Added ColorButton. Will fill in the rest of the histogram example later.

This commit is contained in:
Pietro Gagliardi 2018-08-19 22:19:12 -04:00
parent a0458f7593
commit a0354058ec
2 changed files with 93 additions and 9 deletions

83
colorbutton.go Normal file
View File

@ -0,0 +1,83 @@
// 12 december 2015
package ui
import (
"unsafe"
)
// #include <stdlib.h>
// #include "ui.h"
// #include "util.h"
// extern void doColorButtonOnChanged(uiColorButton *, void *);
// // see golang/go#19835
// typedef void (*colorButtonCallback)(uiColorButton *, void *);
// typedef struct pkguiCColor pkguiCColor;
// struct pkguiCColor { double *r; double *g; double *b; double *a; };
// static inline pkguiCColor pkguiNewCColor(void)
// {
// pkguiCColor c;
//
// c.r = (double *) pkguiAlloc(4 * sizeof (double));
// c.g = c.r + 1;
// c.b = c.g + 1;
// c.a = c.b + 1;
// return c;
// }
// static inline void pkguiFreeCColor(pkguiCColor c)
// {
// free(c.r);
// }
import "C"
// ColorButton is a Control that represents a button that the user can
// click to select a color.
type ColorButton struct {
ControlBase
b *C.uiColorButton
onChanged func(*ColorButton)
}
// NewColorButton creates a new ColorButton.
func NewColorButton() *ColorButton {
b := new(ColorButton)
b.b = C.uiNewColorButton()
C.uiColorButtonOnChanged(b.b, C.colorButtonCallback(C.doColorButtonOnChanged), nil)
b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
return b
}
// Color returns the color currently selected in the ColorButton.
// Colors are not alpha-premultiplied.
// TODO rename b or bl
func (b *ColorButton) Color() (r, g, bl, a float64) {
c := C.pkguiNewCColor()
defer C.pkguiFreeCColor(c)
C.uiColorButtonColor(b.b, c.r, c.g, c.b, c.a)
return float64(*(c.r)), float64(*(c.g)), float64(*(c.b)), float64(*(c.a))
}
// SetColor sets the currently selected color in the ColorButton.
// Colors are not alpha-premultiplied.
// TODO rename b or bl
func (b *ColorButton) SetColor(r, g, bl, a float64) {
C.uiColorButtonSetColor(b.b, C.double(r), C.double(g), C.double(bl), C.double(a))
}
// OnChanged registers f to be run when the user changes the
// currently selected color in the ColorButton. Only one function
// can be registered at a time.
func (b *ColorButton) OnChanged(f func(*ColorButton)) {
b.onChanged = f
}
//export doColorButtonOnChanged
func doColorButtonOnChanged(bb *C.uiColorButton, data unsafe.Pointer) {
b := ControlFromLibui(uintptr(unsafe.Pointer(bb))).(*ColorButton)
if b.onChanged != nil {
b.onChanged(b)
}
}

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@ -11,6 +11,8 @@ import (
"github.com/andlabs/ui"
)
var colorButton *ui.ColorButton
var datapoints [10]*ui.Spinbox
// some metrics
@ -234,18 +236,17 @@ func setupUI() {
vbox.Append(datapoints[i], false)
}
/*
colorButton = uiNewColorButton();
colorButton = ui.NewColorButton()
// TODO inline these
setSolidBrush(&brush, colorDodgerBlue, 1.0);
uiColorButtonSetColor(colorButton,
brush.R,
brush := mkSolidBrush(colorDodgerBlue, 1.0);
colorButton.SetColor(brush.R,
brush.G,
brush.B,
brush.A);
uiColorButtonOnChanged(colorButton, onColorChanged, NULL);
uiBoxAppend(vbox, uiControl(colorButton), 0);
*/
brush.A)
colorButton.OnChanged(func(*ui.ColorButton) {
histogram.QueueRedrawAll()
})
vbox.Append(colorButton, false)
hbox.Append(histogram, true)