More go fmt.

This commit is contained in:
Pietro Gagliardi 2014-06-10 14:33:48 -04:00
parent a9a07c5cc8
commit 66f9f13ca2
2 changed files with 89 additions and 89 deletions

View File

@ -24,32 +24,32 @@ TODO - technically a GDK_BUTTON_3PRESS is detected in half the time as a GDK_BUT
// the zero value is a reset clickCounter ready for use
// it doesn't matter that all the non-count fields are zero: the first click will fail the curButton test straightaway, so it'll return 1 and set the rest of the structure accordingly
type clickCounter struct {
curButton uint
rect image.Rectangle
prevTime uintptr
count uint
curButton uint
rect image.Rectangle
prevTime uintptr
count uint
}
// x, y, xdist, ydist, and c.rect must have the same units
// so must time, maxTime, and c.prevTime
func (c *clickCounter) click(button uint, x int, y int, time uintptr, maxTime uintptr, xdist int, ydist int) uint {
if button != c.curButton { // different button; start over
if button != c.curButton { // different button; start over
c.count = 0
}
if !image.Pt(x, y).In(c.rect) { // not in the allowed region for a double-click; don't count
if !image.Pt(x, y).In(c.rect) { // not in the allowed region for a double-click; don't count
c.count = 0
}
if (time - c.prevTime) > maxTime { // too slow; don't count
if (time - c.prevTime) > maxTime { // too slow; don't count
// note the above expression; time > (c.prevTime + maxTime) can overflow!
c.count = 0
}
c.count++ // if either of the above ifs happened, this will make the click count 1; otherwise it will make the click count 2, 3, 4, 5, ...
c.count++ // if either of the above ifs happened, this will make the click count 1; otherwise it will make the click count 2, 3, 4, 5, ...
// now we need to update the internal structures for the next test
c.curButton = button
c.prevTime = time
c.rect = image.Rect(x - xdist, y - ydist,
x + xdist, y + ydist)
c.rect = image.Rect(x-xdist, y-ydist,
x+xdist, y+ydist)
return c.count
}
@ -74,71 +74,71 @@ Because GTK+ keysyms may or may not obey Num Lock, we also handle the 0-9 and .
// use uintptr to be safe; the size of the scancode/hardware key code field on each platform is different
var scancodeKeys = map[uintptr]byte{
0x02: '1',
0x03: '2',
0x04: '3',
0x05: '4',
0x06: '5',
0x07: '6',
0x08: '7',
0x09: '8',
0x0A: '9',
0x0B: '0',
0x0C: '-',
0x0D: '=',
0x0E: '\b', // seems to be safe on GTK+; TODO safe on windows?
0x0F: '\t', // seems to be safe on GTK+; TODO safe on windows?
0x10: 'q',
0x11: 'w',
0x12: 'e',
0x13: 'r',
0x14: 't',
0x15: 'y',
0x16: 'u',
0x17: 'i',
0x18: 'o',
0x19: 'p',
0x1A: '[',
0x1B: ']',
0x1C: '\n', // seems to be safe on GTK+; TODO safe on windows?
0x1E: 'a',
0x1F: 's',
0x20: 'd',
0x21: 'f',
0x22: 'g',
0x23: 'h',
0x24: 'j',
0x25: 'k',
0x26: 'l',
0x27: ';',
0x28: '\'',
0x29: '`',
0x2B: '\\',
0x2C: 'z',
0x2D: 'x',
0x2E: 'c',
0x2F: 'v',
0x30: 'b',
0x31: 'n',
0x32: 'm',
0x33: ',',
0x34: '.',
0x35: '/',
0x39: ' ',
0x02: '1',
0x03: '2',
0x04: '3',
0x05: '4',
0x06: '5',
0x07: '6',
0x08: '7',
0x09: '8',
0x0A: '9',
0x0B: '0',
0x0C: '-',
0x0D: '=',
0x0E: '\b', // seems to be safe on GTK+; TODO safe on windows?
0x0F: '\t', // seems to be safe on GTK+; TODO safe on windows?
0x10: 'q',
0x11: 'w',
0x12: 'e',
0x13: 'r',
0x14: 't',
0x15: 'y',
0x16: 'u',
0x17: 'i',
0x18: 'o',
0x19: 'p',
0x1A: '[',
0x1B: ']',
0x1C: '\n', // seems to be safe on GTK+; TODO safe on windows?
0x1E: 'a',
0x1F: 's',
0x20: 'd',
0x21: 'f',
0x22: 'g',
0x23: 'h',
0x24: 'j',
0x25: 'k',
0x26: 'l',
0x27: ';',
0x28: '\'',
0x29: '`',
0x2B: '\\',
0x2C: 'z',
0x2D: 'x',
0x2E: 'c',
0x2F: 'v',
0x30: 'b',
0x31: 'n',
0x32: 'm',
0x33: ',',
0x34: '.',
0x35: '/',
0x39: ' ',
}
var scancodeExtKeys = map[uintptr]ExtKey{
0x47: N7,
0x48: N8,
0x49: N9,
0x4B: N4,
0x4C: N5,
0x4D: N6,
0x4F: N1,
0x50: N2,
0x51: N3,
0x52: N0,
0x53: NDot,
0x47: N7,
0x48: N8,
0x49: N9,
0x4B: N4,
0x4C: N5,
0x4D: N6,
0x4F: N1,
0x50: N2,
0x51: N3,
0x52: N0,
0x53: NDot,
}
func fromScancode(scancode uintptr) (ke KeyEvent, ok bool) {

