Comment terminology fixup.
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6
draw.go
6
draw.go
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@ -649,9 +649,9 @@ type Font struct {
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// LoadClosestFont loads a Font.
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// LoadClosestFont loads a Font.
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//
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//
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// You pass the properties of the ideal font you want to load in the
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// You pass the properties of the ideal font you want to load in the
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// FontDescriptor you pass to this function. If the requested text
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// FontDescriptor you pass to this function. If the requested font
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// style is not available on the system, the closest matching font is
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// is not available on the system, the closest matching font is used.
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// used. This means that, for instance, if you specify a Weight of
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// This means that, for instance, if you specify a Weight of
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// TextWeightUltraHeavy and the heaviest weight available for the
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// TextWeightUltraHeavy and the heaviest weight available for the
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// chosen font family is actually TextWeightBold, that will be used
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// chosen font family is actually TextWeightBold, that will be used
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// instead. The specific details of font matching beyond this
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// instead. The specific details of font matching beyond this
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