Migrated the Mac OS X backend to sizer. Once I get this control sizing stuff working there and the height of a Tab tab on Windows, I'm going to chuck this whole embedding thing and sacrifice a non-cluttered directory structure for CODE SIMPLICITY.

This commit is contained in:
Pietro Gagliardi 2014-08-02 07:28:20 -04:00
parent 99b6b47a49
commit 37cf0a20c0
3 changed files with 11 additions and 12 deletions

View File

@ -12,7 +12,7 @@ import "C"
type tab struct {
*controlbase
containers []*container
tabs []*sizer
}
func newTab() Tab {
@ -23,14 +23,13 @@ func newTab() Tab {
}
func (t *tab) Append(name string, control Control) {
// TODO isolate and standardize
c := new(container)
t.containers = append(t.containers, c)
s := new(sizer)
t.tabs = append(t.tabs, s)
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
tabview := C.tabAppend(t.id, cname)
c.child = control
c.child.setParent(&controlParent{tabview})
s.child = control
s.child.setParent(&controlParent{tabview})
}
// no need to override Control.allocate() as only prepared the tabbed control; its children will be reallocated when that one is resized
@ -38,8 +37,8 @@ func (t *tab) Append(name string, control Control) {
//export tabResized
func tabResized(data unsafe.Pointer, width C.intptr_t, height C.intptr_t) {
t := (*tab)(unsafe.Pointer(data))
for _, c := range t.containers {
for _, s := range t.tabs {
// the tab area's coordinate system is localized, so the origin is (0, 0)
c.resize(0, 0, int(width), int(height))
s.resize(0, 0, int(width), int(height))
}
}

View File

@ -24,7 +24,7 @@ const (
macYPadding = 12
)
func (c *container) beginResize() (d *sizing) {
func (s *sizer) beginResize() (d *sizing) {
d = new(sizing)
if spaced {
d.xmargin = macXMargin
@ -35,7 +35,7 @@ func (c *container) beginResize() (d *sizing) {
return d
}
func (c *container) translateAllocationCoords(allocations []*allocation, winwidth, winheight int) {
func (s *sizer) translateAllocationCoords(allocations []*allocation, winwidth, winheight int) {
for _, a := range allocations {
// winheight - y because (0,0) is the bottom-left corner of the window and not the top-left corner
// (winheight - y) - height because (x, y) is the bottom-left corner of the control and not the top-left

View File

@ -15,7 +15,7 @@ type window struct {
closing *event
*container
*sizer
}
func newWindow(title string, width int, height int, control Control) *window {
@ -26,7 +26,7 @@ func newWindow(title string, width int, height int, control Control) *window {
w := &window{
id: id,
closing: newEvent(),
container: new(container),
sizer: new(sizer),
}
C.windowSetDelegate(id, unsafe.Pointer(w))
w.child = control