Added Stacks of controls.

This commit is contained in:
Pietro Gagliardi 2014-02-13 17:04:57 -05:00
parent 44842fea4b
commit 5436f8f5fa
3 changed files with 81 additions and 7 deletions

10
main.go
View File

@ -9,14 +9,10 @@ func main() {
w := NewWindow("Main Window", 320, 240)
w.Closing = make(chan struct{})
b := NewButton("Click Me")
err := w.Open(b)
if err != nil {
panic(err)
}
w2 := NewWindow("Checkbox Window", 200, 100)
c := NewCheckbox("Check Me")
err = w2.Open(c)
s := NewStack(Vertical)
s.Controls = []Control{b, c}
err := w.Open(s)
if err != nil {
panic(err)
}

73
stack.go Normal file
View File

@ -0,0 +1,73 @@
// 13 february 2014
package main
import (
"fmt"
"sync"
)
// Orientation defines the orientation of controls in a Stack.
type Orientation int
const (
Horizontal Orientation = iota
Vertical
)
// A Stack stacks controls horizontally or vertically within the Stack's parent, alotting each the same size.
type Stack struct {
// The controls of the Stack. Once the Window containing the Stack has been created, this should not be modified.
Controls []Control
lock sync.Mutex
created bool
orientation Orientation
}
// NewStack creates a new Stack with the specified orientation.
func NewStack(o Orientation) *Stack {
if o != Horizontal && o != Vertical {
panic(fmt.Sprintf("invalid orientation %d given to NewStack()", o))
}
return &Stack{
orientation: o,
}
}
// TODO adorn errors with which stage failed
func (s *Stack) apply(window *sysData) error {
for _, c := range s.Controls {
err := c.apply(window)
if err != nil {
return err
}
}
return nil
}
// TODO adorn errors with which stage failed
func (s *Stack) setRect(x int, y int, width int, height int) error {
var dx, dy int
if len(s.Controls) == 0 { // do nothing if there's nothing to do
return nil
}
switch s.orientation {
case Horizontal:
dx = width / len(s.Controls)
width = dx
case Vertical:
dy = height / len(s.Controls)
height = dy
default:
panic(fmt.Sprintf("invalid orientation %d given to Stack.setRect()", s.orientation))
}
for _, c := range s.Controls {
err := c.setRect(x, y, width, height)
if err != nil {
return err
}
x += dx
y += dy
}
return nil
}

View File

@ -2,6 +2,7 @@ so I don't forget:
- Window.SizeToFit() or WIndow.OptimalSize() (use: `Window.SetSize(Window.OptimalSize())`) for sizing a window to the control's interest
- Control.Show()/Control.Hide()
- Control.SetText()
- Groupbox
super ultra important things:
- the windows build appears to be unstable:
@ -16,3 +17,7 @@ far off:
- localization
- strip unused constants from the Windows files
- combine more Windows files; rename some?
- normalize error handling to adorn errors with function call information
maybe:
- rename Stack to Box?