Added FontButton.
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8281a89465
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@ -0,0 +1,69 @@
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// 12 december 2015
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package ui
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import (
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"unsafe"
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)
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// #include <stdlib.h>
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// #include "ui.h"
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// #include "util.h"
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// extern void doFontButtonOnChanged(uiFontButton *, void *);
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// // see golang/go#19835
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// typedef void (*fontButtonCallback)(uiFontButton *, void *);
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// static inline uiFontDescriptor *pkguiNewFontDescriptor(void)
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// {
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// return (uiFontDescriptor *) pkguiAlloc(sizeof (uiFontDescriptor));
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// }
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// static inline void pkguiFreeFontDescriptor(uiFontDescriptor *fd)
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// {
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// free(fd);
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// }
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import "C"
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// FontButton is a Control that represents a button that the user can
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// click to select a font.
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type FontButton struct {
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ControlBase
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b *C.uiFontButton
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onChanged func(*FontButton)
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}
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// NewFontButton creates a new FontButton.
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func NewFontButton() *FontButton {
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b := new(FontButton)
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b.b = C.uiNewFontButton()
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C.uiFontButtonOnChanged(b.b, C.fontButtonCallback(C.doFontButtonOnChanged), nil)
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b.ControlBase = NewControlBase(b, uintptr(unsafe.Pointer(b.b)))
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return b
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}
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// Font returns the font currently selected in the FontButton.
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func (b *FontButton) Font() *FontDescriptor {
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cfd := C.pkguiNewFontDescriptor()
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defer C.pkguiFreeFontDescriptor(cfd)
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C.uiFontButtonFont(b.b, cfd)
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defer C.uiFreeFontButtonFont(cfd)
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fd := &FontDescriptor{}
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fd.fromLibui(cfd)
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return fd
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}
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// OnChanged registers f to be run when the user changes the
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// currently selected font in the FontButton. Only one function can
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// be registered at a time.
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func (b *FontButton) OnChanged(f func(*FontButton)) {
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b.onChanged = f
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}
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//export doFontButtonOnChanged
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func doFontButtonOnChanged(bb *C.uiFontButton, data unsafe.Pointer) {
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b := ControlFromLibui(uintptr(unsafe.Pointer(bb))).(*FontButton)
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if b.onChanged != nil {
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b.onChanged(b)
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}
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}
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@ -8,6 +8,8 @@ import (
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"github.com/andlabs/ui"
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)
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var fontButton *ui.FontButton
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var attrstr *ui.AttributedString
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func appendWithAttributes(what string, attrs ...ui.Attribute) {
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@ -78,13 +80,7 @@ type areaHandler struct{}
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func (areaHandler) Draw(a *ui.Area, p *ui.AreaDrawParams) {
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tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
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String: attrstr,
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DefaultFont: &ui.FontDescriptor{
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Family: "Helvetica",
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Size: 12,
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Weight: ui.TextWeightNormal,
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Italic: ui.TextItalicNormal,
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Stretch: ui.TextStretchNormal,
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},
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DefaultFont: fontButton.Font(),
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Width: p.AreaWidth,
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Align: ui.DrawTextAlignLeft,
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})
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@ -130,13 +126,17 @@ func setupUI() {
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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// hbox.Append(vbox, false)
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hbox.Append(vbox, false)
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area := ui.NewArea(areaHandler{})
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fontButton = ui.NewFontButton()
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fontButton.OnChanged(func(*ui.FontButton) {
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area.QueueRedrawAll()
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})
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vbox.Append(fontButton, false)
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/*
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fontButton = uiNewFontButton();
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uiFontButtonOnChanged(fontButton, onFontChanged, NULL);
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uiBoxAppend(vbox, uiControl(fontButton), 0);
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form = uiNewForm();
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uiFormSetPadded(form, 1);
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// TODO on OS X if this is set to 1 then the window can't resize; does the form not have the concept of stretchy trailing space?
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@ -152,7 +152,6 @@ func setupUI() {
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uiFormAppend(form, "Alignment", uiControl(alignment), 0);
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*/
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area := ui.NewArea(areaHandler{})
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hbox.Append(area, true)
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mainwin.Show()
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