Started a conversion of the histogram example, to test Area.
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// 12 august 2018
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// +build OMIT
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package main
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import (
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"math/rand"
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"time"
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"github.com/andlabs/ui"
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)
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var datapoints [10]*ui.Spinbox
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// some metrics
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const (
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xoffLeft = 20 // histogram margins
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yoffTop = 20
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xoffRight = 20
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yoffBottom = 20
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pointRadius = 5
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)
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// helper to quickly set a brush color
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func mkSolidBrush(color uint32, alpha float64) *ui.Brush {
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brush := new(ui.Brush)
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brush.Type = ui.Solid
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component := uint8((color >> 16) & 0xFF)
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brush.R = float64(component) / 255
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component = uint8((color >> 8) & 0xFF)
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brush.G = float64(component) / 255
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component = uint8(color & 0xFF)
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brush.B = float64(component) / 255
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brush.A = alpha
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return brush
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}
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// and some colors
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// names and values from https://msdn.microsoft.com/en-us/library/windows/desktop/dd370907%28v=vs.85%29.aspx
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const (
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colorWhite = 0xFFFFFF
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colorBlack = 0x000000
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colorDodgerBlue = 0x1E90FF
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)
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func pointLocations(width, height float64) (xs, ys [10]float64) {
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xincr := width / 9 // 10 - 1 to make the last point be at the end
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yincr := height / 100
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for i := 0; i < 10; i++ {
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// get the value of the point
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n := datapoints[i].Value()
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// because y=0 is the top but n=0 is the bottom, we need to flip
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n = 100 - n
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xs[i] = xincr * float64(i)
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ys[i] = yincr * float64(n)
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}
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return xs, ys
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}
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func constructGraph(width, height float64, extend bool) *ui.Path {
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xs, ys := pointLocations(width, height)
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path := ui.NewPath(ui.Winding)
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path.NewFigure(xs[0], ys[0])
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for i := 1; i < 10; i++ {
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path.LineTo(xs[i], ys[i])
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}
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if extend {
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path.LineTo(width, height)
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path.LineTo(0, height)
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path.CloseFigure()
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}
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path.End()
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return path
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}
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func graphSize(clientWidth, clientHeight float64) (graphWidth, graphHeight float64) {
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return clientWidth - xoffLeft - xoffRight,
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clientHeight - yoffTop - yoffBottom
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}
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type areaHandler struct{}
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func (areaHandler) Draw(a *ui.Area, p *ui.AreaDrawParams) {
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// fill the area with white
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brush := mkSolidBrush(colorWhite, 1.0)
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path := ui.NewPath(ui.Winding)
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path.AddRectangle(0, 0, p.AreaWidth, p.AreaHeight)
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path.End()
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p.Context.Fill(path, brush)
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path.Free()
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graphWidth, graphHeight := graphSize(p.AreaWidth, p.AreaHeight)
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sp := &ui.StrokeParams{
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Cap: ui.FlatCap,
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Join: ui.MiterJoin,
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Thickness: 2,
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MiterLimit: ui.DefaultMiterLimit,
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}
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// draw the axes
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brush = mkSolidBrush(colorBlack, 1.0)
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path = ui.NewPath(ui.Winding)
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path.NewFigure(xoffLeft, yoffTop)
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path.LineTo(xoffLeft, yoffTop + graphHeight)
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path.LineTo(xoffLeft + graphWidth, yoffTop + graphHeight)
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path.End()
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p.Context.Stroke(path, brush, sp)
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path.Free()
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// now transform the coordinate space so (0, 0) is the top-left corner of the graph
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m := ui.NewMatrix()
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m.Translate(xoffLeft, yoffTop);
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p.Context.Transform(m)
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/*
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// now get the color for the graph itself and set up the brush
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uiColorButtonColor(colorButton, &graphR, &graphG, &graphB, &graphA);
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brush.Type = ui.Solid;
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brush.R = graphR;
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brush.G = graphG;
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brush.B = graphB;
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// we set brush.A below to different values for the fill and stroke
