More allocation logging. I wonder if I can just log directly in the allocators themselves...
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@ -17,7 +17,6 @@ static void uiContainer_dispose(GObject *obj)
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static void uiContainer_finalize(GObject *obj)
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{
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printf("in uiContainer_finalize(); freeing container\n");
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G_OBJECT_CLASS(uiContainer_parent_class)->finalize(obj);
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}
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@ -2,6 +2,10 @@
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#include <stdlib.h>
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#include "ui.h"
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#include <stdio.h>
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#define LOGALLOC(p, ty) fprintf(stderr, "%p %s ALLOC\n", p, #ty );
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#define LOGFREE(p, ty) fprintf(stderr, "%p %s FREE\n", p, #ty );
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typedef struct uiSize uiSize;
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typedef struct uiSizing uiSizing;
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@ -40,6 +40,7 @@ uiWindow *uiNewWindow(char *title, int width, int height)
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uiWindow *w;
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w = (uiWindow *) uiAlloc(sizeof (uiWindow));
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LOGALLOC(w, uiWindow)
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w->w = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height)
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styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)
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@ -12,7 +12,7 @@ static void onDestroy(GtkWindow *window, gpointer data)
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{
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uiWindow *w = (uiWindow *) data;
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printf("destroying window; freeing uiWindow\n");
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LOGFREE(w, uiWindow)
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uiFree(w);
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}
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@ -21,6 +21,7 @@ uiWindow *uiNewWindow(char *title, int width, int height)
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uiWindow *w;
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w = uiNew(uiWindow);
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LOGALLOC(w, uiWindow)
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w->widget = gtk_window_new(GTK_WINDOW_TOPLEVEL);
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gtk_window_set_title(GTK_WINDOW(w->widget), title);
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gtk_window_resize(GTK_WINDOW(w->widget), width, height);
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@ -46,7 +46,7 @@ static LRESULT CALLBACK uiWindowWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPA
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return 0;
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break; // fall through to DefWindowProcW()
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case WM_DESTROY:
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printf("destroying window; freeing uiWindow\n");
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LOGFREE(w, uiWindow)
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uiFree(w);
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break; // fall through to DefWindowProcW()
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}
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@ -82,6 +82,7 @@ uiWindow *uiNewWindow(char *title, int width, int height)
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WCHAR *wtitle;
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w = uiNew(uiWindow);
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LOGALLOC(w, uiWindow)
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w->onClosing = defaultOnClosing;
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adjust.left = 0;
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