Moved some Objective-C stuff to objc_darwin.go, added some helper functions there too, and cleaned up runtimetest.go.

This commit is contained in:
Pietro Gagliardi 2014-02-28 20:37:11 -05:00
parent 3ad482297c
commit ea24130fc8
2 changed files with 110 additions and 86 deletions

View File

@ -1,16 +1,72 @@
// 28 february 2014
package main
/*
These are wrapper functions for the functions in bleh_darwin.m to wrap around stdint.h type casting.
This will eventually be expanded to include the other Objective-C runtime support functions.
*/
import (
"unsafe"
)
// #cgo LDFLAGS: -lobjc -framework Foundation
// #include <stdlib.h>
// #include "objc_darwin.h"
import "C"
func objc_getClass(class string) C.id {
cclass := C.CString(class)
defer C.free(unsafe.Pointer(cclass))
return C.objc_getClass(cclass)
}
func sel_getUid(sel string) C.SEL {
csel := C.CString(sel)
defer C.free(unsafe.Pointer(csel))
return C.sel_getUid(csel)
}
// Common Objective-C types and selectors.
var (
_NSString = objc_getClass("NSString")
_alloc = sel_getUid("alloc")
_new = sel_getUid("new")
_release = sel_getUid("release")
_stringWithUTF8String = sel_getUid("stringWithUTF8String:")
_UTF8String = sel_getUid("UTF8String")
)
// some helper functions
func objc_alloc(class C.id) C.id {
return C.objc_msgSend_noargs(class, _alloc)
}
func objc_new(class C.id) C.id {
return C.objc_msgSend_noargs(class, _new)
}
func objc_release(obj C.id) {
C.objc_msgSend_noargs(obj, _release)
}
func toNSString(str string) C.id {
cstr := C.CString(str)
defer C.free(unsafe.Pointer(cstr))
return C.objc_msgSend_str(_NSString,
_stringWithUTF8String,
cstr)
}
func fromNSString(str C.id) string {
cstr := C.objc_msgSend_noargs(str, _UTF8String)
return C.GoString((*C.char)(unsafe.Pointer(cstr)))
}
/*
These are wrapper functions for the functions in bleh_darwin.m to wrap around stdint.h type casting.
*/
func objc_msgSend_rect(obj C.id, sel C.SEL, x int, y int, w int, h int) C.id {
return C._objc_msgSend_rect(obj, sel,
C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h))

