Added a .m file to handle the edge cases in objc_msgSend() wrappers that cannot be easily expressed otherwise.
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// 28 february 2014
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package main
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/*
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These are wrapper functions for the functions in bleh_darwin.m to wrap around stdint.h type casting.
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This will eventually be expanded to include the other Objective-C runtime support functions.
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*/
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// #cgo LDFLAGS: -lobjc -framework Foundation
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// #include "objc_darwin.h"
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import "C"
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func objc_msgSend_rect(obj C.id, sel C.SEL, x int, y int, w int, h int) C.id {
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return C._objc_msgSend_rect(obj, sel,
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C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h))
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}
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func objc_msgSend_uint(obj C.id, sel C.SEL, a uintptr) C.id {
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return C._objc_msgSend_uint(obj, sel, C.uintptr_t(a))
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}
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func objc_msgSend_rect_uint_uint_bool(obj C.id, sel C.SEL, x int, y int, w int, h int, b uintptr, c uintptr, d C.BOOL) C.id {
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return C._objc_msgSend_rect_uint_uint_bool(obj, sel,
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C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h),
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C.uintptr_t(b), C.uintptr_t(c), d)
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}
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@ -0,0 +1,46 @@
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/* 28 february 2014 */
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/*
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I wanted to avoid invoking Objective-C directly, preferring to do everything directly with the API. However, there are some things that simply cannot be done too well; for those situations, there's this. It does use the Objective-C runtime, eschewing the actual Objective-C part of this being an Objective-C file.
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The main culprits are:
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- data types listed as being defined in nonexistent headers
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- 32-bit/64-bit type differences that are more than just a different typedef
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Go wrapper functions (bleh_darwin.go) call these directly and take care of stdint.h -> Go type conversions.
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*/
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#include <objc/message.h>
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#include <objc/objc.h>
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#include <objc/runtime.h>
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#include <stdint.h>
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#include <Foundation/NSGeometry.h>
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/*
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NSUInteger is listed as being in <objc/NSObjCRuntime.h>... which doesn't exist. Rather than relying on undocumented behavior or explicitly typedef-ing NSUInteger to the (documented) unsigned long, I'll just place things here for maximum safety. I use uintptr_t as that should encompass every possible unsigned long.
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*/
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id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a)
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{
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return objc_msgSend(obj, sel, (NSUInteger) a);
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}
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/*
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These are the objc_msgSend() wrappers around NSRect. The problem is that while on 32-bit systems, NSRect is a concrete structure, on 64-bit systems it's just a typedef to CGRect. While in practice just using CGRect everywhere seems to work, better to be safe than sorry.
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I use int64_t for maximum safety, as my coordinates are stored as Go ints and Go int -> C int (which is what is documented as happening) isn't reliable.
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*/
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#define OurRect() (NSMakeRect((CGFloat) x, (CGFloat) y, (CGFloat) w, (CGFloat) h))
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id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h)
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{
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return objc_msgSend(obj, sel, OurRect());
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}
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id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d)
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{
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return objc_msgSend(obj, sel, OurRect(), (NSUInteger) b, (NSUInteger) c, d);
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}
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@ -14,6 +14,8 @@ The format should be self-explanatory.
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#include <objc/objc.h>
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#include <objc/runtime.h>
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#include <stdint.h>
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/* TODO this HAS to be unsafe, but <objc/NSObjCRuntime.h> not found?! */
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typedef unsigned long NSUInteger;
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@ -48,14 +50,14 @@ inline id objc_msgSend_noargs(id obj, SEL sel)
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m1(str, char *) /* TODO Go string? */
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m1(id, id)
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/* TODO NSRect */
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extern id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h);
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m1(sel, SEL)
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m1(uint, NSUInteger)
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extern id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a);
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m2(id_id, id, id)
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m3(id_id_id, id, id, id)
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m3(sel_id_bool, SEL, id, BOOL)
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/* TODO NSRect */
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extern id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d);
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m4(id_sel_id_id, id, SEL, id, id)
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@ -10,11 +10,6 @@ import (
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// #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit
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// #include <stdlib.h>
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// #include "objc_darwin.h"
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// /* avoid depending on Objective-C */
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// #include <CoreGraphics/CGGeometry.h>
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// /* cgo doesn't handle ... */
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// id objc_msgSend_NSRect_uint_uint_bool(id obj, SEL sel, CGRect a, NSUInteger b, NSUInteger c, BOOL d) { return objc_msgSend(obj, sel, a, b, c, d); }
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// id objc_msgSend_NSRect(id obj, SEL sel, CGRect a) { return objc_msgSend(obj, sel, a); }
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// Class NilClass = Nil; /* for newtypes.go */
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// id Nilid = nil;
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import "C"
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@ -97,7 +92,7 @@ func notify(source string) {
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sel_getUid("performSelectorOnMainThread:withObject:waitUntilDone:"),
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notesel,
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src,
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C.BOOL(C.TRUE)) // wait so we can properly drain the autorelease pool; on other platforms we wind up waiting anyway (since the main thread can only handle one thing at a time) so
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C.BOOL(C.YES)) // wait so we can properly drain the autorelease pool; on other platforms we wind up waiting anyway (since the main thread can only handle one thing at a time) so
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C.objc_msgSend_noargs(pool,
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sel_getUid("release"))
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}
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@ -109,15 +104,13 @@ func main() {
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setDelegate := sel_getUid("setDelegate:")
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makeKeyAndOrderFront := sel_getUid("makeKeyAndOrderFront:")
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rect := C.CGRect{
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origin: C.CGPoint{100, 100},
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size: C.CGSize{320, 240},
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}
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style := C.NSUInteger(NSTitledWindowMask | NSClosableWindowMask)
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backing := C.NSUInteger(NSBackingStoreBuffered)
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style := uintptr(NSTitledWindowMask | NSClosableWindowMask)
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backing := uintptr(NSBackingStoreBuffered)
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deferx := C.BOOL(C.YES)
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window := C.objc_msgSend_noargs(NSWindow, alloc)
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window = C.objc_msgSend_NSRect_uint_uint_bool(window, NSWindowinit, rect, style, backing, deferx)
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window = objc_msgSend_rect_uint_uint_bool(window, NSWindowinit,
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100, 100, 320, 240,
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style, backing, deferx)
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C.objc_msgSend_id(window, makeKeyAndOrderFront, window)
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C.objc_msgSend_id(window, setDelegate,
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delegate)
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@ -126,21 +119,18 @@ func main() {
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NSButton := objc_getClass("NSButton")
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button := C.objc_msgSend_noargs(NSButton, alloc)
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button = C.objc_msgSend_NSRect(button,
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button = objc_msgSend_rect(button,
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sel_getUid("initWithFrame:"),
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C.CGRect{
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origin: C.CGPoint{20, 20},
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size: C.CGSize{200, 200},
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})
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20, 20, 200, 200)
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C.objc_msgSend_id(button,
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sel_getUid("setTarget:"),
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delegate)
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C.objc_msgSend_sel(button,
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sel_getUid("setAction:"),
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sel_getUid("buttonClicked:"))
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C.objc_msgSend_uint(button,
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objc_msgSend_uint(button,
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sel_getUid("setBezelStyle:"),
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C.NSUInteger(NSRoundedBezelStyle))
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NSRoundedBezelStyle)
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C.objc_msgSend_id(windowView,
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sel_getUid("addSubview:"),
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button)
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