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// now create the fill for the graph below the graph line
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path = constructGraph(graphWidth, graphHeight, 1);
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brush.A = graphA / 2;
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p.Context.Fill(path, brush)
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path.Free()
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// now draw the histogram line
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path = constructGraph(graphWidth, graphHeight, 0);
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brush.A = graphA;
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p.Context.Stroke(path, brush, sp)
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path.Free()
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// now draw the point being hovered over
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if (currentPoint != -1) {
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double xs[10], ys[10];
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pointLocations(graphWidth, graphHeight, xs, ys);
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path = uiDrawNewPath(uiDrawFillModeWinding);
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uiDrawPathNewFigureWithArc(path,
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xs[currentPoint], ys[currentPoint],
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pointRadius,
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0, 6.23, // TODO pi
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0);
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uiDrawPathEnd(path);
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// use the same brush as for the histogram lines
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uiDrawFill(p->Context, path, &brush);
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uiDrawFreePath(path);
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}
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*/
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}
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func inPoint(x, y float64, xtest, ytest float64) bool {
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// TODO switch to using a matrix
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x -= xoffLeft
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y -= yoffTop
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return (x >= xtest - pointRadius) &&
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(x <= xtest + pointRadius) &&
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(y >= ytest - pointRadius) &&
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(y <= ytest + pointRadius)
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}
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func (areaHandler) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
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/*
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double graphWidth, graphHeight;
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double xs[10], ys[10];
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int i;
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graphSize(e->AreaWidth, e->AreaHeight, &graphWidth, &graphHeight);
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pointLocations(graphWidth, graphHeight, xs, ys);
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for (i = 0; i < 10; i++)
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if (inPoint(e->X, e->Y, xs[i], ys[i]))
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break;
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if (i == 10) // not in a point
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i = -1;
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currentPoint = i;
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// TODO only redraw the relevant area
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uiAreaQueueRedrawAll(histogram);
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*/
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}
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func (areaHandler) MouseCrossed(a *ui.Area, left bool) {
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// do nothing
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}
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func (areaHandler) DragBroken(a *ui.Area) {
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// do nothing
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}
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func (areaHandler) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
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// reject all keys
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return false
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}
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func setupUI() {
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mainwin := ui.NewWindow("libui Histogram Example", 640, 480, true)
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mainwin.SetMargined(true)
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mainwin.OnClosing(func(*ui.Window) bool {
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mainwin.Destroy()
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ui.Quit()
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return false
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})
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ui.OnShouldQuit(func() bool {
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mainwin.Destroy()
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return true
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})
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hbox := ui.NewHorizontalBox()
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hbox.SetPadded(true)
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mainwin.SetChild(hbox)
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vbox := ui.NewVerticalBox()
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vbox.SetPadded(true)
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hbox.Append(vbox, false)
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histogram := ui.NewArea(areaHandler{})
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rand.Seed(time.Now().Unix())
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for i := 0; i < 10; i++ {
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datapoints[i] = ui.NewSpinbox(0, 100)
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datapoints[i].SetValue(rand.Intn(101))
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datapoints[i].OnChanged(func(*ui.Spinbox) {
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histogram.QueueRedrawAll()
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})
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vbox.Append(datapoints[i], false)
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}
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/*
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colorButton = uiNewColorButton();
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// TODO inline these
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setSolidBrush(&brush, colorDodgerBlue, 1.0);
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uiColorButtonSetColor(colorButton,
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brush.R,
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brush.G,
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brush.B,
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brush.A);
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uiColorButtonOnChanged(colorButton, onColorChanged, NULL);
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uiBoxAppend(vbox, uiControl(colorButton), 0);
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*/
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hbox.Append(histogram, true)
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mainwin.Show()
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}
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func main() {
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ui.Main(setupUI)
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}
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