View File

@ -3,7 +3,6 @@ package main
import (
"fmt"
"unsafe"
"time"
)
@ -14,19 +13,14 @@ import (
// id Nilid = nil;
import "C"
func objc_getClass(class string) C.id {
cclass := C.CString(class)
defer C.free(unsafe.Pointer(cclass))
var (
_NSApplication = objc_getClass("NSApplication")
_NSNotificationCenter = objc_getClass("NSNotificationCenter")
return C.objc_getClass(cclass)
}
func sel_getUid(sel string) C.SEL {
csel := C.CString(sel)
defer C.free(unsafe.Pointer(csel))
return C.sel_getUid(csel)
}
_sharedApplication = sel_getUid("sharedApplication")
_defaultCenter = sel_getUid("defaultCenter")
_run = sel_getUid("run")
)
var NSApp C.id
var defNC C.id
@ -35,21 +29,15 @@ var notesel C.SEL
func init() {
// need an NSApplication first - see https://github.com/TooTallNate/NodObjC/issues/21
NSApplication := objc_getClass("NSApplication")
sharedApplication := sel_getUid("sharedApplication")
NSApp = C.objc_msgSend_noargs(NSApplication, sharedApplication)
NSApp = C.objc_msgSend_noargs(_NSApplication, _sharedApplication)
defNC = C.objc_msgSend_noargs(
objc_getClass("NSNotificationCenter"),
sel_getUid("defaultCenter"))
defNC = C.objc_msgSend_noargs(_NSNotificationCenter, _defaultCenter)
selW := sel_getUid("windowShouldClose:")
selB := sel_getUid("buttonClicked:")
selN := sel_getUid("gotNotification:")
mk("hello", selW, selB, selN)
delegate = C.objc_msgSend_noargs(
objc_getClass("hello"),
alloc)
delegate = objc_alloc(objc_getClass("hello"))
notesel = selN
}
@ -71,69 +59,67 @@ const (
const (
NSRoundedBezelStyle = 1
// TODO copy in the rest?
)
var alloc = sel_getUid("alloc")
var (
_NSAutoreleasePool = objc_getClass("NSAutoreleasePool")
_performSelectorOnMainThread =
sel_getUid("performSelectorOnMainThread:withObject:waitUntilDone:")
)
func notify(source string) {
csource := C.CString(source)
defer C.free(unsafe.Pointer(csource))
// we need to make an NSAutoreleasePool, otherwise we get leak warnings on stderr
pool := C.objc_msgSend_noargs(
objc_getClass("NSAutoreleasePool"),
sel_getUid("new"))
src := C.objc_msgSend_str(
objc_getClass("NSString"),
sel_getUid("stringWithUTF8String:"),
csource)
pool := objc_new(_NSAutoreleasePool)
src := toNSString(source)
C.objc_msgSend_sel_id_bool(
delegate,
sel_getUid("performSelectorOnMainThread:withObject:waitUntilDone:"),
_performSelectorOnMainThread,
notesel,
src,
C.BOOL(C.YES)) // wait so we can properly drain the autorelease pool; on other platforms we wind up waiting anyway (since the main thread can only handle one thing at a time) so
C.objc_msgSend_noargs(pool,
sel_getUid("release"))
objc_release(pool)
}
func main() {
NSWindow := objc_getClass("NSWindow")
NSWindowinit :=
sel_getUid("initWithContentRect:styleMask:backing:defer:")
setDelegate := sel_getUid("setDelegate:")
makeKeyAndOrderFront := sel_getUid("makeKeyAndOrderFront:")
var (
_NSWindow = objc_getClass("NSWindow")
_NSButton = objc_getClass("NSButton")
_initWithContentRect = sel_getUid("initWithContentRect:styleMask:backing:defer:")
_setDelegate = sel_getUid("setDelegate:")
_makeKeyAndOrderFront = sel_getUid("makeKeyAndOrderFront:")
_contentView = sel_getUid("contentView")
_initWithFrame = sel_getUid("initWithFrame:")
_setTarget = sel_getUid("setTarget:")
_setAction = sel_getUid("setAction:")
_setBezelStyle = sel_getUid("setBezelStyle:")
_addSubview = sel_getUid("addSubview:")
)
func main() {
style := uintptr(NSTitledWindowMask | NSClosableWindowMask)
backing := uintptr(NSBackingStoreBuffered)
deferx := C.BOOL(C.YES)
window := C.objc_msgSend_noargs(NSWindow, alloc)
window = objc_msgSend_rect_uint_uint_bool(window, NSWindowinit,
window := objc_alloc(_NSWindow)
window = objc_msgSend_rect_uint_uint_bool(window,
_initWithContentRect,
100, 100, 320, 240,
style, backing, deferx)
C.objc_msgSend_id(window, makeKeyAndOrderFront, window)
C.objc_msgSend_id(window, setDelegate,
delegate)
windowView := C.objc_msgSend_noargs(window,
sel_getUid("contentView"))
C.objc_msgSend_id(window, _makeKeyAndOrderFront, window)
C.objc_msgSend_id(window, _setDelegate, delegate)
windowView := C.objc_msgSend_noargs(window, _contentView)
NSButton := objc_getClass("NSButton")
button := C.objc_msgSend_noargs(NSButton, alloc)
button := objc_alloc(_NSButton)
button = objc_msgSend_rect(button,
sel_getUid("initWithFrame:"),
_initWithFrame,
20, 20, 200, 200)
C.objc_msgSend_id(button,
sel_getUid("setTarget:"),
delegate)
C.objc_msgSend_id(button, _setTarget, delegate)
C.objc_msgSend_sel(button,
sel_getUid("setAction:"),
_setAction,
sel_getUid("buttonClicked:"))
objc_msgSend_uint(button,
sel_getUid("setBezelStyle:"),
NSRoundedBezelStyle)
C.objc_msgSend_id(windowView,
sel_getUid("addSubview:"),
button)
objc_msgSend_uint(button, _setBezelStyle, NSRoundedBezelStyle)
C.objc_msgSend_id(windowView, _addSubview, button)
go func() {
for {
@ -143,23 +129,5 @@ func main() {
}
}()
C.objc_msgSend_noargs(NSApp,
sel_getUid("run"))
}
func helloworld() {
_hello := C.CString("hello, world\n")
defer C.free(unsafe.Pointer(_hello))
NSString := objc_getClass("NSString")
stringWithUTF8String :=
sel_getUid("stringWithUTF8String:")
str := C.objc_msgSend_str(NSString,
stringWithUTF8String,
_hello)
UTF8String := sel_getUid("UTF8String")
res := C.objc_msgSend_noargs(str,
UTF8String)
cres := (*C.char)(unsafe.Pointer(res))
fmt.Printf("%s", C.GoString(cres))
C.objc_msgSend_noargs(NSApp, _run)
}