Got rid of Tab's use of container on Windows.
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335480db7c
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@ -11,13 +11,10 @@ import "C"
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/*
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/*
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On Windows, container controls are just regular controls that notify their parent when the user wants to do things; changing the contents of a switching container (such as a tab control) must be done manually.
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On Windows, container controls are just regular controls that notify their parent when the user wants to do things; changing the contents of a switching container (such as a tab control) must be done manually.
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We'll create a dummy window using the container window class for each tab page. This makes showing and hiding tabs a matter of showing and hiding one control.
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*/
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*/
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type tab struct {
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type tab struct {
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*controlSingleHWND
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*controlSingleHWND
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tabs []*container
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children []Control
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children []Control
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chainresize func(x int, y int, width int, height int, d *sizing)
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chainresize func(x int, y int, width int, height int, d *sizing)
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// TODO don't save this (will make things easier)
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// TODO don't save this (will make things easier)
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@ -43,14 +40,11 @@ func newTab() Tab {
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// TODO margined
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// TODO margined
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func (t *tab) Append(name string, control Control) {
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func (t *tab) Append(name string, control Control) {
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c := newContainer()
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control.setParent(&controlParent{t.hwnd})
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control.setParent(&controlParent{c.hwnd})
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c.setParent(&controlParent{t.hwnd})
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t.tabs = append(t.tabs, c)
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t.children = append(t.children, control)
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t.children = append(t.children, control)
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// initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior
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// initially hide tab 1..n controls; if we don't, they'll appear over other tabs, resulting in weird behavior
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if len(t.tabs) != 1 {
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if len(t.children) != 1 {
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t.tabs[len(t.tabs)-1].hide()
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t.children[len(t.children)-1].containerHide()
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}
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}
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C.tabAppend(t.hwnd, toUTF16(name))
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C.tabAppend(t.hwnd, toUTF16(name))
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}
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}
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@ -58,7 +52,7 @@ func (t *tab) Append(name string, control Control) {
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//export tabChanging
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//export tabChanging
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func tabChanging(data unsafe.Pointer, current C.LRESULT) {
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func tabChanging(data unsafe.Pointer, current C.LRESULT) {
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t := (*tab)(data)
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t := (*tab)(data)
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t.tabs[int(current)].hide()
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t.children[int(current)].containerHide()
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}
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}
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//export tabChanged
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//export tabChanged
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@ -66,13 +60,13 @@ func tabChanged(data unsafe.Pointer, new C.LRESULT) {
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t := (*tab)(data)
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t := (*tab)(data)
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t.current = int(new)
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t.current = int(new)
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// TODO resize the new tab
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// TODO resize the new tab
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t.tabs[t.current].show()
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t.children[t.current].containerShow()
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}
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}
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//export tabTabHasChildren
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//export tabTabHasChildren
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func tabTabHasChildren(data unsafe.Pointer, which C.LRESULT) C.BOOL {
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func tabTabHasChildren(data unsafe.Pointer, which C.LRESULT) C.BOOL {
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t := (*tab)(data)
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t := (*tab)(data)
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if len(t.tabs) == 0 { // currently no tabs
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if len(t.children) == 0 { // currently no tabs
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return C.FALSE
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return C.FALSE
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}
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}
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if t.children[int(which)].nTabStops() > 0 {
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if t.children[int(which)].nTabStops() > 0 {
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@ -109,7 +103,5 @@ func tabResized(data unsafe.Pointer, r C.RECT) {
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d := beginResize(t.hwnd)
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d := beginResize(t.hwnd)
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// only need to resize the current tab; we resize new tabs when the tab changes in tabChanged() above
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// only need to resize the current tab; we resize new tabs when the tab changes in tabChanged() above
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// because each widget is actually a child of the Window, the origin is the one we calculated above
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// because each widget is actually a child of the Window, the origin is the one we calculated above
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t.tabs[t.current].resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)
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t.children[t.current].resize(int(r.left), int(r.top), int(r.right - r.left), int(r.bottom - r.top), d)
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// TODO get the actual client rect
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t.children[t.current].resize(int(0), int(0), int(r.right - r.left), int(r.bottom - r.top), d)
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}
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}
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