More Windows Table work.
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@ -112,3 +112,14 @@ static void recomputeHScroll(struct table *t)
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si.nMax = t->width - 1; // - 1 because endpoints inclusive
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SetScrollInfo(t->hwnd, SB_HORZ, &si, TRUE);
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}
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HANDLER(hscroll)
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{
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switch (uMsg) {
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case WM_HSCROLL:
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hscroll(t, wParam);
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*lResult = 0;
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return TRUE;
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}
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return FALSE;
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}
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@ -105,6 +105,7 @@ struct table {
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typedef BOOL (*handlerfunc)(struct table *, UINT, WPARAM, LPARAM, LRESULT *);
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const handlerfunc handlerfuncs[] = {
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hscrollHandler,
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vscrollHandler,
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APIHandler,
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NULL,
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@ -177,9 +178,6 @@ if (ImageList_GetIconSize(t->imagelist, &unused, &(t->imagelistHeight)) == 0)abo
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drawItems(t, dc, ps.rcPaint);
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EndPaint(hwnd, &ps);
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return 0;
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case WM_HSCROLL:
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hscroll(t, wParam);
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return 0;
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case WM_SIZE:
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resize(t);
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return 0;
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@ -190,6 +188,7 @@ if (ImageList_GetIconSize(t->imagelist, &unused, &(t->imagelistHeight)) == 0)abo
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case WM_KILLFOCUS:
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// all we need to do here is redraw the highlight
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// TODO ensure giving focus works right
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// TODO figure out hwat I meant by this
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redrawRow(t, t->selected);
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return 0;
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case WM_KEYDOWN:
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