Attempted to fix non-handling of the Alt key by having the GDK window's display's keymap used instead; it didn't work.

This commit is contained in:
Pietro Gagliardi 2014-03-16 01:39:30 -04:00
parent 961d8484bc
commit fbef151bb2
1 changed files with 6 additions and 5 deletions

View File

@ -83,10 +83,11 @@ func our_area_draw_callback(widget *C.GtkWidget, cr *C.cairo_t, data C.gpointer)
var area_draw_callback = C.GCallback(C.our_area_draw_callback)
// shared code for finishing up and sending a mouse event
func finishMouseEvent(data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint) {
func finishMouseEvent(data C.gpointer, me MouseEvent, mb uint, x C.gdouble, y C.gdouble, state C.guint, gdkwindow *C.GdkWindow) {
s := (*sysData)(unsafe.Pointer(data))
// GDK doesn't initialize the modifier flags fully; we have to explicitly tell it to (thanks to Daniel_S and daniels (two different people) in irc.gimp.net/#gtk+)
C.gdk_keymap_add_virtual_modifiers(C.gdk_keymap_get_default(),
C.gdk_keymap_add_virtual_modifiers(
C.gdk_keymap_get_for_display(C.gdk_window_get_display(gdkwindow)),
(*C.GdkModifierType)(unsafe.Pointer(&state)))
if (state & C.GDK_CONTROL_MASK) != 0 {
me.Modifiers |= Ctrl
@ -139,7 +140,7 @@ func our_area_button_press_event_callback(widget *C.GtkWidget, event *C.GdkEvent
default: // ignore triple-clicks and beyond; we don't handle those
return C.FALSE // TODO really false?
}
finishMouseEvent(data, me, me.Down, e.x, e.y, e.state)
finishMouseEvent(data, me, me.Down, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}
@ -152,7 +153,7 @@ func our_area_button_release_event_callback(widget *C.GtkWidget, event *C.GdkEve
// GDK button ID == our button ID
Up: uint(e.button),
}
finishMouseEvent(data, me, me.Up, e.x, e.y, e.state)
finishMouseEvent(data, me, me.Up, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}
@ -162,7 +163,7 @@ var area_button_release_event_callback = C.GCallback(C.our_area_button_release_e
func our_area_motion_notify_event_callback(widget *C.GtkWidget, event *C.GdkEvent, data C.gpointer) C.gboolean {
e := (*C.GdkEventMotion)(unsafe.Pointer(event))
me := MouseEvent{}
finishMouseEvent(data, me, 0, e.x, e.y, e.state)
finishMouseEvent(data, me, 0, e.x, e.y, e.state, e.window)
return C.FALSE // TODO really false?
}