Migrated comctl32_windows.go to C.
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/* 17 july 2014 */
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#include "winapi_windows.h"
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static ULONG_PTR comctlManifestCookie;
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static HMODULE comctl32;
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DWORD initCommonControls(LPCWSTR manifest, char **errmsg)
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{
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ACTCTX actctx;
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HANDLE ac;
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INITCOMMONCONTROLSEX icc;
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FARPROC f;
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/* TODO does this take WINAPI? */
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BOOL (*WINAPI ficc)(const LPINITCOMMONCONTROLSEX);
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ZeroMemory(&actctx, sizeof (ACTCTX));
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actctx.cbSize = sizeof (ACTCTX);
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actctx.dwFlags = ACTCTX_FLAG_SET_PROCESS_DEFAULT;
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actctx.lpSource = manifest;
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ac = CreateActCtx(&actctx);
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if (ac == INVALID_HANDLE_VALUE) {
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*errmsg = "error creating activation context for synthesized manifest file";
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return GetLastError();
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}
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if (ActivateActCtx(ac, &comctlManifestCookie) == FALSE) {
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*errmsg = "error activating activation context for synthesized manifest file";
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return GetLastError();
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}
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ZeroMemory(&icc, sizeof (INITCOMMONCONTROLSEX));
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icc.dwSize = sizeof (INITCOMMONCONTROLSEX);
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icc.dwICC = ICC_PROGRESS_CLASS;
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comctl32 = LoadLibraryW(L"comctl32.dll");
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if (comctl32 == NULL) {
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*errmsg = "error loading comctl32.dll";
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return GetLastError();
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}
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/* GetProcAddress() only takes a multibyte string */
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#define LOAD(fn) f = GetModuleHandle(comctl32, fn); \
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if (f == NULL) { \
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*errmsg = "error loading " fn "()"; \
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return GetLastError(); \
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}
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LOAD("InitCommonControlsEx");
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ficc = (BOOL (*WINAPI)(const LPINITCOMMONCONTROLSEX)) f;
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LOAD("SetWindowSubclass");
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fv_SetWindowSubclass = (BOOL (*WINAPI)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR)) f;
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LOAD("RemoveWindowSubclass");
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fv_RemoveWindowSubclass = (BOOL (*WINAPI)(HWND, SUBCLASSPROC, UINT_PTR)) f;
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LOAD("DefSubclassProc");
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fv_DefSubclassProc = (LRESULT (*WINAPI)(HWND, UINT, WPARAM, LPARAM)) f;
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if ((*ficc)(&icc) == FALSE) {
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*errmsg = "error initializing Common Controls (comctl32.dll)";
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return GetLastError();
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}
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return 0;
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}
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@ -11,10 +11,6 @@ import (
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// pretty much every constant here except _WM_USER is from commctrl.h, except where noted
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var (
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comctlManifestCookie t_ULONG_PTR
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)
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/*
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Windows requires a manifest file to enable Common Controls version 6.
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The only way to not require an external manifest is to synthesize the manifest ourselves.
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@ -22,8 +18,9 @@ We can use the activation context API to load it at runtime.
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References:
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- http://stackoverflow.com/questions/4308503/how-to-enable-visual-styles-without-a-manifest
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- http://support.microsoft.com/kb/830033
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The activation context code itself is in comctl32_windows.c.
