Changed the Area class on Mac OS X to use the new class creation code. This gets rid of ALL the class creation code from delegate_darwin.go.

This commit is contained in:
Pietro Gagliardi 2014-04-04 21:32:10 -04:00
parent dd20d56f25
commit 7ea493873c
3 changed files with 49 additions and 91 deletions

View File

@ -28,62 +28,56 @@ const (
var ( var (
_goArea C.id _goArea C.id
_NSView = objc_getClass("NSView")
_drawRect = sel_getUid("drawRect:") _drawRect = sel_getUid("drawRect:")
_isFlipped = sel_getUid("isFlipped")
_acceptsFirstResponder = sel_getUid("acceptsFirstResponder")
) )
// uintptr due to a bug; see https://code.google.com/p/go/issues/detail?id=7665 var goAreaSels = []selector{
type eventMethod struct { selector{"isFlipped", uintptr(C.areaView_isFlipped_acceptsFirstResponder), sel_bool,
sel string "ensuring that an Area's coordinate system has (0,0) at the top-left corner"},
m uintptr selector{"acceptsFirstResponder", uintptr(C.areaView_isFlipped_acceptsFirstResponder), sel_bool,
} "registering that Areas are to receive events"},
var eventMethods = []eventMethod{ selector{"mouseMoved:", uintptr(C.areaView_mouseMoved), sel_void_id,
eventMethod{"mouseMoved:", uintptr(C.areaView_mouseMoved)}, "handling mouse movements in Area"},
eventMethod{"mouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)}, selector{"mouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
eventMethod{"mouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)}, "handling mouse button 1 presses in Area"},
eventMethod{"mouseUp:", uintptr(C.areaView_mouseUp)}, selector{"mouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
eventMethod{"rightMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)}, "handling mouse button 1 dragging in Area"},
eventMethod{"rightMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)}, selector{"mouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
eventMethod{"rightMouseUp:", uintptr(C.areaView_mouseUp)}, "handling mouse button 1 releases in Area"},
eventMethod{"otherMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)}, selector{"rightMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
eventMethod{"otherMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)}, "handling mouse button 3 presses in Area"},
eventMethod{"otherMouseUp:", uintptr(C.areaView_mouseUp)}, selector{"rightMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
eventMethod{"keyDown:", uintptr(C.areaView_keyDown)}, "handling mouse button 3 dragging in Area"},
eventMethod{"keyUp:", uintptr(C.areaView_keyUp)}, selector{"rightMouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
eventMethod{"flagsChanged:", uintptr(C.areaView_flagsChanged)}, "handling mouse button 3 releases in Area"},
selector{"otherMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
"handling mouse button 2 (and 4 and higher) presses in Area"},
selector{"otherMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
"handling mouse button 2 (and 4 and higher) dragging in Area"},
selector{"otherMouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
"handling mouse button 2 (and 4 and higher) releases in Area"},
selector{"keyDown:", uintptr(C.areaView_keyDown), sel_void_id,
"handling key presses in Area"},
selector{"keyUp:", uintptr(C.areaView_keyUp), sel_void_id,
"handling key releases in Area"},
selector{"flagsChanged:", uintptr(C.areaView_flagsChanged), sel_void_id,
"handling Modifiers presses and releases in Area"},
} }
func mkAreaClass() error { func mkAreaClass() error {
areaclass, err := makeAreaClass(__goArea) id, class, err := makeClass(__goArea, _NSView, goAreaSels,
"the implementation of Area on Mac OS X")
if err != nil { if err != nil {
return fmt.Errorf("error creating Area backend class: %v", err) return err
} }
// addAreaViewDrawMethod() is in bleh_darwin.m // addAreaViewDrawMethod() is in bleh_darwin.m
ok := C.addAreaViewDrawMethod(areaclass) ok := C.addAreaViewDrawMethod(class)
if ok != C.BOOL(C.YES) { if ok != C.BOOL(C.YES) {
return fmt.Errorf("error overriding Area drawRect: method; reason unknown") return fmt.Errorf("error overriding Area drawRect: method; reason unknown")
} }
// TODO rename this function (it overrides anyway) _goArea = id
err = addDelegateMethod(areaclass, _isFlipped,
C.areaView_isFlipped_acceptsFirstResponder, area_boolret)
if err != nil {
return fmt.Errorf("error overriding Area isFlipped method: %v", err)
}
err = addDelegateMethod(areaclass, _acceptsFirstResponder,
C.areaView_isFlipped_acceptsFirstResponder, area_boolret)
if err != nil {
return fmt.Errorf("error overriding Area acceptsFirstResponder method: %v", err)
}
for _, m := range eventMethods {
err = addDelegateMethod(areaclass, sel_getUid(m.sel),
unsafe.Pointer(m.m), delegate_void)
if err != nil {
return fmt.Errorf("error overriding Area %s method: %v", m.sel, err)
}
}
_goArea = objc_getClass(__goArea)
return nil return nil
} }
@ -298,26 +292,3 @@ func makeArea(parentWindow C.id, alternate bool) C.id {
addControl(parentWindow, area) addControl(parentWindow, area)
return area return area
} }
// TODO combine the below with the delegate stuff
var (
_NSView = objc_getClass("NSView")
_NSView_Class = C.Class(unsafe.Pointer(_NSView))
)
func makeAreaClass(name string) (C.Class, error) {
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
c := C.objc_allocateClassPair(_NSView_Class, cname, 0)
if c == C.NilClass {
return C.NilClass, fmt.Errorf("unable to create Objective-C class %s for Area; reason unknown", name)
}
C.objc_registerClassPair(c)
return c, nil
}
var (
area_boolret = []C.char{'c', '@', ':', 0} // BOOL (*)(id, SEL)
)

