More control conversion and syncing.
This commit is contained in:
parent
97c3d186f1
commit
5ab5777d4c
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@ -1,120 +0,0 @@
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// 12 december 2015
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package ui
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import (
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"unsafe"
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)
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// #include "ui.h"
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// extern void doEditableComboboxOnChanged(uiCombobox *, void *);
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// static inline void realuiEditableComboboxOnChanged(uiCombobox *c)
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// {
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// uiEditableComboboxOnChanged(c, doEditableComboboxOnChanged, NULL);
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// }
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import "C"
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// no need to lock this; only the GUI thread can access it
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var editableComboboxes = make(map[*C.uiEditableCombobox]*Combobox)
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// EditableCombobox is a Control that represents a drop-down list
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// of strings that the user can choose one of at any time. It also has
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// an entry field that the user can type an alternate choice into.
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type EditableCombobox struct {
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co *C.uiControl
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c *C.uiEditableCombobox
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onChanged func(*EditableCombobox)
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}
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// NewEditableCombobox creates a new EditableCombobox.
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func NewEditableCombobox() *EditableCombobox {
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c := new(EditableCombobox)
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c.c = C.uiNewEditableCombobox()
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c.co = (*C.uiControl)(unsafe.Pointer(c.c))
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C.realuiEditableComboboxOnChanged(c.c)
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editableComboboxes[c.c] = c
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return c
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}
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// Destroy destroys the EditableCombobox.
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func (c *Combobox) Destroy() {
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delete(editableComboboxes, c.c)
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C.uiControlDestroy(c.co)
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}
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// LibuiControl returns the libui uiControl pointer that backs
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// the EditableCombobox. This is only used by package ui itself and
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// should not be called by programs.
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func (c *Combobox) LibuiControl() uintptr {
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return uintptr(unsafe.Pointer(c.co))
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}
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// Handle returns the OS-level handle associated with this EditableCombobox.
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// On Windows this is an HWND of a standard Windows API COMBOBOX
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// class (as provided by Common Controls version 6).
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// On GTK+ this is a pointer to a GtkComboBoxText.
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// On OS X this is a pointer to a NSComboBox.
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func (c *Combobox) Handle() uintptr {
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return uintptr(C.uiControlHandle(c.co))
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}
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// Show shows the EditableCombobox.
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func (c *Combobox) Show() {
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C.uiControlShow(c.co)
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}
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// Hide hides the EditableCombobox.
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func (c *Combobox) Hide() {
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C.uiControlHide(c.co)
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}
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// Enable enables the EditableCombobox.
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func (c *Combobox) Enable() {
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C.uiControlEnable(c.co)
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}
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// Disable disables the EditableCombobox.
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func (c *Combobox) Disable() {
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C.uiControlDisable(c.co)
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}
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// Append adds the named item to the end of the EditableCombobox.
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func (c *Combobox) Append(text string) {
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ctext := C.CString(text)
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C.uiComboboxAppend(c.c, ctext)
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freestr(ctext)
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}
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// Text returns the text in the entry of the EditableCombobox, which
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// could be one of the choices in the list if the user has selected one.
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func (c *Combobox) Text() string {
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ctext := C.uiEditableComboboxText(c.c)
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text := C.GoString(ctext)
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C.uiFreeText(ctext)
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return text
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}
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// SetText sets the text in the entry of the EditableCombobox.
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func (c *Combobox) SetText(index int) {
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ctext := C.CString(text)
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C.uiEditableComboboxSetText(c.c, ctext)
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freestr(ctext)
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}
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// OnChanged registers f to be run when the user selects an item in
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// the Combobox. Only one function can be registered at a time.
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func (c *Combobox) OnChanged(f func(*Combobox)) {
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c.onChanged = f
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}
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//export doComboboxOnChanged
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func doComboboxOnChanged(cc *C.uiCombobox, data unsafe.Pointer) {
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c := editableComboboxes[cc]
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if c.onChanged != nil {
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c.onChanged(c)
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}
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}
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@ -8,22 +8,14 @@ import (
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// #include "ui.h"
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// extern void doComboboxOnSelected(uiCombobox *, void *);
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// static inline void realuiComboboxOnSelected(uiCombobox *c)
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// {
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// uiComboboxOnSelected(c, doComboboxOnSelected, NULL);
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// }
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import "C"
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// no need to lock this; only the GUI thread can access it
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var comboboxes = make(map[*C.uiCombobox]*Combobox)
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// Combobox is a Control that represents a drop-down list of strings
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// that the user can choose one of at any time. For a Combobox that
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// users can type values into, see EditableCombobox.
