Changed the Area class on Mac OS X to use the new class creation code. This gets rid of ALL the class creation code from delegate_darwin.go.
This commit is contained in:
parent
dd20d56f25
commit
7ea493873c
103
area_darwin.go
103
area_darwin.go
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@ -28,62 +28,56 @@ const (
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var (
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_goArea C.id
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_NSView = objc_getClass("NSView")
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_drawRect = sel_getUid("drawRect:")
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_isFlipped = sel_getUid("isFlipped")
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_acceptsFirstResponder = sel_getUid("acceptsFirstResponder")
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)
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// uintptr due to a bug; see https://code.google.com/p/go/issues/detail?id=7665
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type eventMethod struct {
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sel string
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m uintptr
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}
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var eventMethods = []eventMethod{
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eventMethod{"mouseMoved:", uintptr(C.areaView_mouseMoved)},
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eventMethod{"mouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"mouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"mouseUp:", uintptr(C.areaView_mouseUp)},
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eventMethod{"rightMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"rightMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"rightMouseUp:", uintptr(C.areaView_mouseUp)},
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eventMethod{"otherMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"otherMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged)},
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eventMethod{"otherMouseUp:", uintptr(C.areaView_mouseUp)},
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eventMethod{"keyDown:", uintptr(C.areaView_keyDown)},
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eventMethod{"keyUp:", uintptr(C.areaView_keyUp)},
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eventMethod{"flagsChanged:", uintptr(C.areaView_flagsChanged)},
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var goAreaSels = []selector{
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selector{"isFlipped", uintptr(C.areaView_isFlipped_acceptsFirstResponder), sel_bool,
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"ensuring that an Area's coordinate system has (0,0) at the top-left corner"},
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selector{"acceptsFirstResponder", uintptr(C.areaView_isFlipped_acceptsFirstResponder), sel_bool,
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"registering that Areas are to receive events"},
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selector{"mouseMoved:", uintptr(C.areaView_mouseMoved), sel_void_id,
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"handling mouse movements in Area"},
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selector{"mouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 1 presses in Area"},
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selector{"mouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 1 dragging in Area"},
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selector{"mouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
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"handling mouse button 1 releases in Area"},
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selector{"rightMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 3 presses in Area"},
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selector{"rightMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 3 dragging in Area"},
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selector{"rightMouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
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"handling mouse button 3 releases in Area"},
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selector{"otherMouseDown:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 2 (and 4 and higher) presses in Area"},
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selector{"otherMouseDragged:", uintptr(C.areaView_mouseDown_mouseDragged), sel_void_id,
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"handling mouse button 2 (and 4 and higher) dragging in Area"},
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selector{"otherMouseUp:", uintptr(C.areaView_mouseUp), sel_void_id,
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"handling mouse button 2 (and 4 and higher) releases in Area"},
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selector{"keyDown:", uintptr(C.areaView_keyDown), sel_void_id,
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"handling key presses in Area"},
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selector{"keyUp:", uintptr(C.areaView_keyUp), sel_void_id,
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"handling key releases in Area"},
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selector{"flagsChanged:", uintptr(C.areaView_flagsChanged), sel_void_id,
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"handling Modifiers presses and releases in Area"},
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}
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func mkAreaClass() error {
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areaclass, err := makeAreaClass(__goArea)
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id, class, err := makeClass(__goArea, _NSView, goAreaSels,
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"the implementation of Area on Mac OS X")
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if err != nil {
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return fmt.Errorf("error creating Area backend class: %v", err)
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return err
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}
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// addAreaViewDrawMethod() is in bleh_darwin.m
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ok := C.addAreaViewDrawMethod(areaclass)
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ok := C.addAreaViewDrawMethod(class)
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if ok != C.BOOL(C.YES) {
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return fmt.Errorf("error overriding Area drawRect: method; reason unknown")
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}
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// TODO rename this function (it overrides anyway)
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err = addDelegateMethod(areaclass, _isFlipped,
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C.areaView_isFlipped_acceptsFirstResponder, area_boolret)
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if err != nil {
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return fmt.Errorf("error overriding Area isFlipped method: %v", err)
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}
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err = addDelegateMethod(areaclass, _acceptsFirstResponder,
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C.areaView_isFlipped_acceptsFirstResponder, area_boolret)
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if err != nil {
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return fmt.Errorf("error overriding Area acceptsFirstResponder method: %v", err)
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}
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for _, m := range eventMethods {
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err = addDelegateMethod(areaclass, sel_getUid(m.sel),
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unsafe.Pointer(m.m), delegate_void)
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if err != nil {
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return fmt.Errorf("error overriding Area %s method: %v", m.sel, err)
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}
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}
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_goArea = objc_getClass(__goArea)
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_goArea = id
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return nil
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}
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@ -298,26 +292,3 @@ func makeArea(parentWindow C.id, alternate bool) C.id {
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addControl(parentWindow, area)
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return area
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}
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// TODO combine the below with the delegate stuff
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var (
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_NSView = objc_getClass("NSView")
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_NSView_Class = C.Class(unsafe.Pointer(_NSView))
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)
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func makeAreaClass(name string) (C.Class, error) {
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cname := C.CString(name)
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defer C.free(unsafe.Pointer(cname))
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c := C.objc_allocateClassPair(_NSView_Class, cname, 0)
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if c == C.NilClass {
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return C.NilClass, fmt.Errorf("unable to create Objective-C class %s for Area; reason unknown", name)
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}
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C.objc_registerClassPair(c)
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return c, nil
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}
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var (
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area_boolret = []C.char{'c', '@', ':', 0} // BOOL (*)(id, SEL)
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)
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@ -3,8 +3,7 @@
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package ui
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import (
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"fmt"
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"unsafe"
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// ...
