More go fmt.

This commit is contained in:
Pietro Gagliardi 2014-06-10 15:43:01 -04:00
parent 380afbf755
commit a210775287
1 changed files with 57 additions and 57 deletions

View File

@ -6,8 +6,8 @@ package ui
import ( import (
"fmt" "fmt"
"unsafe"
"image" "image"
"unsafe"
) )
// #include "gtk_unix.h" // #include "gtk_unix.h"
@ -33,7 +33,7 @@ func gtkAreaNew() *C.GtkWidget {
// the Area's size will be set later // the Area's size will be set later
// we need to explicitly subscribe to mouse events with GtkDrawingArea // we need to explicitly subscribe to mouse events with GtkDrawingArea
C.gtk_widget_add_events(drawingarea, C.gtk_widget_add_events(drawingarea,
C.GDK_BUTTON_PRESS_MASK | C.GDK_BUTTON_RELEASE_MASK | C.GDK_POINTER_MOTION_MASK | C.GDK_BUTTON_MOTION_MASK | C.GDK_ENTER_NOTIFY_MASK | C.GDK_LEAVE_NOTIFY_MASK) C.GDK_BUTTON_PRESS_MASK|C.GDK_BUTTON_RELEASE_MASK|C.GDK_POINTER_MOTION_MASK|C.GDK_BUTTON_MOTION_MASK|C.GDK_ENTER_NOTIFY_MASK|C.GDK_LEAVE_NOTIFY_MASK)
// and we need to allow focusing on a GtkDrawingArea to enable keyboard events // and we need to allow focusing on a GtkDrawingArea to enable keyboard events
C.gtk_widget_set_can_focus(drawingarea, C.TRUE) C.gtk_widget_set_can_focus(drawingarea, C.TRUE)
scrollarea := C.gtk_scrolled_window_new((*C.GtkAdjustment)(nil), (*C.GtkAdjustment)(nil)) scrollarea := C.gtk_scrolled_window_new((*C.GtkAdjustment)(nil), (*C.GtkAdjustment)(nil))
@ -128,13 +128,13 @@ func finishMouseEvent(widget *C.GtkWidget, data C.gpointer, me MouseEvent, mb ui
state = translateModifiers(state, gdkwindow) state = translateModifiers(state, gdkwindow)
me.Modifiers = makeModifiers(state) me.Modifiers = makeModifiers(state)
// the mb != # checks exclude the Up/Down button from Held // the mb != # checks exclude the Up/Down button from Held
if mb != 1 && (state & C.GDK_BUTTON1_MASK) != 0 { if mb != 1 && (state&C.GDK_BUTTON1_MASK) != 0 {
me.Held = append(me.Held, 1) me.Held = append(me.Held, 1)
} }
if mb != 2 && (state & C.GDK_BUTTON2_MASK) != 0 { if mb != 2 && (state&C.GDK_BUTTON2_MASK) != 0 {
me.Held = append(me.Held, 2) me.Held = append(me.Held, 2)
} }
if mb != 3 && (state & C.GDK_BUTTON3_MASK) != 0 { if mb != 3 && (state&C.GDK_BUTTON3_MASK) != 0 {
me.Held = append(me.Held, 3) me.Held = append(me.Held, 3)
} }
// don't check GDK_BUTTON4_MASK or GDK_BUTTON5_MASK because those are for the scrolling buttons mentioned above; there doesn't seem to be a way to detect higher buttons... (TODO) // don't check GDK_BUTTON4_MASK or GDK_BUTTON5_MASK because those are for the scrolling buttons mentioned above; there doesn't seem to be a way to detect higher buttons... (TODO)