More header support code, including header notification scaffolding.
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04787b169a
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399b4639fe
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@ -0,0 +1,18 @@
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// 7 december 2014
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static const handlerfunc commandHandlers[] = {
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NULL,
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};
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static const handlerfunc notifyHandlers[] = {
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NULL,
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};
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HANDLER(childrenHandlers)
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{
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if (uMsg == WM_COMMAND)
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return runHandlers(commandHandlers, t, uMsg, wParam, lParam, lResult);
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if (uMsg == WM_NOTIFY)
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return runHandlers(notifyHandlers, t, uMsg, wParam, lParam, lResult);
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return FALSE;
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}
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@ -18,3 +18,8 @@ static void destroyHeader(struct table *t)
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if (DestroyWindow(t->header) == 0)
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if (DestroyWindow(t->header) == 0)
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panic("error destroying Table header");
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panic("error destroying Table header");
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}
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}
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static void repositionHeader(struct table *t)
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{
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// TODO http://msdn.microsoft.com/en-us/library/windows/desktop/hh298357%28v=vs.85%29.aspx
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}
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@ -55,9 +55,11 @@ struct table {
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#include "coord.h"
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#include "coord.h"
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#include "events.h"
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#include "events.h"
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#include "header.h"
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#include "header.h"
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#include "children.h"
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static const handlerfunc handlers[] = {
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static const handlerfunc handlers[] = {
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eventHandlers,
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eventHandlers,
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childrenHandlers,
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NULL,
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NULL,
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};
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};
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