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)
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/*
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@ -49,12 +48,12 @@ var appDelegateSels = []selector{
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}
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func mkAppDelegate() error {
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err := makeClass(_goAppDelegate, _NSObject, appDelegateSels,
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id, _, err := makeClass(_goAppDelegate, _NSObject, appDelegateSels,
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"application delegate (handles events)")
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if err != nil {
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return err
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}
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appDelegate = C.objc_msgSend_noargs(objc_getClass(_goAppDelegate), _new)
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appDelegate = C.objc_msgSend_noargs(id, _new)
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return nil
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}
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@ -95,20 +94,3 @@ func appDelegate_buttonClicked(self C.id, sel C.SEL, button C.id) {
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sysData := getSysData(button)
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sysData.signal()
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}
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// this actually constructs the delegate class
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var (
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delegate_void = []C.char{'v', '@', ':', '@', 0} // void (*)(id, SEL, id)
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delegate_bool = []C.char{'c', '@', ':', '@', 0} // BOOL (*)(id, SEL, id)
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)
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// according to errors spit out by cgo, C function pointers are unsafe.Pointer
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func addDelegateMethod(class C.Class, sel C.SEL, imp unsafe.Pointer, ty []C.char) error {
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ok := C.class_addMethod(class, sel, C.IMP(imp), &ty[0])
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if ok == C.BOOL(C.NO) {
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// TODO get function name
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return fmt.Errorf("unable to add selector %v/imp %v to class %v (reason unknown)", sel, imp, class)
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}
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return nil
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}
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@ -62,19 +62,22 @@ type selector struct {
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desc string // for error reporting
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}
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// sel_[returntype] or sel_[returntype]_[arguments] (after the required self/sel arguments)
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type itype uint
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const (
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sel_void_id itype = iota
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sel_bool_id
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sel_bool
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nitypes
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)
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var itypes = [nitypes][]C.char{
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sel_void_id: []C.char{'v', '@', ':', '@', 0},
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sel_bool_id: []C.char{'c', '@', ':', '@', 0},
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sel_bool: []C.char{'c', '@', ':', 0},
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}
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func makeClass(name string, super C.id, sels []selector, desc string) (err error) {
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func makeClass(name string, super C.id, sels []selector, desc string) (id C.id, class C.Class, err error) {
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cname := C.CString(name)
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defer C.free(unsafe.Pointer(cname))
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@ -82,15 +85,17 @@ func makeClass(name string, super C.id, sels []selector, desc string) (err error
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// thanks to Psy| in irc.freenode.net/##objc
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c := C.objc_allocateClassPair(C.Class(unsafe.Pointer(super)), cname, 0)
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if c == C.NilClass {
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return fmt.Errorf("unable to create Objective-C class %s for %s; reason unknown", name, desc)
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err = fmt.Errorf("unable to create Objective-C class %s for %s; reason unknown", name, desc)
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return
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}
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C.objc_registerClassPair(c)
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for _, v := range sels {
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ok := C.class_addMethod(c, sel_getUid(v.name),
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C.IMP(unsafe.Pointer(v.imp)), &itypes[v.itype][0])
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if ok == C.BOOL(C.NO) {
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return fmt.Errorf("unable to add selector %s to class %s (needed for %s; reason unknown)", v.name, name, v.desc)
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err = fmt.Errorf("unable to add selector %s to class %s (needed for %s; reason unknown)", v.name, name, v.desc)
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return
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}
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}
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return nil
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return objc_getClass(name), c, nil
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}
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