From d07d0f481a3b3bc862480d0a8f1e677fdae303fc Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Tue, 11 Mar 2014 11:47:38 -0400 Subject: [PATCH] Removed a TODO in Checkbox and made its behavior more precise. --- checkbox.go | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/checkbox.go b/checkbox.go index 037588d..0b060df 100644 --- a/checkbox.go +++ b/checkbox.go @@ -5,7 +5,7 @@ import ( "sync" ) -// A Checkbox is a clickable square with a label. The square can be either checked or unchecked. +// A Checkbox is a clickable square with a label. The square can be either checked or unchecked. Checkboxes start out unchecked. type Checkbox struct { // TODO provide a channel for broadcasting check changes @@ -52,8 +52,10 @@ func (c *Checkbox) Checked() bool { c.lock.Lock() defer c.lock.Unlock() - // TODO if not created - return c.sysData.isChecked() + if c.created { + return c.sysData.isChecked() + } + return false } func (c *Checkbox) make(window *sysData) error {