Cleaned up uimsgloop() in Windows. This will be important, as I'm going to be changing AreaHandler.Key()... again...

This commit is contained in:
Pietro Gagliardi 2014-08-20 23:38:22 -04:00
parent e845fcbf78
commit f3ca234dda
1 changed files with 57 additions and 33 deletions

View File

@ -8,6 +8,36 @@
// this also assumes WC_TABCONTROL is longer than areaWindowClass
#define NCLASSNAME (sizeof WC_TABCONTROL / sizeof WC_TABCONTROL[0])
void uimsgloop_area(MSG *msg)
{
// don't call TranslateMessage(); we do our own keyboard handling
DispatchMessage(msg);
}
void uimsgloop_tab(HWND active, HWND focus, MSG *msg)
{
BOOL hasChildren;
BOOL idm;
// THIS BIT IS IMPORTANT: if the current tab has no children, then there will be no children left in the dialog to tab to, and IsDialogMessageW() will loop forever
hasChildren = SendMessageW(focus, msgTabCurrentTabHasChildren, 0, 0);
if (hasChildren)
tabEnterChildren(focus);
idm = IsDialogMessageW(active, msg);
if (hasChildren)
tabLeaveChildren(focus);
if (idm != 0)
return;
TranslateMessage(msg);
DispatchMessage(msg);
}
void uimsgloop_else(MSG *msg)
{
TranslateMessage(msg);
DispatchMessage(msg);
}
void uimsgloop(void)
{
MSG msg;
@ -15,8 +45,6 @@ void uimsgloop(void)
HWND active, focus;
WCHAR classchk[NCLASSNAME];
BOOL dodlgmessage;
BOOL istab;
BOOL idm;
for (;;) {
SetLastError(0);
@ -26,38 +54,34 @@ void uimsgloop(void)
if (res == 0) // WM_QUIT
break;
active = GetActiveWindow();
if (active != NULL) {
// bit of logic involved here:
// we don't want dialog messages passed into Areas, so we don't call IsDialogMessageW() there
// as for Tabs, we can't have both WS_TABSTOP and WS_EX_CONTROLPARENT set at the same time, so we hotswap the two styles to get the behavior we want
// theoretically we could use the class atom to avoid a wcscmp()
// however, raymond chen advises against this - http://blogs.msdn.com/b/oldnewthing/archive/2004/10/11/240744.aspx (and we're not in control of the Tab class, before you say anything)
// we could also theoretically just send msgAreaDefocuses directly, but what DefWindowProc() does to a WM_APP message is undocumented
dodlgmessage = TRUE;
istab = FALSE;
focus = GetFocus();
if (focus != NULL) {
if (GetClassNameW(focus, classchk, NCLASSNAME) == 0)
xpanic("error getting name of focused window class for Area check", GetLastError());
if (wcscmp(classchk, areaWindowClass) == 0)
dodlgmessage = FALSE;
else if (wcscmp(classchk, WC_TABCONTROL) == 0)
// THIS BIT IS IMPORTANT
// if the current tab has no children, then there will be no children left in the dialog to tab to, and IsDialogMessageW() will loop forever
istab = (BOOL) SendMessageW(focus, msgTabCurrentTabHasChildren, 0, 0);
}
if (dodlgmessage) {
if (istab)
tabEnterChildren(focus);
idm = IsDialogMessageW(active, &msg);
if (istab)
tabLeaveChildren(focus);
if (idm != 0)
continue;
}
if (active == NULL) {
uimsgloop_else(&msg);
continue;
}
TranslateMessage(&msg);
DispatchMessageW(&msg);
// bit of logic involved here:
// we don't want dialog messages passed into Areas, so we don't call IsDialogMessageW() there
// as for Tabs, we can't have both WS_TABSTOP and WS_EX_CONTROLPARENT set at the same time, so we hotswap the two styles to get the behavior we want
// theoretically we could use the class atom to avoid a wcscmp()
// however, raymond chen advises against this - http://blogs.msdn.com/b/oldnewthing/archive/2004/10/11/240744.aspx (and we're not in control of the Tab class, before you say anything)
// we could also theoretically just send msgAreaDefocuses directly, but what DefWindowProc() does to a WM_APP message is undocumented
focus = GetFocus();
if (focus != NULL) {
if (GetClassNameW(focus, classchk, NCLASSNAME) == 0)
xpanic("error getting name of focused window class for Area check", GetLastError());
if (wcscmp(classchk, areaWindowClass) == 0) {
uimsgloop_area(&msg);
continue;
} else if (wcscmp(classchk, WC_TABCONTROL) == 0) {
uimsgloop_tab(active, focus, &msg);
continue;
}
// else fall through
}
if (IsDialogMessage(active, &msg) != 0)
continue;
uimsgloop_else(&msg);
}
}