Added ColorButton. Will fill in the rest of the histogram example later.
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@ -0,0 +1,83 @@
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// 12 december 2015
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package ui
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import (
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"unsafe"
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)
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// #include <stdlib.h>
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// #include "ui.h"
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// #include "util.h"
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// extern void doColorButtonOnChanged(uiColorButton *, void *);
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// // see golang/go#19835
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// typedef void (*colorButtonCallback)(uiColorButton *, void *);
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// typedef struct pkguiCColor pkguiCColor;
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// struct pkguiCColor { double *r; double *g; double *b; double *a; };
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// static inline pkguiCColor pkguiNewCColor(void)
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// {
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// pkguiCColor c;
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//
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// c.r = (double *) pkguiAlloc(4 * sizeof (double));
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// c.g = c.r + 1;
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// c.b = c.g + 1;
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// c.a = c.b + 1;
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// return c;
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// }
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// static inline void pkguiFreeCColor(pkguiCColor c)
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// {
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// free(c.r);
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// }
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import "C"
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// ColorButton is a Control that represents a button that the user can
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// click to select a color.
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type ColorButton struct {
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ControlBase
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b *C.uiColorButton
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onChanged func(*ColorButton)
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}
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// NewColorButton creates a new ColorButton.
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func NewColorButton() *ColorButton {
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b := new(ColorButton)
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b.b = C.uiNewColorButton()
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C.uiColorButtonOnChanged(b.b, C.colorButtonCallback(C.doColorButtonOnChanged), nil)
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b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
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return b
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}
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// Color returns the color currently selected in the ColorButton.
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// Colors are not alpha-premultiplied.
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// TODO rename b or bl
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func (b *ColorButton) Color() (r, g, bl, a float64) {
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c := C.pkguiNewCColor()
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defer C.pkguiFreeCColor(c)
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C.uiColorButtonColor(b.b, c.r, c.g, c.b, c.a)
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return float64(*(c.r)), float64(*(c.g)), float64(*(c.b)), float64(*(c.a))
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}
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// SetColor sets the currently selected color in the ColorButton.
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// Colors are not alpha-premultiplied.
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// TODO rename b or bl
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func (b *ColorButton) SetColor(r, g, bl, a float64) {
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C.uiColorButtonSetColor(b.b, C.double(r), C.double(g), C.double(bl), C.double(a))
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}
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// OnChanged registers f to be run when the user changes the
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// currently selected color in the ColorButton. Only one function
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// can be registered at a time.
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func (b *ColorButton) OnChanged(f func(*ColorButton)) {
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b.onChanged = f
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}
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//export doColorButtonOnChanged
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func doColorButtonOnChanged(bb *C.uiColorButton, data unsafe.Pointer) {
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b := ControlFromLibui(uintptr(unsafe.Pointer(bb))).(*ColorButton)
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if b.onChanged != nil {
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b.onChanged(b)
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}
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}
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@ -11,6 +11,8 @@ import (
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"github.com/andlabs/ui"
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)
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var colorButton *ui.ColorButton
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var datapoints [10]*ui.Spinbox
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// some metrics
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@ -234,18 +236,17 @@ func setupUI() {
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vbox.Append(datapoints[i], false)
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}
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/*
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colorButton = uiNewColorButton();
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colorButton = ui.NewColorButton()
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// TODO inline these
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setSolidBrush(&brush, colorDodgerBlue, 1.0);
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uiColorButtonSetColor(colorButton,
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brush.R,
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brush := mkSolidBrush(colorDodgerBlue, 1.0);
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colorButton.SetColor(brush.R,
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brush.G,
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brush.B,
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brush.A);
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uiColorButtonOnChanged(colorButton, onColorChanged, NULL);
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uiBoxAppend(vbox, uiControl(colorButton), 0);
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*/
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brush.A)
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colorButton.OnChanged(func(*ui.ColorButton) {
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histogram.QueueRedrawAll()
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})
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vbox.Append(colorButton, false)
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hbox.Append(histogram, true)
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