From 97c3d186f1bc249d77e1084d127e06f9f198685d Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Sat, 11 Aug 2018 19:26:24 -0400 Subject: [PATCH] Migrated checkbox.go. I'll do more at once; I just want to see what effect this has. --- AAA_GOFILES/checkbox.go => checkbox.go | 62 +++----------------------- 1 file changed, 6 insertions(+), 56 deletions(-) rename AAA_GOFILES/checkbox.go => checkbox.go (51%) diff --git a/AAA_GOFILES/checkbox.go b/checkbox.go similarity index 51% rename from AAA_GOFILES/checkbox.go rename to checkbox.go index b518b29..d7fd949 100644 --- a/AAA_GOFILES/checkbox.go +++ b/checkbox.go @@ -8,82 +8,32 @@ import ( // #include "ui.h" // extern void doCheckboxOnToggled(uiCheckbox *, void *); -// static inline void realuiCheckboxOnToggled(uiCheckbox *c) -// { -// uiCheckboxOnToggled(c, doCheckboxOnToggled, NULL); -// } import "C" -// no need to lock this; only the GUI thread can access it -var checkboxes = make(map[*C.uiCheckbox]*Checkbox) - // Checkbox is a Control that represents a box with a text label at its // side. When the user clicks the checkbox, a check mark will appear // in the box; clicking it again removes the check. type Checkbox struct { - co *C.uiControl + ControlBase c *C.uiCheckbox - onToggled func(*Checkbox) } -// NewCheckbox creates a new Checkbox with the given text as its label. +// NewCheckbox creates a new Checkbox with the given text as its +// label. func NewCheckbox(text string) *Checkbox { c := new(Checkbox) ctext := C.CString(text) c.c = C.uiNewCheckbox(ctext) - c.co = (*C.uiControl)(unsafe.Pointer(c.c)) freestr(ctext) - C.realuiCheckboxOnToggled(c.c) - checkboxes[c.c] = c + C.uiCheckboxOnToggled(c.c, C.doCheckboxOnToggled, nil) + c.ControlBase = NewControlBase(c, uintptr(unsafe.Pointer(c.c))) return c } -// Destroy destroys the Checkbox. -func (c *Checkbox) Destroy() { - delete(checkboxes, c.c) - C.uiControlDestroy(c.co) -} - -// LibuiControl returns the libui uiControl pointer that backs -// the Window. This is only used by package ui itself and should -// not be called by programs. -func (c *Checkbox) LibuiControl() uintptr { - return uintptr(unsafe.Pointer(c.co)) -} - -// Handle returns the OS-level handle associated with this Checkbox. -// On Windows this is an HWND of a standard Windows API BUTTON -// class (as provided by Common Controls version 6). -// On GTK+ this is a pointer to a GtkCheckButton. -// On OS X this is a pointer to a NSButton. -func (c *Checkbox) Handle() uintptr { - return uintptr(C.uiControlHandle(c.co)) -} - -// Show shows the Checkbox. -func (c *Checkbox) Show() { - C.uiControlShow(c.co) -} - -// Hide hides the Checkbox. -func (c *Checkbox) Hide() { - C.uiControlHide(c.co) -} - -// Enable enables the Checkbox. -func (c *Checkbox) Enable() { - C.uiControlEnable(c.co) -} - -// Disable disables the Checkbox. -func (c *Checkbox) Disable() { - C.uiControlDisable(c.co) -} - // Text returns the Checkbox's text. func (c *Checkbox) Text() string { ctext := C.uiCheckboxText(c.c) @@ -107,7 +57,7 @@ func (c *Checkbox) OnToggled(f func(*Checkbox)) { //export doCheckboxOnToggled func doCheckboxOnToggled(cc *C.uiCheckbox, data unsafe.Pointer) { - c := checkboxes[cc] + c := ControlFromLibui(uintptr(unsafe.Pointer(cc))).(*Checkbox) if c.onToggled != nil { c.onToggled(c) }