Decided to keep tab textures on Windows.
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@ -40,7 +40,6 @@ func newWindow(title string, width int, height int, control Control) *window {
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if hwnd != w.hwnd {
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if hwnd != w.hwnd {
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panic(fmt.Errorf("inconsistency: hwnd returned by CreateWindowEx() (%p) and hwnd stored in Window (%p) differ", hwnd, w.hwnd))
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panic(fmt.Errorf("inconsistency: hwnd returned by CreateWindowEx() (%p) and hwnd stored in Window (%p) differ", hwnd, w.hwnd))
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}
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}
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// TODO keep?
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hresult := C.EnableThemeDialogTexture(w.hwnd, C.ETDT_ENABLE | C.ETDT_USETABTEXTURE)
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hresult := C.EnableThemeDialogTexture(w.hwnd, C.ETDT_ENABLE | C.ETDT_USETABTEXTURE)
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if hresult != C.S_OK {
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if hresult != C.S_OK {
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panic(fmt.Errorf("error setting tab background texture on Window; HRESULT: 0x%X", hresult))
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panic(fmt.Errorf("error setting tab background texture on Window; HRESULT: 0x%X", hresult))
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