View File

@ -3,8 +3,7 @@
package ui package ui
import ( import (
"fmt" // ...
"unsafe"
) )
/* /*
@ -49,12 +48,12 @@ var appDelegateSels = []selector{
} }
func mkAppDelegate() error { func mkAppDelegate() error {
err := makeClass(_goAppDelegate, _NSObject, appDelegateSels, id, _, err := makeClass(_goAppDelegate, _NSObject, appDelegateSels,
"application delegate (handles events)") "application delegate (handles events)")
if err != nil { if err != nil {
return err return err
} }
appDelegate = C.objc_msgSend_noargs(objc_getClass(_goAppDelegate), _new) appDelegate = C.objc_msgSend_noargs(id, _new)
return nil return nil
} }
@ -95,20 +94,3 @@ func appDelegate_buttonClicked(self C.id, sel C.SEL, button C.id) {
sysData := getSysData(button) sysData := getSysData(button)
sysData.signal() sysData.signal()
} }
// this actually constructs the delegate class
var (
delegate_void = []C.char{'v', '@', ':', '@', 0} // void (*)(id, SEL, id)
delegate_bool = []C.char{'c', '@', ':', '@', 0} // BOOL (*)(id, SEL, id)
)
// according to errors spit out by cgo, C function pointers are unsafe.Pointer
func addDelegateMethod(class C.Class, sel C.SEL, imp unsafe.Pointer, ty []C.char) error {
ok := C.class_addMethod(class, sel, C.IMP(imp), &ty[0])
if ok == C.BOOL(C.NO) {
// TODO get function name
return fmt.Errorf("unable to add selector %v/imp %v to class %v (reason unknown)", sel, imp, class)
}
return nil
}

View File

@ -62,19 +62,22 @@ type selector struct {
desc string // for error reporting desc string // for error reporting
} }
// sel_[returntype] or sel_[returntype]_[arguments] (after the required self/sel arguments)
type itype uint type itype uint
const ( const (
sel_void_id itype = iota sel_void_id itype = iota
sel_bool_id sel_bool_id
sel_bool
nitypes nitypes
) )
var itypes = [nitypes][]C.char{ var itypes = [nitypes][]C.char{
sel_void_id: []C.char{'v', '@', ':', '@', 0}, sel_void_id: []C.char{'v', '@', ':', '@', 0},
sel_bool_id: []C.char{'c', '@', ':', '@', 0}, sel_bool_id: []C.char{'c', '@', ':', '@', 0},
sel_bool: []C.char{'c', '@', ':', 0},
} }
func makeClass(name string, super C.id, sels []selector, desc string) (err error) { func makeClass(name string, super C.id, sels []selector, desc string) (id C.id, class C.Class, err error) {
cname := C.CString(name) cname := C.CString(name)
defer C.free(unsafe.Pointer(cname)) defer C.free(unsafe.Pointer(cname))
@ -82,15 +85,17 @@ func makeClass(name string, super C.id, sels []selector, desc string) (err error
// thanks to Psy| in irc.freenode.net/##objc // thanks to Psy| in irc.freenode.net/##objc
c := C.objc_allocateClassPair(C.Class(unsafe.Pointer(super)), cname, 0) c := C.objc_allocateClassPair(C.Class(unsafe.Pointer(super)), cname, 0)
if c == C.NilClass { if c == C.NilClass {
return fmt.Errorf("unable to create Objective-C class %s for %s; reason unknown", name, desc) err = fmt.Errorf("unable to create Objective-C class %s for %s; reason unknown", name, desc)
return
} }
C.objc_registerClassPair(c) C.objc_registerClassPair(c)
for _, v := range sels { for _, v := range sels {
ok := C.class_addMethod(c, sel_getUid(v.name), ok := C.class_addMethod(c, sel_getUid(v.name),
C.IMP(unsafe.Pointer(v.imp)), &itypes[v.itype][0]) C.IMP(unsafe.Pointer(v.imp)), &itypes[v.itype][0])
if ok == C.BOOL(C.NO) { if ok == C.BOOL(C.NO) {
return fmt.Errorf("unable to add selector %s to class %s (needed for %s; reason unknown)", v.name, name, v.desc) err = fmt.Errorf("unable to add selector %s to class %s (needed for %s; reason unknown)", v.name, name, v.desc)
return
} }
} }
return nil return objc_getClass(name), c, nil
} }