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type Combobox struct {
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co *C.uiControl
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ControlBase
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c *C.uiCombobox
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onSelected func(*Combobox)
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}
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c := new(Combobox)
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c.c = C.uiNewCombobox()
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c.co = (*C.uiControl)(unsafe.Pointer(c.c))
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C.realuiComboboxOnSelected(c.c)
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comboboxes[c.c] = c
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C.uiComboboxOnSelected(c.c, C.doComboboxOnSelected, nil)
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c.ControlBase = NewControlBase(c, uintptr(unsafe.Pointer(c.c)))
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return c
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}
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// Destroy destroys the Combobox.
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func (c *Combobox) Destroy() {
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delete(comboboxes, c.c)
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C.uiControlDestroy(c.co)
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}
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// LibuiControl returns the libui uiControl pointer that backs
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// the Window. This is only used by package ui itself and should
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// not be called by programs.
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func (c *Combobox) LibuiControl() uintptr {
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return uintptr(unsafe.Pointer(c.co))
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}
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// Handle returns the OS-level handle associated with this Combobox.
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// On Windows this is an HWND of a standard Windows API COMBOBOX
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// class (as provided by Common Controls version 6).
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// On GTK+ this is a pointer to a GtkComboBoxText.
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// On OS X this is a pointer to a NSPopUpButton.
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func (c *Combobox) Handle() uintptr {
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return uintptr(C.uiControlHandle(c.co))
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}
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// Show shows the Combobox.
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func (c *Combobox) Show() {
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C.uiControlShow(c.co)
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}
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// Hide hides the Combobox.
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func (c *Combobox) Hide() {
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C.uiControlHide(c.co)
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}
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// Enable enables the Combobox.
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func (c *Combobox) Enable() {
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C.uiControlEnable(c.co)
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}
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// Disable disables the Combobox.
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func (c *Combobox) Disable() {
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C.uiControlDisable(c.co)
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}
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// Append adds the named item to the end of the Combobox.
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func (c *Combobox) Append(text string) {
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ctext := C.CString(text)
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@ -109,7 +58,7 @@ func (c *Combobox) OnSelected(f func(*Combobox)) {
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//export doComboboxOnSelected
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func doComboboxOnSelected(cc *C.uiCombobox, data unsafe.Pointer) {
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c := comboboxes[cc]
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c := ControlFromLibui(uintptr(unsafe.Pointer(cc))).(*Combobox)
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if c.onSelected != nil {
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c.onSelected(c)
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}
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@ -92,7 +92,7 @@ func (c *ControlBase) Handle() uintptr {
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}
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func (c *ControlBase) Visible() bool {
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return frombool(C.uiControlVisible(c.c))
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return tobool(C.uiControlVisible(c.c))
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}
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func (c *ControlBase) Show() {
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}
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func (c *ControlBase) Enabled() bool {
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return frombool(C.uiControlEnabled(c.c))
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return tobool(C.uiControlEnabled(c.c))
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}
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func (c *ControlBase) Enable() {
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// return (struct tm *) malloc(sizeof (struct tm));
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// }
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// extern void doDateTimePickerChanged(uiDateTimePicker *, void *);
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// static inline void realuiDateTimePickerOnChanged(uiDateTimePicker *d)
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// {
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// uiDateTimePickerOnChanged(d, doDateTimePickerOnChanged, NULL);
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// }
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import "C"
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// DateTimePicker is a Control that represents a field where the user
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// can enter a date and/or a time.
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type DateTimePicker struct {
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c *C.uiControl
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ControlBase
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d *C.uiDateTimePicker
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onChanged func(*DateTimePicker)
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}
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func finishNewDateTimePicker(dd *C.uiDateTimePicker) *DateTimePicker {
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d := new(DateTimePicker)
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d.d = dd
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C.uiDateTimePickerOnChanged(d.d, C.doDateTimePickerOnChanged, nil)
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d.ControlBase = NewControlBase(d, uintptr(unsafe.Pointer(d.d)))
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return d
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}
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// NewDateTimePicker creates a new DateTimePicker that shows
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// both a date and a time.
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func NewDateTimePicker() *DateTimePicker {
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d := new(DateTimePicker)
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d.d = C.uiNewDateTimePicker()
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d.c = (*C.uiControl)(unsafe.Pointer(d.d))
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C.realuiDateTimePickerOnChanged(d.d)
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return d
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return finishNewDateTImePicker(C.uiNewDateTimePicker())
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}
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// NewDatePicker creates a new DateTimePicker that shows
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// only a date.
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func NewDatePicker() *DateTimePicker {
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d := new(DateTimePicker)
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d.d = C.uiNewDatePicker()
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d.c = (*C.uiControl)(unsafe.Pointer(d.d))
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C.realuiDateTimePickerOnChanged(d.d)
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return d
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return finishNewDateTimePicker(C.uiNewDatePicker())
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}
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// NewTimePicker creates a new DateTimePicker that shows
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// only a time.
