More Mac OS X work. Woah, almost done!

This commit is contained in:
Pietro Gagliardi 2014-10-18 16:01:40 -04:00
parent 0351cf27fe
commit a5c002fcd2
8 changed files with 510 additions and 24 deletions

244
newctrl/area_darwin.go Normal file
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@ -0,0 +1,244 @@
// 29 march 2014
package ui
import (
"fmt"
"image"
"unsafe"
)
//// #include <HIToolbox/Events.h>
// #include "objc_darwin.h"
import "C"
type area struct {
*areabase
*scroller
textfield C.id
textfielddone *event
}
func newArea(ab *areabase) Area {
a := &area{
areabase: ab,
textfielddone: newEvent(),
}
id := C.newArea(unsafe.Pointer(a))
a.scroller = newScroller(id, false) // no border on Area
a.fpreferredSize = a.xpreferredSize
a.SetSize(a.width, a.height)
a.textfield = C.newTextField()
C.areaSetTextField(a.id, a.textfield)
return a
}
func (a *area) SetSize(width, height int) {
a.width = width
a.height = height
// set the frame size to set the area's effective size on the Cocoa side
C.moveControl(a.id, 0, 0, C.intptr_t(a.width), C.intptr_t(a.height))
}
func (a *area) Repaint(r image.Rectangle) {
var s C.struct_xrect
r = image.Rect(0, 0, a.width, a.height).Intersect(r)
if r.Empty() {
return
}
s.x = C.intptr_t(r.Min.X)
s.y = C.intptr_t(r.Min.Y)
s.width = C.intptr_t(r.Dx())
s.height = C.intptr_t(r.Dy())
C.areaRepaint(a.id, s)
}
func (a *area) RepaintAll() {
C.areaRepaintAll(a.id)
}
func (a *area) OpenTextFieldAt(x, y int) {
if x < 0 || x >= a.width || y < 0 || y >= a.height {
panic(fmt.Errorf("point (%d,%d) outside Area in Area.OpenTextFieldAt()", x, y))
}
C.areaTextFieldOpen(a.id, a.textfield, C.intptr_t(x), C.intptr_t(y))
}
func (a *area) TextFieldText() string {
return C.GoString(C.textfieldText(a.textfield))
}
func (a *area) SetTextFieldText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.textfieldSetText(a.textfield, ctext)
}
func (a *area) OnTextFieldDismissed(f func()) {
a.textfielddone.set(f)
}
//export areaTextFieldDismissed
func areaTextFieldDismissed(data unsafe.Pointer) {
a := (*area)(unsafe.Pointer(data))
C.controlSetHidden(a.textfield, C.YES)
a.textfielddone.fire()
}
//export areaView_drawRect
func areaView_drawRect(self C.id, rect C.struct_xrect, data unsafe.Pointer) {
a := (*area)(data)
// no need to clear the clip rect; the NSScrollView does that for us (see the setDrawsBackground: call in objc_darwin.m)
// rectangles in Cocoa are origin/size, not point0/point1; if we don't watch for this, weird things will happen when scrolling
cliprect := image.Rect(int(rect.x), int(rect.y), int(rect.x+rect.width), int(rect.y+rect.height))
cliprect = image.Rect(0, 0, int(a.width), int(a.height)).Intersect(cliprect)
if cliprect.Empty() { // no intersection; nothing to paint
return
}
i := a.handler.Paint(cliprect)
success := C.drawImage(
unsafe.Pointer(pixelData(i)), C.intptr_t(i.Rect.Dx()), C.intptr_t(i.Rect.Dy()), C.intptr_t(i.Stride),
C.intptr_t(cliprect.Min.X), C.intptr_t(cliprect.Min.Y))
if success == C.NO {
panic("error drawing into Area (exactly what is unknown)")
}
}
func parseModifiers(e C.id) (m Modifiers) {
mods := C.modifierFlags(e)
if (mods & C.cNSControlKeyMask) != 0 {
m |= Ctrl
}
if (mods & C.cNSAlternateKeyMask) != 0 {
m |= Alt
}
if (mods & C.cNSShiftKeyMask) != 0 {
m |= Shift
}
if (mods & C.cNSCommandKeyMask) != 0 {
m |= Super
}
return m
}
func areaMouseEvent(self C.id, e C.id, click bool, up bool, data unsafe.Pointer) {
var me MouseEvent
a := (*area)(data)
xp := C.getTranslatedEventPoint(self, e)
me.Pos = image.Pt(int(xp.x), int(xp.y))
// for the most part, Cocoa won't geenerate an event outside the Area... except when dragging outside the Area, so check for this
if !me.Pos.In(image.Rect(0, 0, int(a.width), int(a.height))) {
return
}
me.Modifiers = parseModifiers(e)
