Adjusted background painting code on Windows for the new container structure.
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@ -103,7 +103,7 @@ void paintControlBackground(HWND hwnd, HDC dc)
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WCHAR classname[128] = L""; // more than enough to avoid collisions
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parent = hwnd;
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do {
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for (;;) {
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parent = GetParent(parent);
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if (parent == NULL)
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xpanic("error getting parent container of control in paintControlBackground()", GetLastError());
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@ -117,7 +117,11 @@ void paintControlBackground(HWND hwnd, HDC dc)
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return;
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if (GetClassNameW(parent, classname, 128) == 0)
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xpanic("error getting name of focused window class in paintControlBackground()", GetLastError());
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} while (_wcsicmp(classname, L"button") == 0); // skip groupboxes
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// skip container and groupboxes
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if (_wcsicmp(classname, containerclass) != 0) // container
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if (_wcsicmp(classname, L"button") != 0) // groupbox
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break;
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}
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if (GetWindowRect(hwnd, &r) == 0)
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xpanic("error getting control's window rect in paintControlBackground()", GetLastError());
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// the above is a window rect; convert to client rect
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@ -9,8 +9,6 @@ In this case, I chose to waste a window handle rather than keep things super com
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If this is seriously an issue in the future, I can roll it back.
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*/
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#define containerclass L"gouicontainer"
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static LRESULT CALLBACK containerWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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LRESULT lResult;
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@ -122,6 +122,7 @@ extern intptr_t tableSelectedItem(HWND);
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extern void tableSelectItem(HWND, intptr_t);
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// container_windows.c
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#define containerclass L"gouicontainer"
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extern DWORD makeContainerWindowClass(char **);
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extern HWND newContainer();
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extern void calculateBaseUnits(HWND, int *, int *, LONG *);
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