Fixed the last of the redrawing issues.
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@ -180,7 +180,7 @@ static void drawItems(struct table *t, HDC dc, RECT cliprect)
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if (last >= t->count)
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last = t->count;
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y = 0;
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y = first * tm.tmHeight;
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for (i = first; i < last; i++) {
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RECT rsel;
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HBRUSH background;
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