which := uint(C.buttonNumber(e)) + 1
if which == 3 { // swap middle and right button numbers
which = 2
} else if which == 2 {
which = 3
}
if click && up {
me.Up = which
} else if click {
me.Down = which
// this already works the way we want it to so nothing special needed like with Windows and GTK+
me.Count = uint(C.clickCount(e))
} else {
which = 0 // reset for Held processing below
}
// the docs do say don't use this for tracking (mouseMoved:) since it returns the state now, and mouse move events work by tracking, but as far as I can tell dragging the mouse over the inactive window does not generate an event on Mac OS X, so :/ (tracking doesn't touch dragging anyway except during mouseEntered: and mouseExited:, which we don't handle, and the only other tracking message, cursorChanged:, we also don't handle (yet...? need to figure out if this is how to set custom cursors or not), so)
held := C.pressedMouseButtons()
if which != 1 && (held&1) != 0 { // button 1
me.Held = append(me.Held, 1)
}
if which != 2 && (held&4) != 0 { // button 2; mind the swap
me.Held = append(me.Held, 2)
}
if which != 3 && (held&2) != 0 { // button 3
me.Held = append(me.Held, 3)
}
held >>= 3
for i := uint(4); held != 0; i++ {
if which != i && (held&1) != 0 {
me.Held = append(me.Held, i)
}
held >>= 1
}
a.handler.Mouse(me)
}
//export areaView_mouseMoved_mouseDragged
func areaView_mouseMoved_mouseDragged(self C.id, e C.id, data unsafe.Pointer) {
// for moving, this is handled by the tracking rect stuff above
// for dragging, if multiple buttons are held, only one of their xxxMouseDragged: messages will be sent, so this is OK to do
areaMouseEvent(self, e, false, false, data)
}
//export areaView_mouseDown
func areaView_mouseDown(self C.id, e C.id, data unsafe.Pointer) {
// no need to manually set focus; Mac OS X has already done that for us by this point since we set our view to be a first responder
areaMouseEvent(self, e, true, false, data)
}
//export areaView_mouseUp
func areaView_mouseUp(self C.id, e C.id, data unsafe.Pointer) {
areaMouseEvent(self, e, true, true, data)
}
func sendKeyEvent(self C.id, ke KeyEvent, data unsafe.Pointer) C.BOOL {
a := (*area)(data)
handled := a.handler.Key(ke)
return toBOOL(handled)
}
func areaKeyEvent(self C.id, e C.id, up bool, data unsafe.Pointer) C.BOOL {
var ke KeyEvent
keyCode := uintptr(C.keyCode(e))
ke, ok := fromKeycode(keyCode)
if !ok {
// no such key; modifiers by themselves are handled by -[self flagsChanged:]
return C.NO
}
// either ke.Key or ke.ExtKey will be set at this point
ke.Modifiers = parseModifiers(e)
ke.Up = up
return sendKeyEvent(self, ke, data)
}
//export areaView_keyDown
func areaView_keyDown(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
return areaKeyEvent(self, e, false, data)
}
//export areaView_keyUp
func areaView_keyUp(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
return areaKeyEvent(self, e, true, data)
}
//export areaView_flagsChanged
func areaView_flagsChanged(self C.id, e C.id, data unsafe.Pointer) C.BOOL {
var ke KeyEvent
// Mac OS X sends this event on both key up and key down.
// Fortunately -[e keyCode] IS valid here, so we can simply map from key code to Modifiers, get the value of [e modifierFlags], and check if the respective bit is set or not — that will give us the up/down state
keyCode := uintptr(C.keyCode(e))
mod, ok := keycodeModifiers[keyCode] // comma-ok form to avoid adding entries
if !ok { // unknown modifier; ignore
return C.NO
}
ke.Modifiers = parseModifiers(e)
ke.Up = (ke.Modifiers & mod) == 0
ke.Modifier = mod
// don't include the modifier in ke.Modifiers
ke.Modifiers &^= mod
return sendKeyEvent(self, ke, data)
}
func (a *area) xpreferredSize(d *sizing) (width, height int) {
// the preferred size of an Area is its size
return a.width, a.height
}

