Started the safer malloc() system.
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parent
439f3f476c
commit
53722b5b08
5
draw.go
5
draw.go
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@ -4,12 +4,13 @@ package ui
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// #include <stdlib.h>
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// #include <stdlib.h>
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// #include "ui.h"
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// #include "ui.h"
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// // TODO figure this one out
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// extern void *uimalloc(size_t);
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// static uiDrawBrush *newBrush(void)
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// static uiDrawBrush *newBrush(void)
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// {
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// {
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// uiDrawBrush *b;
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// uiDrawBrush *b;
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//
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//
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// b = (uiDrawBrush *) malloc(sizeof (uiDrawBrush));
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// b = (uiDrawBrush *) uimalloc(sizeof (uiDrawBrush));
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// // TODO
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// return b;
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// return b;
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// }
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// }
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// static uiDrawBrushGradientStop *newStops(size_t n)
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// static uiDrawBrushGradientStop *newStops(size_t n)
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14
util.go
14
util.go
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@ -7,8 +7,22 @@ import (
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)
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)
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// #include <stdlib.h>
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// #include <stdlib.h>
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// // TODO remove when switching to Go 1.7
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// #include <string.h>
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import "C"
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import "C"
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// TODO move this to C.CBytes() when switching to Go 1.7
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//export uimalloc
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func uimalloc(n C.size_t) unsafe.Pointer {
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p := C.malloc(n)
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if p == nil {
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panic("out of memory in uimalloc()")
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}
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C.memset(p, 0, n)
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return p
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}
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func freestr(str *C.char) {
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func freestr(str *C.char) {
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C.free(unsafe.Pointer(str))
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C.free(unsafe.Pointer(str))
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}
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}
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