Implemented uiCheckbox(Set)Checked() on Mac OS X.
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@ -76,3 +76,23 @@ void uiCheckboxOnToggled(uiControl *c, void (*f)(uiControl *, void *), void *dat
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cc.uiOnToggled = f;
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cc.uiOnToggled = f;
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cc.uiOnToggledData = data;
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cc.uiOnToggledData = data;
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}
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}
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int uiCheckboxChecked(uiControl *c)
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{
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uiCheckboxNSButton *cc;
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cc = (uiCheckboxNSButton *) uiControlHandle(c);
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return [cc state] == NSOnState;
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}
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void uiCheckboxSetChecked(uiControl *c, int checked)
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{
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uiCheckboxNSButton *cc;
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NSInteger state;
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cc = (uiCheckboxNSButton *) uiControlHandle(c);
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state = NSOnState;
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if (!checked)
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state = NSOffState;
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[cc setState:state];
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}
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@ -71,7 +71,7 @@ uiControl *spaced;
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static void setSpaced(uiControl *c, void *data)
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static void setSpaced(uiControl *c, void *data)
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{
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{
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// TODO
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// TODO
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printf("toggled %d\n", uiCheckboxCheked(spaced));
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printf("toggled %d\n", uiCheckboxChecked(spaced));
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}
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}
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// these will also be used to test if setting checks will trigger events
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// these will also be used to test if setting checks will trigger events
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2
new/ui.h
2
new/ui.h
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@ -51,6 +51,6 @@ void uiCheckboxSetText(uiControl *, const char *);
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void uiCheckboxOnToggled(uiControl *, void (*)(uiControl *, void *), void *);
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void uiCheckboxOnToggled(uiControl *, void (*)(uiControl *, void *), void *);
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int uiCheckboxChecked(uiControl *);
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int uiCheckboxChecked(uiControl *);
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// TODO should this trigger an event?
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// TODO should this trigger an event?
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void uiChekboxSetChecked(uiControl *, int);
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void uiCheckboxSetChecked(uiControl *, int);
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#endif
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#endif
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