Changed uiStackAdd() to uiStackAppend() and uiStackRemove() to uiStackDelete(); this will be the naming system other containers will follow.

This commit is contained in:
Pietro Gagliardi 2015-04-14 19:36:58 -04:00
parent 1f9975a7fa
commit eb62b8e32b
3 changed files with 43 additions and 43 deletions

View File

@ -344,7 +344,7 @@ uiControl *uiNewVerticalStack(void)
#define stackCapGrow 32 #define stackCapGrow 32
void uiStackAdd(uiControl *st, uiControl *c, int stretchy) void uiStackAppend(uiControl *st, uiControl *c, int stretchy)
{ {
stack *s = (stack *) (st->data); stack *s = (stack *) (st->data);
@ -361,7 +361,7 @@ void uiStackAdd(uiControl *st, uiControl *c, int stretchy)
} }
} }
void uiStackRemove(uiControl *st, uintmax_t index) void uiStackDelete(uiControl *st, uintmax_t index)
{ {
stack *s = (stack *) (st->data); stack *s = (stack *) (st->data);
uiControl *removed; uiControl *removed;

View File

@ -154,14 +154,14 @@ uiControl *movingLabel;
static void moveToFirst(uiControl *c, void *data) static void moveToFirst(uiControl *c, void *data)
{ {
uiStackRemove(secondStack, 1); uiStackDelete(secondStack, 1);
uiStackAdd(firstStack, movingLabel, 1); uiStackAppend(firstStack, movingLabel, 1);
} }
static void moveToSecond(uiControl *c, void *data) static void moveToSecond(uiControl *c, void *data)
{ {
uiStackRemove(firstStack, 1); uiStackDelete(firstStack, 1);
uiStackAdd(secondStack, movingLabel, 1); uiStackAppend(secondStack, movingLabel, 1);
} }
int main(int argc, char *argv[]) int main(int argc, char *argv[])
@ -196,7 +196,7 @@ int main(int argc, char *argv[])
stacks[0] = uiNewVerticalStack(); stacks[0] = uiNewVerticalStack();
e = uiNewEntry(); e = uiNewEntry();
uiStackAdd(stacks[0], e, 0); uiStackAppend(stacks[0], e, 0);
i = 1; i = 1;
@ -205,9 +205,9 @@ int main(int argc, char *argv[])
uiButtonOnClicked(getButton, getWindowText, w); uiButtonOnClicked(getButton, getWindowText, w);
setButton = uiNewButton("Set Window Text"); setButton = uiNewButton("Set Window Text");
uiButtonOnClicked(setButton, setWindowText, w); uiButtonOnClicked(setButton, setWindowText, w);
uiStackAdd(stacks[i], getButton, 1); uiStackAppend(stacks[i], getButton, 1);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
stacks[i] = uiNewHorizontalStack(); stacks[i] = uiNewHorizontalStack();
@ -215,9 +215,9 @@ int main(int argc, char *argv[])
uiButtonOnClicked(getButton, getButtonText, getButton); uiButtonOnClicked(getButton, getButtonText, getButton);
setButton = uiNewButton("Set Button Text"); setButton = uiNewButton("Set Button Text");
uiButtonOnClicked(setButton, setButtonText, getButton); uiButtonOnClicked(setButton, setButtonText, getButton);
uiStackAdd(stacks[i], getButton, 1); uiStackAppend(stacks[i], getButton, 1);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
// this will also be used to make sure tab stops work properly when inserted out of creation order, especially on Windows // this will also be used to make sure tab stops work properly when inserted out of creation order, especially on Windows
@ -229,9 +229,9 @@ int main(int argc, char *argv[])
uiButtonOnClicked(getButton, getCheckboxText, spaced); uiButtonOnClicked(getButton, getCheckboxText, spaced);
setButton = uiNewButton("Set Checkbox Text"); setButton = uiNewButton("Set Checkbox Text");
uiButtonOnClicked(setButton, setCheckboxText, spaced); uiButtonOnClicked(setButton, setCheckboxText, spaced);
uiStackAdd(stacks[i], getButton, 1); uiStackAppend(stacks[i], getButton, 1);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
label = uiNewLabel("Label"); label = uiNewLabel("Label");
@ -241,60 +241,60 @@ int main(int argc, char *argv[])
uiButtonOnClicked(getButton, getLabelText, label); uiButtonOnClicked(getButton, getLabelText, label);
setButton = uiNewButton("Set Label Text"); setButton = uiNewButton("Set Label Text");
uiButtonOnClicked(setButton, setLabelText, label); uiButtonOnClicked(setButton, setLabelText, label);
uiStackAdd(stacks[i], getButton, 1); uiStackAppend(stacks[i], getButton, 1);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
stacks[i] = uiNewHorizontalStack(); stacks[i] = uiNewHorizontalStack();
uiStackAdd(stacks[i], spaced, 1); uiStackAppend(stacks[i], spaced, 1);
getButton = uiNewButton("On"); getButton = uiNewButton("On");
uiButtonOnClicked(getButton, forceSpacedOn, NULL); uiButtonOnClicked(getButton, forceSpacedOn, NULL);
setButton = uiNewButton("Off"); setButton = uiNewButton("Off");
uiButtonOnClicked(setButton, forceSpacedOff, NULL); uiButtonOnClicked(setButton, forceSpacedOff, NULL);
