Migrated main.go. Migrated link_darwin_amd64.go and removed -DMACOSX_DEPLOYMENT_TARGET (see libui commit aa28904408fb75ae8042c616982c13cbe2a5a784). This should be two separate commits but I screwed up.

This commit is contained in:
Pietro Gagliardi 2018-08-12 09:17:01 -04:00
parent f0fb0f4f7e
commit c91b665da3
2 changed files with 9 additions and 17 deletions

View File

@ -2,6 +2,6 @@
package ui package ui
// #cgo CFLAGS: -mmacosx-version-min=10.8 -DMACOSX_DEPLOYMENT_TARGET=10.8 // #cgo CFLAGS: -mmacosx-version-min=10.8
// #cgo LDFLAGS: ${SRCDIR}/libui_darwin_amd64.a -framework Foundation -framework AppKit -mmacosx-version-min=10.8 // #cgo LDFLAGS: ${SRCDIR}/libui_darwin_amd64.a -framework Foundation -framework AppKit -mmacosx-version-min=10.8
import "C" import "C"

View File

@ -10,18 +10,9 @@ import (
) )
// #include "ui.h" // #include "ui.h"
// extern void doQueued(void *); // extern void doQueueMain(void *);
// extern int doOnShouldQuit(void *); // extern int doOnShouldQuit(void *);
// /* I forgot how dumb cgo is... ./main.go:73: cannot use _Cgo_ptr(_Cfpvar_fp_doQueued) (type unsafe.Pointer) as type *[0]byte in argument to _Cfunc_uiQueueMain */ // extern int doOnTimer(void *);
// /* I'm pretty sure this worked before... */
// static inline void realQueueMain(void *x)
// {
// uiQueueMain(doQueued, x);
// }
// static inline void realOnShouldQuit(void)
// {
// uiOnShouldQuit(doOnShouldQuit, NULL);
// }
import "C" import "C"
// make sure main() runs on the first thread created by the OS // make sure main() runs on the first thread created by the OS
@ -48,8 +39,7 @@ func Main(f func()) error {
C.uiFreeInitError(estr) C.uiFreeInitError(estr)
return err return err
} }
// set up OnShouldQuit() C.uiOnShouldQuit(C.doOnShouldQuit, nil)
C.realOnShouldQuit()
QueueMain(f) QueueMain(f)
C.uiMain() C.uiMain()
return nil return nil
@ -98,11 +88,11 @@ func QueueMain(f func()) {
} }
} }
qmmap[n] = f qmmap[n] = f
C.realQueueMain(unsafe.Pointer(n)) C.uiQueueMain(C.doQueueMain, unsafe.Pointer(n))
} }
//export doQueued //export doQueueMain
func doQueued(nn unsafe.Pointer) { func doQueueMain(nn unsafe.Pointer) {
qmlock.Lock() qmlock.Lock()
n := uintptr(nn) n := uintptr(nn)
@ -136,3 +126,5 @@ func doOnShouldQuit(unused unsafe.Pointer) C.int {
} }
return frombool(shouldQuitFunc()) return frombool(shouldQuitFunc())
} }
// TODO Timer?