34
grid.go
View File

@ -16,13 +16,13 @@ import (
// A stretchy Control implicitly fills its cell.
// All cooridnates in a Grid are given in (row,column) form with (0,0) being the top-left cell.
type Grid struct {
lock sync.Mutex
created bool
controls [][]Control
filling [][]bool
stretchyrow, stretchycol int
widths, heights [][]int // caches to avoid reallocating each time
rowheights, colwidths []int
lock sync.Mutex
created bool
controls [][]Control
filling [][]bool
stretchyrow, stretchycol int
widths, heights [][]int // caches to avoid reallocating each time
rowheights, colwidths []int
}
// NewGrid creates a new Grid with the given Controls.
@ -34,7 +34,7 @@ type Grid struct {
// control10, control11, control12,
// control20, control21, control22)
func NewGrid(nPerRow int, controls ...Control) *Grid {
if len(controls) % nPerRow != 0 {
if len(controls)%nPerRow != 0 {
panic(fmt.Errorf("incomplete grid given to NewGrid() (not enough controls to evenly divide %d controls into rows of %d controls each)", len(controls), nPerRow))
}
nRows := len(controls) / nPerRow
@ -54,14 +54,14 @@ func NewGrid(nPerRow int, controls ...Control) *Grid {
}
}
return &Grid{
controls: cc,
filling: cf,
stretchyrow: -1,
stretchycol: -1,
widths: cw,
heights: ch,
rowheights: make([]int, nRows),
colwidths: make([]int, nPerRow),
controls: cc,
filling: cf,
stretchyrow: -1,
stretchycol: -1,
widths: cw,
heights: ch,
rowheights: make([]int, nRows),
colwidths: make([]int, nPerRow),
}
}
@ -108,7 +108,7 @@ func (g *Grid) make(window *sysData) error {
// commit filling for the stretchy control now (see SetStretchy() above)
if g.stretchyrow != -1 && g.stretchycol != -1 {
g.filling[g.stretchyrow][g.stretchycol] = true
} else if (g.stretchyrow == -1 && g.stretchycol != -1) || // sanity check
} else if (g.stretchyrow == -1 && g.stretchycol != -1) || // sanity check
(g.stretchyrow != -1 && g.stretchycol == -1) {
panic(fmt.Errorf("internal inconsistency in Grid: stretchy (%d,%d) impossible (one component, not both, is -1/no stretchy control) in Grid.make()", g.stretchyrow, g.stretchycol))
}