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@ -21,8 +21,8 @@ func newButton(text string) *button {
controlSingleObject: newControlSingleObject(C.newButton()),
clicked: newEvent(),
}
C.buttonSetText(b._id, ctext)
C.buttonSetDelegate(b._id, unsafe.Pointer(b))
C.buttonSetText(b.id, ctext)
C.buttonSetDelegate(b.id, unsafe.Pointer(b))
return b
}
@ -31,13 +31,13 @@ func (b *button) OnClicked(e func()) {
}
func (b *button) Text() string {
return C.GoString(C.buttonText(b._id))
return C.GoString(C.buttonText(b.id))
}
func (b *button) SetText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.buttonSetText(b._id, ctext)
C.buttonSetText(b.id, ctext)
}
//export buttonClicked

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@ -21,8 +21,8 @@ func newCheckbox(text string) *checkbox {
controlSingleObject: newControlSingleObject(C.newCheckbox()),
toggled: newEvent(),
}
C.buttonSetText(c._id, ctext)
C.checkboxSetDelegate(c._id, unsafe.Pointer(c))
C.buttonSetText(c.id, ctext)
C.checkboxSetDelegate(c.id, unsafe.Pointer(c))
return c
}
@ -31,21 +31,21 @@ func (c *checkbox) OnToggled(e func()) {
}
func (c *checkbox) Text() string {
return C.GoString(C.buttonText(c._id))
return C.GoString(C.buttonText(c.id))
}
func (c *checkbox) SetText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.buttonSetText(c._id, ctext)
C.buttonSetText(c.id, ctext)
}
func (c *checkbox) Checked() bool {
return fromBOOL(C.checkboxChecked(c._id))
return fromBOOL(C.checkboxChecked(c.id))
}
func (c *checkbox) SetChecked(checked bool) {
C.checkboxSetChecked(c._id, toBOOL(checked))
C.checkboxSetChecked(c.id, toBOOL(checked))
}
//export checkboxToggled

60
newctrl/group_darwin.go Normal file
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@ -0,0 +1,60 @@
// 16 august 2014
package ui
import (
"unsafe"
)
// #include "objc_darwin.h"
import "C"
type group struct {
*controlSingleObject
child Control
container *container
margined bool
chainresize func(x int, y int, width int, height int, d *sizing)
}
func newGroup(text string, control Control) Group {
g := new(group)
g.container = newContainer()
g.controlSingleObject = newControlSingleObject(C.newGroup(g.container.id))
g.child = control
g.child.setParent(g.container.parent())
g.SetText(text)
g.chainresize = g.fresize
g.fresize = g.xresize
return g
}
func (g *group) Text() string {
return C.GoString(C.groupText(g.id))
}
func (g *group) SetText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.groupSetText(g.id, ctext)
}
func (g *group) Margined() bool {
return g.margined
}
func (g *group) SetMargined(margined bool) {
g.margined = margined
}
func (g *group) xresize(x int, y int, width int, height int, d *sizing) {
// first, chain up to change the GtkFrame and its child container
g.chainresize(x, y, width, height, d)
// now that the container has the correct size, we can resize the child
a := g.container.allocation(g.margined)
g.child.resize(int(a.x), int(a.y), int(a.width), int(a.height), d)
}

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@ -22,21 +22,13 @@ func newLabel(text string) Label {
}
func (l *label) Text() string {
return C.GoString(C.textfieldText(l._id))
return C.GoString(C.textfieldText(l.id))
}
func (l *label) SetText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.textfieldSetText(l._id, ctext)
}
func (l *label) isStandalone() bool {
return l.standalone
}
func (l *label) id() C.id {
return l._id
C.textfieldSetText(l.id, ctext)
}
/*TODO

53
newctrl/tab_darwin.go Normal file
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@ -0,0 +1,53 @@
// 25 july 2014
package ui
import (
"unsafe"
)
// #include "objc_darwin.h"
import "C"
type tab struct {
*controlSingleObject
tabs []*container
children []Control
chainresize func(x int, y int, width int, height int
}
func newTab() Tab {
t := &tab{
controlSingleObject: newControlSingleObject(C.newTab()),
}
t.fpreferredsize = t.xpreferredsize
t.chainresize = t.fresize
t.fresize = t.xresize
return t
}
func (t *tab) Append(name string, control Control) {
c := newContainer()
t.tabs = append(t.tabs, c)
control.setParent(c.parent())
t.children = append(t.children, control)
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
C.tabAppend(t.id, cname, c.id)
}
func (t *tab) xpreferredSize(d *sizing) (width, height int) {
s := C.tabPreferredSize(t.id)
return int(s.width), int(s.height)
}
func (t *tab) xresize(x int, y int, width int, height int, d *sizing) {
// first, chain up to change the GtkFrame and its child container
t.chainresize(x, y, width, height, d)
// now that the containers have the correct size, we can resize the children
for i, _ := range t.tabs {
a := t.tabs[i].allocation(false/*TODO*/)
t.children[i].resize(int(a.x), int(a.y), int(a.width), int(a.height), d)
}
}