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*/
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func forceCommonControls6() error {
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func initCommonControls() (err error) {
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manifestfile, err := ioutil.TempFile("", "gouicomctl32v6manifest")
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if err != nil {
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return fmt.Errorf("error creating synthesized manifest file: %v", err)
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@ -37,44 +34,12 @@ func forceCommonControls6() error {
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// if ioutil.TempFile() ever changes so that the file is deleted when it is closed, this will need to change
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manifestfile.Close()
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var actctx s_ACTCTXW
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var errmsg *C.char
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actctx.cbSize = uint32(unsafe.Sizeof(actctx))
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// make this context the process default, just to be safe
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actctx.dwFlags = c_ACTCTX_FLAG_SET_PROCESS_DEFAULT
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actctx.lpSource = syscall.StringToUTF16Ptr(filename)
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res, err := f_CreateActCtxW(&actctx)
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if res == c_INVALID_HANDLE_VALUE {
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return fmt.Errorf("error creating activation context for synthesized manifest file: %v", err)
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errcode := C.initCommonControls(C.LPCWSTR(unsafe.Pointer(syscall.StringToUTF16Ptr(filename))), &errmsg)
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if errcode != 0 || errmsg != nil {
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return fmt.Errorf("error actually initializing comctl32.dll: %s: %v", C.GoString(errmsg), syscall.Errno(errcode))
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}
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res, err = f_ActivateActCtx(res, &comctlManifestCookie)
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if res == c_FALSE {
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return fmt.Errorf("error activating activation context for synthesized manifest file: %v", err)
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}
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return nil
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}
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func initCommonControls() (err error) {
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var icc s_INITCOMMONCONTROLSEX
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err = forceCommonControls6()
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if err != nil {
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return fmt.Errorf("error forcing Common Controls version 6 (or newer): %v", err)
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}
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icc.dwSize = uint32(unsafe.Sizeof(icc))
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icc.dwICC = c_ICC_PROGRESS_CLASS
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// TODO call LoadLibraryW() directly
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comctl32 := syscall.NewLazyDLL("comctl32.dll")
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r1, _, err := comctl32.NewProc("InitCommonControlsEx").Call(uintptr(unsafe.Pointer(&icc)))
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if r1 == c_FALSE {
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return fmt.Errorf("error initializing Common Controls (comctl32.dll); Windows last error: %v", err)
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}
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fv_SetWindowSubclass = comctl32.NewProc("SetWindowSubclass")
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fv_RemoveWindowSubclass = comctl32.NewProc("RemoveWindowSubclass")
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fv_DefSubclassProc = comctl32.NewProc("DefSubclassProc")
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return nil
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}
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@ -84,29 +49,6 @@ const (
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x_PROGRESS_CLASS = "msctls_progress32"
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)
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// this isn't generated by the constants generator because we need to load it from the correct version of comctl32.dll
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var (
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fv_SetWindowSubclass *syscall.LazyProc
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fv_RemoveWindowSubclass *syscall.LazyProc
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fv_DefSubclassProc *syscall.LazyProc
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)
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func f_SetWindowSubclass(hwnd uintptr, subproc uintptr, id t_UINT_PTR, data t_DWORD_PTR) (uintptr, error) {
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r1, _, err := fv_SetWindowSubclass.Call(hwnd, subproc, uintptr(id), uintptr(data))
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return r1, err
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}
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func f_RemoveWindowSubclass(hwnd uintptr, subproc uintptr, id t_UINT_PTR) (uintptr, error) {
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r1, _, err := fv_RemoveWindowSubclass.Call(hwnd, subproc, uintptr(id))
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return r1, err
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}
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func f_DefSubclassProc(hwnd uintptr, uMsg t_UINT, wParam t_WPARAM, lParam t_LPARAM) t_LRESULT {
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r1, _, _ := fv_DefSubclassProc.Call(hwnd, uintptr(uMsg), uintptr(wParam), uintptr(lParam))
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return t_LRESULT(r1)
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}
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var manifest = []byte(`<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
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<assemblyIdentity
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@ -25,3 +25,10 @@ extern void uimsgloop(void);
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extern void issue(void *);
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extern HWND msgwin;
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extern DWORD makemsgwin(char **);
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/* comctl32_windows.c */
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extern DWORD initCommonControls(LPCWSTR, char **);
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/* TODO do any of these take WINAPI? */
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extern BOOL (*WINAPI fv_SetWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR, DWORD_PTR);
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extern BOOL (*WINAPI fv_RemoveWindowSubclass)(HWND, SUBCLASSPROC, UINT_PTR);
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extern LRESULT (*WINAPI fv_DefSubclassProc)(HWND, UINT, WPARAM, LPARAM);
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