
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// TODO RTL layouts?
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// TODO reconcile edge and corner naming
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_UI_ENUM(uiWindowResizeEdge) {
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uiWindowResizeEdgeLeft,
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uiWindowResizeEdgeTop,
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uiWindowResizeEdgeRight,
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uiWindowResizeEdgeBottom,
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uiWindowResizeEdgeTopLeft,
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uiWindowResizeEdgeTopRight,
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uiWindowResizeEdgeBottomLeft,
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uiWindowResizeEdgeBottomRight,
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// TODO have one for keyboard resizes?
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// TODO GDK doesn't seem to have any others, including for keyboards...
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// TODO way to bring up the system menu instead?
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};
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#define uiArea(this) ((uiArea *) (this))
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// TODO give a better name
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// TODO document the types of width and height
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@ -300,6 +312,13 @@ _UI_EXTERN void uiAreaSetSize(uiArea *a, int width, int height);
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// TODO uiAreaQueueRedraw()
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_UI_EXTERN void uiAreaQueueRedrawAll(uiArea *a);
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_UI_EXTERN void uiAreaScrollTo(uiArea *a, double x, double y, double width, double height);
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// TODO document these can only be called within Mouse() handlers
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// TODO should these be allowed on scrolling areas?
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// TODO decide which mouse events should be accepted; Down is the only one guaranteed to work right now
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// TODO what happens to events after calling this up to and including the next mouse up?
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// TODO release capture?
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_UI_EXTERN void uiAreaBeginUserWindowMove(uiArea *a);
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_UI_EXTERN void uiAreaBeginUserWindowResize(uiArea *a, uiWindowResizeEdge edge);
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_UI_EXTERN uiArea *uiNewArea(uiAreaHandler *ah);
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_UI_EXTERN uiArea *uiNewScrollingArea(uiAreaHandler *ah, int width, int height);
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@ -481,7 +500,7 @@ _UI_ENUM(uiDrawTextWeight) {
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uiDrawTextWeightMedium,
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uiDrawTextWeightSemiBold,
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uiDrawTextWeightBold,
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uiDrawTextWeightUtraBold,
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uiDrawTextWeightUltraBold,
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uiDrawTextWeightHeavy,
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uiDrawTextWeightUltraHeavy,
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};
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@ -665,9 +684,6 @@ _UI_EXTERN int uiGridPadded(uiGrid *g);
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_UI_EXTERN void uiGridSetPadded(uiGrid *g, int padded);
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_UI_EXTERN uiGrid *uiNewGrid(void);
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// TODO merge
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//#include "uitable.h"
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#ifdef __cplusplus
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}
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#endif
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11
window.go
11
window.go
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@ -114,17 +114,6 @@ func (w *Window) SetTitle(title string) {
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freestr(ctitle)
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}
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// SetPosition changes the position of the Window.
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func (w *Window) SetPosition(x, y int) {
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C.uiWindowSetPosition(w.w, C.int(x), C.int(y))
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}
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// Center centers the Window.
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func (w *Window) Center() {
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C.uiWindowCenter(w.w)
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}
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// TODO: uiWindowOnPositionChanged
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// TODO: uiWindowContentSize, uiWindowSetContentSize
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// TODO: uiWindowFullscreen, uiWindowSetFullscreen
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// TODO: uiWindowOnContentSizeChanged
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