Added a .m file to handle the edge cases in objc_msgSend() wrappers that cannot be easily expressed otherwise.

This commit is contained in:
Pietro Gagliardi 2014-02-28 19:34:18 -05:00
parent 8af591388f
commit fabddf9e0e
4 changed files with 88 additions and 23 deletions

27
darwintest/bleh_darwin.go Normal file
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@ -0,0 +1,27 @@
// 28 february 2014
package main
/*
These are wrapper functions for the functions in bleh_darwin.m to wrap around stdint.h type casting.
This will eventually be expanded to include the other Objective-C runtime support functions.
*/
// #cgo LDFLAGS: -lobjc -framework Foundation
// #include "objc_darwin.h"
import "C"
func objc_msgSend_rect(obj C.id, sel C.SEL, x int, y int, w int, h int) C.id {
return C._objc_msgSend_rect(obj, sel,
C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h))
}
func objc_msgSend_uint(obj C.id, sel C.SEL, a uintptr) C.id {
return C._objc_msgSend_uint(obj, sel, C.uintptr_t(a))
}
func objc_msgSend_rect_uint_uint_bool(obj C.id, sel C.SEL, x int, y int, w int, h int, b uintptr, c uintptr, d C.BOOL) C.id {
return C._objc_msgSend_rect_uint_uint_bool(obj, sel,
C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h),
C.uintptr_t(b), C.uintptr_t(c), d)
}

46
darwintest/bleh_darwin.m Normal file
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@ -0,0 +1,46 @@
/* 28 february 2014 */
/*
I wanted to avoid invoking Objective-C directly, preferring to do everything directly with the API. However, there are some things that simply cannot be done too well; for those situations, there's this. It does use the Objective-C runtime, eschewing the actual Objective-C part of this being an Objective-C file.
The main culprits are:
- data types listed as being defined in nonexistent headers
- 32-bit/64-bit type differences that are more than just a different typedef
Go wrapper functions (bleh_darwin.go) call these directly and take care of stdint.h -> Go type conversions.
*/
#include <objc/message.h>
#include <objc/objc.h>
#include <objc/runtime.h>
#include <stdint.h>
#include <Foundation/NSGeometry.h>
/*
NSUInteger is listed as being in <objc/NSObjCRuntime.h>... which doesn't exist. Rather than relying on undocumented behavior or explicitly typedef-ing NSUInteger to the (documented) unsigned long, I'll just place things here for maximum safety. I use uintptr_t as that should encompass every possible unsigned long.
*/
id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a)
{
return objc_msgSend(obj, sel, (NSUInteger) a);
}
/*
These are the objc_msgSend() wrappers around NSRect. The problem is that while on 32-bit systems, NSRect is a concrete structure, on 64-bit systems it's just a typedef to CGRect. While in practice just using CGRect everywhere seems to work, better to be safe than sorry.
I use int64_t for maximum safety, as my coordinates are stored as Go ints and Go int -> C int (which is what is documented as happening) isn't reliable.
*/
#define OurRect() (NSMakeRect((CGFloat) x, (CGFloat) y, (CGFloat) w, (CGFloat) h))
id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h)
{
return objc_msgSend(obj, sel, OurRect());
}
id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d)
{
return objc_msgSend(obj, sel, OurRect(), (NSUInteger) b, (NSUInteger) c, d);
}

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@ -14,6 +14,8 @@ The format should be self-explanatory.
#include <objc/objc.h>
#include <objc/runtime.h>
#include <stdint.h>
/* TODO this HAS to be unsafe, but <objc/NSObjCRuntime.h> not found?! */
typedef unsigned long NSUInteger;
@ -48,14 +50,14 @@ inline id objc_msgSend_noargs(id obj, SEL sel)
m1(str, char *) /* TODO Go string? */
m1(id, id)
/* TODO NSRect */
extern id _objc_msgSend_rect(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h);
m1(sel, SEL)
m1(uint, NSUInteger)
extern id _objc_msgSend_uint(id obj, SEL sel, uintptr_t a);
m2(id_id, id, id)
m3(id_id_id, id, id, id)
m3(sel_id_bool, SEL, id, BOOL)
/* TODO NSRect */
extern id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d);
m4(id_sel_id_id, id, SEL, id, id)

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@ -10,11 +10,6 @@ import (
// #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit
// #include <stdlib.h>
// #include "objc_darwin.h"
// /* avoid depending on Objective-C */
// #include <CoreGraphics/CGGeometry.h>
// /* cgo doesn't handle ... */
// id objc_msgSend_NSRect_uint_uint_bool(id obj, SEL sel, CGRect a, NSUInteger b, NSUInteger c, BOOL d) { return objc_msgSend(obj, sel, a, b, c, d); }
// id objc_msgSend_NSRect(id obj, SEL sel, CGRect a) { return objc_msgSend(obj, sel, a); }
// Class NilClass = Nil; /* for newtypes.go */
// id Nilid = nil;
import "C"
@ -97,7 +92,7 @@ func notify(source string) {
sel_getUid("performSelectorOnMainThread:withObject:waitUntilDone:"),
notesel,
src,
C.BOOL(C.TRUE)) // wait so we can properly drain the autorelease pool; on other platforms we wind up waiting anyway (since the main thread can only handle one thing at a time) so
C.BOOL(C.YES)) // wait so we can properly drain the autorelease pool; on other platforms we wind up waiting anyway (since the main thread can only handle one thing at a time) so
C.objc_msgSend_noargs(pool,
sel_getUid("release"))
}
@ -109,15 +104,13 @@ func main() {
setDelegate := sel_getUid("setDelegate:")
makeKeyAndOrderFront := sel_getUid("makeKeyAndOrderFront:")
rect := C.CGRect{
origin: C.CGPoint{100, 100},
size: C.CGSize{320, 240},
}
style := C.NSUInteger(NSTitledWindowMask | NSClosableWindowMask)
backing := C.NSUInteger(NSBackingStoreBuffered)
style := uintptr(NSTitledWindowMask | NSClosableWindowMask)
backing := uintptr(NSBackingStoreBuffered)
deferx := C.BOOL(C.YES)
window := C.objc_msgSend_noargs(NSWindow, alloc)
window = C.objc_msgSend_NSRect_uint_uint_bool(window, NSWindowinit, rect, style, backing, deferx)
window = objc_msgSend_rect_uint_uint_bool(window, NSWindowinit,
100, 100, 320, 240,
style, backing, deferx)
C.objc_msgSend_id(window, makeKeyAndOrderFront, window)
C.objc_msgSend_id(window, setDelegate,
delegate)
@ -126,21 +119,18 @@ func main() {
NSButton := objc_getClass("NSButton")
button := C.objc_msgSend_noargs(NSButton, alloc)
button = C.objc_msgSend_NSRect(button,
button = objc_msgSend_rect(button,
sel_getUid("initWithFrame:"),
C.CGRect{
origin: C.CGPoint{20, 20},
size: C.CGSize{200, 200},
})
20, 20, 200, 200)
C.objc_msgSend_id(button,
sel_getUid("setTarget:"),
delegate)
C.objc_msgSend_sel(button,
sel_getUid("setAction:"),
sel_getUid("buttonClicked:"))
C.objc_msgSend_uint(button,
objc_msgSend_uint(button,
sel_getUid("setBezelStyle:"),
C.NSUInteger(NSRoundedBezelStyle))
NSRoundedBezelStyle)
C.objc_msgSend_id(windowView,
sel_getUid("addSubview:"),
button)