Removed objc_msgSend_rect_uint_uint_bool().
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@ -113,7 +113,7 @@ id objc_msgSend_rect_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int6
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return objc_msgSend(obj, sel, OurRect(), b);
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}
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id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d)
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id objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d)
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{
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return objc_msgSend(obj, sel, OurRect(), (NSUInteger) b, (NSUInteger) c, d);
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}
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@ -65,9 +65,3 @@ func objc_msgSend_rect(obj C.id, sel C.SEL, x int, y int, w int, h int) C.id {
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return C._objc_msgSend_rect(obj, sel,
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C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h))
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}
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func objc_msgSend_rect_uint_uint_bool(obj C.id, sel C.SEL, x int, y int, w int, h int, b uintptr, c uintptr, d C.BOOL) C.id {
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return C._objc_msgSend_rect_uint_uint_bool(obj, sel,
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C.int64_t(x), C.int64_t(y), C.int64_t(w), C.int64_t(h),
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C.uintptr_t(b), C.uintptr_t(c), d)
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}
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@ -102,7 +102,7 @@ extern id objc_msgSend_point(id obj, SEL sel, int64_t x, int64_t y);
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m3(id_id_id, id, id, id)
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m3(sel_id_bool, SEL, id, BOOL)
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extern id _objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d);
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extern id objc_msgSend_rect_uint_uint_bool(id obj, SEL sel, int64_t x, int64_t y, int64_t w, int64_t h, uintptr_t b, uintptr_t c, BOOL d);
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m4(id_sel_id_id, id, SEL, id, id)
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m4(id_id_id_id, id, id, id, id)
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@ -111,11 +111,11 @@ var classTypes = [nctypes]*classData{
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// we have to specify a content rect to start; it will be overridden soon though
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win := objc_alloc(_NSWindow)
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win = objc_msgSend_rect_uint_uint_bool(win,
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win = C.objc_msgSend_rect_uint_uint_bool(win,
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_initWithContentRect,
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0, 0, 100, 100,
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NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask,
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2, // NSBackingStoreBuffered - the only backing store method that Apple says we should use (the others are legacy)
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C.int64_t(0), C.int64_t(0), C.int64_t(100), C.int64_t(100),
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C.uintptr_t(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask),
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C.uintptr_t(2), // NSBackingStoreBuffered - the only backing store method that Apple says we should use (the others are legacy)
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C.BOOL(C.YES)) // defer creation of device until we show the window
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C.objc_msgSend_id(win, _setDelegate, appDelegate)
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// this is needed for Areas in the window to receive mouse move events
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