137
newctrl/table_darwin.go Normal file
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@ -0,0 +1,137 @@
// 29 july 2014
package ui
import (
"fmt"
"reflect"
"unsafe"
)
// #include "objc_darwin.h"
import "C"
type table struct {
*tablebase
*scroller
images []C.id
selected *event
}
func finishNewTable(b *tablebase, ty reflect.Type) Table {
id := C.newTable()
t := &table{
scroller: newScroller(id, true), // border on Table
tablebase: b,
selected: newEvent(),
}
t.fpreferredSize = t.xpreferredSize
// also sets the delegate
C.tableMakeDataSource(t.id, unsafe.Pointer(t))
for i := 0; i < ty.NumField(); i++ {
cname := C.CString(ty.Field(i).Name)
coltype := C.colTypeText
editable := false
switch {
case ty.Field(i).Type == reflect.TypeOf(ImageIndex(0)):
coltype = C.colTypeImage
case ty.Field(i).Type.Kind() == reflect.Bool:
coltype = C.colTypeCheckbox
editable = true
}
C.tableAppendColumn(t.id, C.intptr_t(i), cname, C.int(coltype), toBOOL(editable))
C.free(unsafe.Pointer(cname)) // free now (not deferred) to conserve memory
}
return t
}
func (t *table) Unlock() {
t.unlock()
// there's a possibility that user actions can happen at this point, before the view is updated
// alas, this is something we have to deal with, because Unlock() can be called from any thread
go func() {
Do(func() {
t.RLock()
defer t.RUnlock()
C.tableUpdate(t.id)
})
}()
}
func (t *table) LoadImageList(i ImageList) {
i.apply(&t.images)
}
func (t *table) Selected() int {
t.RLock()
defer t.RUnlock()
return int(C.tableSelected(t.id))
}
func (t *table) Select(index int) {
t.RLock()
defer t.RUnlock()
C.tableSelect(t.id, C.intptr_t(index))
}
func (t *table) OnSelected(f func()) {
t.selected.set(f)
}
//export goTableDataSource_getValue
func goTableDataSource_getValue(data unsafe.Pointer, row C.intptr_t, col C.intptr_t, outtype *C.int) unsafe.Pointer {
t := (*table)(data)
t.RLock()
defer t.RUnlock()
d := reflect.Indirect(reflect.ValueOf(t.data))
datum := d.Index(int(row)).Field(int(col))
switch {
case datum.Type() == reflect.TypeOf(ImageIndex(0)):
*outtype = C.colTypeImage
d := datum.Interface().(ImageIndex)
return unsafe.Pointer(t.images[d])
case datum.Kind() == reflect.Bool:
*outtype = C.colTypeCheckbox
if datum.Bool() == true {
// return a non-nil pointer
// outtype isn't Go-side so it'll work
return unsafe.Pointer(outtype)
}
return nil
default:
s := fmt.Sprintf("%v", datum)
return unsafe.Pointer(C.CString(s))
}
}
//export goTableDataSource_getRowCount
func goTableDataSource_getRowCount(data unsafe.Pointer) C.intptr_t {
t := (*table)(data)
t.RLock()
defer t.RUnlock()
d := reflect.Indirect(reflect.ValueOf(t.data))
return C.intptr_t(d.Len())
}
//export goTableDataSource_toggled
func goTableDataSource_toggled(data unsafe.Pointer, row C.intptr_t, col C.intptr_t, checked C.BOOL) {
t := (*table)(data)
t.Lock()
defer t.Unlock()
d := reflect.Indirect(reflect.ValueOf(t.data))
datum := d.Index(int(row)).Field(int(col))
datum.SetBool(fromBOOL(checked))
}
//export tableSelectionChanged
func tableSelectionChanged(data unsafe.Pointer) {
t := (*table)(data)
t.selected.fire()
}
func (t *table) xpreferredSize(d *sizing) (width, height int) {
s := C.tablePreferredSize(t.id)
return int(s.width), int(s.height)
}

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@ -21,7 +21,7 @@ func finishNewTextField(id C.id) *textfield {
controlSingleObject: newControlSingleObject(id),
changed: newEvent(),
}
C.textfieldSetDelegate(t._id, unsafe.Pointer(t))
C.textfieldSetDelegate(t.id, unsafe.Pointer(t))
t.chainpreferredSize = t.fpreferredSize
t.fpreferredSize = t.xpreferredSize
return t
@ -36,13 +36,13 @@ func newPasswordField() *textfield {
}
func (t *textfield) Text() string {
return C.GoString(C.textfieldText(t._id))
return C.GoString(C.textfieldText(t.id))
}
func (t *textfield) SetText(text string) {
ctext := C.CString(text)
defer C.free(unsafe.Pointer(ctext))
C.textfieldSetText(t._id, ctext)
C.textfieldSetText(t.id, ctext)
}
func (t *textfield) OnChanged(f func()) {
@ -59,7 +59,7 @@ func (t *textfield) Invalid(reason string) {
}
creason := C.CString(reason)
defer C.free(unsafe.Pointer(creason))
t.invalid = C.textfieldOpenInvalidPopover(t._id, creason)
t.invalid = C.textfieldOpenInvalidPopover(t.id, creason)
}
//export textfieldChanged