Moved more of the basic controls over. Also an important change: all Labels are now Standalone. A separate Form layout container will be used for the purpose instead.

This commit is contained in:
Pietro Gagliardi 2014-10-14 15:29:59 -04:00
parent eef3e1136b
commit abdbec2449
3 changed files with 214 additions and 0 deletions

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// 15 july 2014
package ui
import (
"unsafe"
)
// #include "winapi_windows.h"
import "C"
type checkbox struct {
*controlSingleHWNDWithText
toggled *event
}
func newCheckbox(text string) *checkbox {
// don't use BS_AUTOCHECKBOX here because it creates problems when refocusing (see http://blogs.msdn.com/b/oldnewthing/archive/2014/05/22/10527522.aspx)
// we'll handle actually toggling the check state ourselves (see controls_windows.c)
hwnd := C.newControl(buttonclass,
C.BS_CHECKBOX|C.WS_TABSTOP,
0)
c := &checkbox{
controlSingleHWNDWithText: newControlSingleHWNDWithText(hwnd),
toggled: newEvent(),
}
c.fpreferredSize = c.preferredSize
c.SetText(text)
C.controlSetControlFont(c.hwnd)
C.setCheckboxSubclass(c.hwnd, unsafe.Pointer(c))
return c
}
func (c *checkbox) OnToggled(e func()) {
c.toggled.set(e)
}
func (c *checkbox) Text() string {
return c.text()
}
func (c *checkbox) SetText(text string) {
c.setText(text)
}
func (c *checkbox) Checked() bool {
return C.checkboxChecked(c.hwnd) != C.FALSE
}
func (c *checkbox) SetChecked(checked bool) {
if checked {
C.checkboxSetChecked(c.hwnd, C.TRUE)
return
}
C.checkboxSetChecked(c.hwnd, C.FALSE)
}
//export checkboxToggled
func checkboxToggled(data unsafe.Pointer) {
c := (*checkbox)(data)
c.toggled.fire()
}
const (
// from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
checkboxHeight = 10
// from http://msdn.microsoft.com/en-us/library/windows/desktop/bb226818%28v=vs.85%29.aspx
checkboxXFromLeftOfBoxToLeftOfLabel = 12
)
func (c *checkbox) preferredSize(d *sizing) (width, height int) {
return 0,0/*TODO
return fromdlgunitsX(checkboxXFromLeftOfBoxToLeftOfLabel, d) + int(c._textlen),
fromdlgunitsY(checkboxHeight, d)
*/
}

63
newctrl/label_windows.go Normal file
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// 15 july 2014
package ui
// #include "winapi_windows.h"
import "C"
type label struct {
*controlSingleHWNDWithText
standalone bool
}
var labelclass = toUTF16("STATIC")
func newLabel(text string) {
hwnd := C.newControl(labelclass,
// SS_NOPREFIX avoids accelerator translation; SS_LEFTNOWORDWRAP clips text past the end
// controls are vertically aligned to the top by default (thanks Xeek in irc.freenode.net/#winapi)
C.SS_NOPREFIX|C.SS_LEFTNOWORDWRAP,
C.WS_EX_TRANSPARENT)
l := &label{
controlSingleHWNDWithText: newControlSingleHWNDWithText(hwnd),
}
l.fpreferredSize = l.preferredSize
l.SetText(text)
C.controlSetControlFont(l.hwnd)
return l
}
func (l *label) Text() string {
return l.text()
}
func (l *label) SetText(text string) {
l.setText(text)
}
const (
// via http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
labelHeight = 8
labelYOffset = 3
)
func (l *label) preferredSize(d *sizing) (width, height int) {
return 0,0//TODO return int(l._textlen), fromdlgunitsY(labelHeight, d)
}
/*TODO
func (l *label) commitResize(c *allocation, d *sizing) {
if !l.standalone {
yoff := fromdlgunitsY(labelYOffset, d)
c.y += yoff
c.height -= yoff
// by default, labels are drawn offset by the internal leading (the space reserved for accents on uppercase letters)
// the above calculation assumes otherwise, so account for the difference
// there will be enough space left over for the internal leading anyway (at least on the standard fonts)
// don't do this to standalone labels, otherwise those accents get cut off!
c.y -= int(d.internalLeading)
c.height += int(d.internalLeading)
}
basecommitResize(l, c, d)
}
*/

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// 15 july 2014
package ui
import (
"unsafe"
)
// #include "winapi_windows.h"
import "C"
type textfield struct {
*controlSingleHWNDWithText
changed *event
}
var editclass = toUTF16("EDIT")
func startNewTextField(style C.DWORD) *textfield {
hwnd := C.newControl(editclass,
style|C.textfieldStyle,
C.textfieldExtStyle) // WS_EX_CLIENTEDGE without WS_BORDER will show the canonical visual styles border (thanks to MindChild in irc.efnet.net/#winprog)
t := &textfield{
controlSingleHWNDWithText: newControlSingleHWNDWithText(hwnd),
changed: newEvent(),
}
t.fpreferredSize = t.preferredSize
C.controlSetControlFont(t.hwnd)
C.setTextFieldSubclass(t.hwnd, unsafe.Pointer(t))
return t
}
func newTextField() *textfield {
return startNewTextField(0)
}
func newPasswordField() *textfield {
return startNewTextField(C.ES_PASSWORD)
}
func (t *textfield) Text() string {
return t.text()
}
func (t *textfield) SetText(text string) {
t.setText(text)
}
func (t *textfield) OnChanged(f func()) {
t.changed.set(f)
}
func (t *textfield) Invalid(reason string) {
if reason == "" {
C.textfieldHideInvalidBalloonTip(t.hwnd)
return
}
C.textfieldSetAndShowInvalidBalloonTip(t.hwnd, toUTF16(reason))
}
//export textfieldChanged
func textfieldChanged(data unsafe.Pointer) {
t := (*textfield)(data)
t.changed.fire()
}
const (
// from http://msdn.microsoft.com/en-us/library/windows/desktop/dn742486.aspx#sizingandspacing
textfieldWidth = 107 // this is actually the shorter progress bar width, but Microsoft only indicates as wide as necessary
textfieldHeight = 14
)
func (t *textfield) preferredSize(d *sizing) (width, height int) {
return 0,0//TODO return fromdlgunitsX(textfieldWidth, d), fromdlgunitsY(textfieldHeight, d)
}