diff --git a/area.go b/area.go index 0fc33d2..4fca39a 100644 --- a/area.go +++ b/area.go @@ -72,7 +72,8 @@ type AreaHandler interface { // MouseEvent contains all the information for a mous event sent by Area.Mouse. // Mouse button IDs start at 1, with 1 being the left mouse button, 2 being the middle mouse button, and 3 being the right mouse button. -// (TODO "If additional buttons are supported, they will be returned with 4 being the first additional button (XBUTTON1 on Windows), 5 being the second (XBUTTON2 on Windows), and so on."?) (TODO get the user-facing name for XBUTTON1/2; find out if there's a way to query available button count) +// If additional buttons are supported, they will be returned with 4 being the first additional button. The association between button numbers and physical buttons are system-defined. +// (TODO find out if there's a way to query available button count) type MouseEvent struct { // Pos is the position of the mouse in the Area at the time of the event. // TODO rename to Pt or Point? diff --git a/todo.md b/todo.md index 8dbed53..41d99ae 100644 --- a/todo.md +++ b/todo.md @@ -15,7 +15,6 @@ super ultra important things: - make sure MouseEvent's documentation has dragging described correctly (both Windows and GTK+ do) - fix OS X so that it follows these rules - cap click count to 2 on all platforms - - cap mouse button count to 3? or should a function be used instead? - the windows build appears to be unstable: - 64-bit crashes in malloc in wine with heap corruption warnings aplenty during DLL loading; in windows 7 it works fine - 32-bit: it works, but if I save the class name converted to UTF-16 beforehand, wine indicates that the class name is replaced with the window title, so something there is wrong...