uiStackAdd(stacks[i], getButton, 0); uiStackAppend(stacks[i], getButton, 0);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
setButton = uiNewButton("Show"); setButton = uiNewButton("Show");
uiButtonOnClicked(setButton, showSpaced, NULL); uiButtonOnClicked(setButton, showSpaced, NULL);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
stacks[i] = uiNewHorizontalStack(); stacks[i] = uiNewHorizontalStack();
getButton = uiNewButton("Button"); getButton = uiNewButton("Button");
uiStackAdd(stacks[i], getButton, 1); uiStackAppend(stacks[i], getButton, 1);
setButton = uiNewButton("Show"); setButton = uiNewButton("Show");
uiButtonOnClicked(setButton, showControl, getButton); uiButtonOnClicked(setButton, showControl, getButton);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
setButton = uiNewButton("Hide"); setButton = uiNewButton("Hide");
uiButtonOnClicked(setButton, hideControl, getButton); uiButtonOnClicked(setButton, hideControl, getButton);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
setButton = uiNewButton("Enable"); setButton = uiNewButton("Enable");
uiButtonOnClicked(setButton, enableControl, getButton); uiButtonOnClicked(setButton, enableControl, getButton);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
setButton = uiNewButton("Disable"); setButton = uiNewButton("Disable");
uiButtonOnClicked(setButton, disableControl, getButton); uiButtonOnClicked(setButton, disableControl, getButton);
uiStackAdd(stacks[i], setButton, 0); uiStackAppend(stacks[i], setButton, 0);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
stacks[i] = uiNewHorizontalStack(); stacks[i] = uiNewHorizontalStack();
setButton = uiNewButton("Show Stack"); setButton = uiNewButton("Show Stack");
uiButtonOnClicked(setButton, showControl, stacks[i - 1]); uiButtonOnClicked(setButton, showControl, stacks[i - 1]);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
setButton = uiNewButton("Hide Stack"); setButton = uiNewButton("Hide Stack");
uiButtonOnClicked(setButton, hideControl, stacks[i - 1]); uiButtonOnClicked(setButton, hideControl, stacks[i - 1]);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
setButton = uiNewButton("Enable Stack"); setButton = uiNewButton("Enable Stack");
uiButtonOnClicked(setButton, enableControl, stacks[i - 1]); uiButtonOnClicked(setButton, enableControl, stacks[i - 1]);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
setButton = uiNewButton("Disable Stack"); setButton = uiNewButton("Disable Stack");
uiButtonOnClicked(setButton, disableControl, stacks[i - 1]); uiButtonOnClicked(setButton, disableControl, stacks[i - 1]);
uiStackAdd(stacks[i], setButton, 1); uiStackAppend(stacks[i], setButton, 1);
uiStackAdd(stacks[0], stacks[i], 0); uiStackAppend(stacks[0], stacks[i], 0);
i++; i++;
uiStackAdd(stacks[0], label, 0); uiStackAppend(stacks[0], label, 0);
tab = uiNewTab(); tab = uiNewTab();
uiWindowSetChild(w, tab); uiWindowSetChild(w, tab);
@ -309,18 +309,18 @@ int main(int argc, char *argv[])
firstStack = stacks[i]; firstStack = stacks[i];
getButton = uiNewButton("Move Here"); getButton = uiNewButton("Move Here");
uiButtonOnClicked(getButton, moveToFirst, NULL); uiButtonOnClicked(getButton, moveToFirst, NULL);
uiStackAdd(stacks[i], getButton, 0); uiStackAppend(stacks[i], getButton, 0);
movingLabel = uiNewLabel("This label moves!"); movingLabel = uiNewLabel("This label moves!");
uiStackAdd(stacks[i], movingLabel, 1); uiStackAppend(stacks[i], movingLabel, 1);
uiStackAdd(stacks[page2stack], stacks[i], 0);; uiStackAppend(stacks[page2stack], stacks[i], 0);;
i++; i++;
stacks[i] = uiNewHorizontalStack(); stacks[i] = uiNewHorizontalStack();
secondStack = stacks[i]; secondStack = stacks[i];
getButton = uiNewButton("Move Here"); getButton = uiNewButton("Move Here");
uiButtonOnClicked(getButton, moveToSecond, NULL); uiButtonOnClicked(getButton, moveToSecond, NULL);
uiStackAdd(stacks[i], getButton, 0); uiStackAppend(stacks[i], getButton, 0);
uiStackAdd(stacks[page2stack], stacks[i], 0); uiStackAppend(stacks[page2stack], stacks[i], 0);
i++; i++;
if (i != nStacks) { if (i != nStacks) {

View File

@ -133,8 +133,8 @@ void uiButtonOnClicked(uiControl *, void (*)(uiControl *, void *), void *);
uiControl *uiNewHorizontalStack(void); uiControl *uiNewHorizontalStack(void);
uiControl *uiNewVerticalStack(void); uiControl *uiNewVerticalStack(void);
void uiStackAdd(uiControl *, uiControl *, int); void uiStackAppend(uiControl *, uiControl *, int);
void uiStackRemove(uiControl *, uintmax_t); void uiStackDelete(uiControl *, uintmax_t);
int uiStackPadded(uiControl *); int uiStackPadded(uiControl *);
void uiStackSetPadded(uiControl *, int); void uiStackSetPadded(uiControl *, int);