Removed TODO on getting the available button count: this isn't meaningful. (desrt in irc.gimp.net/#gtk+ confirmed that GDK has no such function and both him and mikeash in irc.freenode.net/#macdev pointed out issues with such a function.)

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Pietro Gagliardi 2014-06-08 22:38:42 -04:00
parent b1aa096be2
commit 7adc18caf1
1 changed files with 0 additions and 1 deletions

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@ -79,7 +79,6 @@ type AreaHandler interface {
// The association between button numbers and physical buttons are system-defined.
// For example, on Windows, buttons 4 and 5 are mapped to what are internally referred to as "XBUTTON1" and "XBUTTON2", which often correspond to the dedicated back/forward navigation buttons on the sides of many mice.
// The examples here are NOT a guarantee as to how many buttons maximum will be available on a given system.
// (TODO find out if there's a way to query available button count)
//
// If the user clicked on the Area to switch to the Window it is contained in from another window in the OS, the Area will receive a MouseEvent for that click.
type MouseEvent struct {