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func NewTimePicker() *DateTimePicker {
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d := new(DateTimePicker)
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d.d = C.uiNewTimePicker()
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d.c = (*C.uiControl)(unsafe.Pointer(d.d))
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C.realuiDateTimePickerOnChanged(d.d)
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return d
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}
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// Destroy destroys the DateTimePicker.
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func (d *DateTimePicker) Destroy() {
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C.uiControlDestroy(d.c)
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}
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// LibuiControl returns the libui uiControl pointer that backs
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// the Window. This is only used by package ui itself and should
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// not be called by programs.
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func (d *DateTimePicker) LibuiControl() uintptr {
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return uintptr(unsafe.Pointer(d.c))
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}
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// Handle returns the OS-level handle associated with this DateTimePicker.
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// On Windows this is an HWND of a standard Windows API
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// DATETIMEPICK_CLASS class (as provided by Common Controls
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// version 6).
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// On GTK+ this is a pointer to a libui-internal class.
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// On OS X this is a pointer to a NSDatePicker.
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func (d *DateTimePicker) Handle() uintptr {
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return uintptr(C.uiControlHandle(d.c))
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}
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// Show shows the DateTimePicker.
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func (d *DateTimePicker) Show() {
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C.uiControlShow(d.c)
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}
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// Hide hides the DateTimePicker.
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func (d *DateTimePicker) Hide() {
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C.uiControlHide(d.c)
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}
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// Enable enables the DateTimePicker.
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func (d *DateTimePicker) Enable() {
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C.uiControlEnable(d.c)
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}
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// Disable disables the DateTimePicker.
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func (d *DateTimePicker) Disable() {
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C.uiControlDisable(d.c)
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return finishNewDateTimePicker(C.uiNewTimePicker())
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}
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// Time returns the time stored in the uiDateTimePicker.
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}
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// SetTime sets the time in the DateTimePicker to t.
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// t's components are read as-is; no time zone manipulations
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// are done.
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// t's components are read as-is via t.Date() and t.Time();
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// no time zone manipulations are done.
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func (d *DateTimePicker) SetTime(t time.Time) {
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tm := C.allocTimeStruct()
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defer C.free(unsafe.Pointer(tm))
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C.uiDateTimePickerSetTime(d.d, tm)
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}
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// OnChanged registers f to be run when the user changes the time in the DateTimePicker.
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// Only one function can be registered at a time.
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// OnChanged registers f to be run when the user changes the time
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// in the DateTimePicker. Only one function can be registered at a
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// time.
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func (d *DateTimePicker) OnChanged(f func(*DateTimePicker)) {
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d.onChanged = f
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}
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//export doDateTimePickerOnChanged
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func doDateTimePickerOnChanged(dd *C.uiDateTimePicker, data unsafe.Pointer) {
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d := dateTimePickers[dd]
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d := ControlFromLibui(uintptr(unsafe.Pointer(dd)).(*DateTimePicker)
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if d.onChanged != nil {
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d.onChanged(d)
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}
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@ -0,0 +1,70 @@
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// 12 december 2015
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package ui
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import (
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"unsafe"
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)
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// #include "ui.h"
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// extern void doEditableComboboxOnChanged(uiCombobox *, void *);
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import "C"
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// EditableCombobox is a Control that represents a drop-down list
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// of strings that the user can choose one of at any time. It also has
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// an entry field that the user can type an alternate choice into.
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type EditableCombobox struct {
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ControlBase
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c *C.uiEditableCombobox
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onChanged func(*EditableCombobox)
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}
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// NewEditableCombobox creates a new EditableCombobox.
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func NewEditableCombobox() *EditableCombobox {
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c := new(EditableCombobox)
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c.c = C.uiNewEditableCombobox()
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C.uiEditableComboboxOnChanged(c.c, C.doEditableComboboxOnChanged, nil)
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c.ControlBase = NewControlBase(c, uintptr(unsafe.Pointer(c.c)))
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return c
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}
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// Append adds the named item to the end of the EditableCombobox.
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func (e *EditableCombobox) Append(text string) {
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ctext := C.CString(text)
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C.uiEditableComboboxAppend(e.c, ctext)
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freestr(ctext)
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}
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// Text returns the text in the entry of the EditableCombobox, which
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// could be one of the choices in the list if the user has selected one.
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func (e *EditableCombobox) Text() string {
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ctext := C.uiEditableComboboxText(e.c)
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text := C.GoString(ctext)
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C.uiFreeText(ctext)
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return text
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}
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// SetText sets the text in the entry of the EditableCombobox.
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func (e *EditableCombobox) SetText(index int) {
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ctext := C.CString(text)
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C.uiEditableComboboxSetText(e.c, ctext)
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freestr(ctext)
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}
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// OnChanged registers f to be run when the user either selects an
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// item or changes the text in the EditableCombobox. Only one
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// function can be registered at a time.
