Put in half of the table example.

This commit is contained in:
Pietro Gagliardi 2018-08-26 20:24:37 -04:00
parent 85940dae2e
commit b8213fa9a5
1 changed files with 150 additions and 0 deletions

150
zz_table.go Normal file
View File

@ -0,0 +1,150 @@
// 26 august 2018
// +build OMIT
// TODO possible bug in libui: the checkboxes on macOS retain their values when they shouldn't
package main
import (
"fmt"
"github.com/andlabs/ui"
)
type modelHandler struct {
row9Text string
yellowRow int
checkStates [15]int
}
func newModelHandler() *modelHandler {
m := new(modelHandler)
m.row9Text = "You can edit this one"
m.yellowRow = -1
return m
}
func (mh *modelHandler) ColumnTypes(m *ui.TableModel) []ui.TableValue {
return []ui.TableValue{
ui.TableString(""), // column 0 text
ui.TableString(""), // column 1 text
ui.TableString(""), // column 2 text
ui.TableColor{}, // row background color
ui.TableColor{}, // column 1 text color
ui.TableImage{}, // column 1 image
ui.TableString(""), // column 4 button text
ui.TableInt(0), // column 3 checkbox state
ui.TableInt(0), // column 5 progress
}
}
func (mh *modelHandler) NumRows(m *ui.TableModel) int {
return 15
}
func (mh *modelHandler) CellValue(m *ui.TableModel, row, column int) ui.TableValue {
if column == 3 {
if row == mh.yellowRow {
return ui.TableColor{1, 1, 0, 1}
}
if row == 3 {
return ui.TableColor{1, 0, 0, 1}
}
if row == 11 {
return ui.TableColor{0, 0.5, 1, 0.5}
}
return nil
}
if column == 4 {
if (row % 2) == 1 {
return ui.TableColor{0.5, 0, 0.75, 1}
}
return nil
}
/* if column == 5 {
if row < 8 {
return ui.TableImage{img[0]}
}
return ui.TableImage{img[1]}
}
*/ if column == 7 {
return ui.TableInt(mh.checkStates[row])
}
if column == 8 {
if row == 0 {
return ui.TableInt(0)
}
if row == 13 {
return ui.TableInt(100)
}
if row == 14 {
return ui.TableInt(-1)
}
return ui.TableInt(50)
}
switch column {
case 0:
return ui.TableString(fmt.Sprintf("Row %d", row))
case 2:
if row == 9 {
return ui.TableString(mh.row9Text)
}
return ui.TableString("Editing this won't change anything")
case 1:
return ui.TableString("Colors!")
case 6:
return ui.TableString("Make Yellow")
}
panic("unreachable")
}
func (mh *modelHandler) SetCellValue(m *ui.TableModel, row, column int, value ui.TableValue) {
}
func setupUI() {
mainwin := ui.NewWindow("libui Control Gallery", 640, 480, true)
mainwin.OnClosing(func(*ui.Window) bool {
ui.Quit()
return true
})
ui.OnShouldQuit(func() bool {
mainwin.Destroy()
return true
})
mh := newModelHandler()
model := ui.NewTableModel(mh)
table := ui.NewTable(&ui.TableParams{
Model: model,
RowBackgroundColorModelColumn: 3,
})
mainwin.SetChild(table)
mainwin.SetMargined(true)
table.AppendTextColumn("Column 1",
0, ui.TableModelColumnNeverEditable, nil)
/* table.AppendImageTextColumn("Column 2",
5,
1, ui.TableModelColumnNeverEditable, &ui.TableTextColumnOptionalParams{
ColorModelColumn: 4,
});
*/ table.AppendTextColumn("Editable",
2, ui.TableModelColumnAlwaysEditable, nil)
table.AppendCheckboxColumn("Checkboxes",
7, ui.TableModelColumnAlwaysEditable)
table.AppendButtonColumn("Buttons",
6, ui.TableModelColumnAlwaysEditable)
table.AppendProgressBarColumn("Progress Bar",
8)
mainwin.Show()
}
func main() {
ui.Main(setupUI)
}