Fixed up the rest of the checkbox event handlers. Now to convert to using the drawing functions.
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@ -1,10 +1,10 @@
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// 16 august 2014
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enum {
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checkboxStateChecked = 1 << 0,
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checkboxStateHot = 1 << 1,
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checkboxStatePushed = 1 << 2,
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checkboxnStates = 1 << 3,
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checkboxStateChecked = 1 << 0,
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checkboxStateHot = 1 << 1,
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checkboxStatePushed = 1 << 2,
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checkboxnStates = 1 << 3,
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};
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// TODO actually make this
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@ -220,7 +220,7 @@ HANDLER(checkboxMouseUpHandler)
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rc = lParamToRowColumn(t, lParam);
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if (rc.row == -1 || rc.column == -1)
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goto wrongUp;
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if (rc.row != t->checkboxMouseDownRow && rc.column != t->checkboxMouseDownColumn)
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if (rc.row != t->checkboxMouseDownRow || rc.column != t->checkboxMouseDownColumn)
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goto wrongUp;
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if (t->columnTypes[rc.column] != tableColumnCheckbox)
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goto wrongUp;
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@ -240,7 +240,17 @@ lastCheckbox = rc;
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*lResult = 0;
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return TRUE;
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wrongUp:
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// TODO redraw the invalid cell
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if (t->checkboxMouseDown) {
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rc.row = t->checkboxMouseDownRow;
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rc.column = t->checkboxMouseDownColumn;
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if (rowColumnToClientRect(t, rc, &r))
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// TODO only the checkbox rect?
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if (InvalidateRect(t->hwnd, &r, TRUE) == 0)
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panic("error redrawing Table checkbox rect for aborted mouse up event");
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}
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// if we landed on another checkbox, be sure to draw that one too
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if (t->checkboxMouseOverLast)
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redrawCheckboxRect(t, t->checkboxMouseOverLastPoint);
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t->checkboxMouseDown = FALSE;
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return FALSE; // TODO really?
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}
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@ -58,7 +58,7 @@ static void drawCell(struct table *t, HDC dc, struct drawCellParams *p)
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toCheckboxRect(t, &r, p->xoff);
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SetDCBrushColor(dc, RGB(255, 0, 0));
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if (p->row == lastCheckbox.row && p->column == lastCheckbox.column)
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SetDCBrushColor(dc, RGB(128, 0, 128));
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SetDCBrushColor(dc, RGB(216, 0, 216));
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if (t->checkboxMouseDown) {
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if (p->row == t->checkboxMouseDownRow && p->column == t->checkboxMouseDownColumn)
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SetDCBrushColor(dc, RGB(0, 0, 255));
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