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func (e *EditableCombobox) OnChanged(f func(*EditableCombobox)) {
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c.onChanged = f
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}
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//export doEditableComboboxOnChanged
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func doEditableComboboxOnChanged(cc *C.uiEditableCombobox, data unsafe.Pointer) {
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e := ControlFromLibui(uintptr(unsafe.Pointer(cc))).(*EditableCombobox)
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if e.onChanged != nil {
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e.onChanged(e)
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}
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}
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@ -12,77 +12,43 @@ import (
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// #include "ui.h"
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// extern void doEntryOnChanged(uiEntry *, void *);
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// static inline void realuiEntryOnChanged(uiEntry *b)
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// {
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// uiEntryOnChanged(b, doEntryOnChanged, NULL);
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// }
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import "C"
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// no need to lock this; only the GUI thread can access it
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var entries = make(map[*C.uiEntry]*Entry)
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// Entry is a Control that represents a space that the user can
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// type a single line of text into.
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type Entry struct {
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c *C.uiControl
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ControlBase
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e *C.uiEntry
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onChanged func(*Entry)
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}
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func finishNewEntry(ee *C.uiEntry) *Entry {
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e := new(Entry)
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e.e = ee
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C.uiEntryOnChanged(e.e, C.doEntryOnChanged, nil)
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e.ControlBase = NewControlBase(e, uintptr(unsafe.Pointer(e.e)))
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return e
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}
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// NewEntry creates a new Entry.
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func NewEntry() *Entry {
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e := new(Entry)
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e.e = C.uiNewEntry()
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e.c = (*C.uiControl)(unsafe.Pointer(e.e))
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C.realuiEntryOnChanged(e.e)
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entries[e.e] = e
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return e
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return finishNewEntry(C.uiNewEntry())
|
||||
}
|
||||
|
||||
// Destroy destroys the Entry.
|
||||
func (e *Entry) Destroy() {
|
||||
delete(entries, e.e)
|
||||
C.uiControlDestroy(e.c)
|
||||
// NewPasswordEntry creates a new Entry whose contents are
|
||||
// visibly obfuscated, suitable for passwords.
|
||||
func NewPasswordEntry() *Entry {
|
||||
return finishNewEntry(C.uiNewPasswordEntry())
|
||||
}
|
||||
|
||||
// LibuiControl returns the libui uiControl pointer that backs
|
||||
// the Window. This is only used by package ui itself and should
|
||||
// not be called by programs.
|
||||
func (e *Entry) LibuiControl() uintptr {
|
||||
return uintptr(unsafe.Pointer(e.c))
|
||||
}
|
||||
|
||||
// Handle returns the OS-level handle associated with this Entry.
|
||||
// On Windows this is an HWND of a standard Windows API EDIT
|
||||
// class (as provided by Common Controls version 6).
|
||||
// On GTK+ this is a pointer to a GtkEntry.
|
||||
// On OS X this is a pointer to a NSTextField.
|
||||
func (e *Entry) Handle() uintptr {
|
||||
return uintptr(C.uiControlHandle(e.c))
|
||||
}
|
||||
|
||||
// Show shows the Entry.
|
||||
func (e *Entry) Show() {
|
||||
C.uiControlShow(e.c)
|
||||
}
|
||||
|
||||
// Hide hides the Entry.
|
||||
func (e *Entry) Hide() {
|
||||
C.uiControlHide(e.c)
|
||||
}
|
||||
|
||||
// Enable enables the Entry.
|
||||
func (e *Entry) Enable() {
|
||||
C.uiControlEnable(e.c)
|
||||
}
|
||||
|
||||
// Disable disables the Entry.
|
||||
func (e *Entry) Disable() {
|
||||
C.uiControlDisable(e.c)
|
||||
// NewSearchEntry creates a new Entry suitable for searching with.
|
||||
// Changed events may, depending on the system, be delayed
|
||||
// with a search Entry, to produce a smoother user experience.
|
||||
func NewSearchEntry() *Entry {
|
||||
return finishNewEntry(C.uiNewSearchEntry())
|
||||
}
|
||||
|
||||
// Text returns the Entry's text.
|
||||
|
@ -108,7 +74,7 @@ func (e *Entry) OnChanged(f func(*Entry)) {
|
|||
|
||||
//export doEntryOnChanged
|
||||
func doEntryOnChanged(ee *C.uiEntry, data unsafe.Pointer) {
|
||||
e := entries[ee]
|
||||
e := ControlFromLibui(uintptr(unsafe.Pointer(ee))).(*Entry)
|
||||
if e.onChanged != nil {
|
||||
e.onChanged(e)
|
||||
}
|
Loading…
Reference in New Issue