Pinned down horizontal scrollbar behavior on Listboxes; also reworded the Area scrollbar behavior sentence a bit to match. Now to actually implement the changes...
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area.go
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area.go
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@ -11,7 +11,7 @@ import (
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)
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// Area represents a blank canvas upon which programs may draw anything and receive arbitrary events from the user.
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// An Area has an explicit size, represented in pixels, that may be different from the size shown in its Window; Areas have horizontal and vertical scrollbars that are hidden when not needed.
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// An Area has an explicit size, represented in pixels, that may be different from the size shown in its Window; Areas have both horizontal and vertical scrollbars that are hidden when not needed.
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// The coordinate system of an Area always has an origin of (0,0) which maps to the top-left corner; all image.Points and image.Rectangles sent across Area's channels conform to this.
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// The size of an Area must be at least 1x1 (that is, neither its width nor its height may be zero or negative).
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//
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@ -9,8 +9,7 @@ import (
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// A Listbox is a vertical list of items, of which either at most one or any number of items can be selected at any given time.
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// On creation, no item is selected.
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// Listboxes have vertical scrollbars that are hidden when not needed.
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// [TODO decide horizontal scrollbar behavior; only the Windows HIG explicitly says to do anything about them (in their case, avoid them unless the control has lots of info and is wide enough, such as a multi-column list) (the Mac OS X one says to just make lists wide enough and ellipsize if needed)]
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// Listboxes have both horizontal and vertical scrollbars that are hidden when not needed.
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type Listbox struct {
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// TODO Select event
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