Added the rest of the skeleton necessary for opening a simple window as well as the code to actually open one. Now for custom window procedures!

This commit is contained in:
Pietro Gagliardi 2014-02-09 14:59:37 -05:00
parent ecc00bd1f5
commit 3482c9c541
6 changed files with 237 additions and 9 deletions

95
main.go
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@ -1,12 +1,95 @@
// 7 february 2014
package main
import "fmt"
import (
"fmt"
"os"
"runtime"
)
func main() {
fmt.Println(MessageBox(NULL,
"hello, world",
"hello",
0))
func fatalf(format string, args ...interface{}) {
s := fmt.Sprintf(format, args...)
_, err := MessageBox(NULL,
"An internal error has occured:\n" + s,
os.Args[0],
MB_OK | MB_ICONERROR)
if err == nil {
os.Exit(1)
}
panic(fmt.Sprintf("error trying to warn user of internal error: %v\ninternal error:\n%s", err, s))
}
const className = "mainwin"
func main() {
runtime.LockOSThread()
hInstance, err := getWinMainhInstance()
if err != nil {
fatalf("error getting WinMain hInstance: %v", err)
}
nCmdShow, err := getWinMainnCmdShow()
if err != nil {
fatalf("error getting WinMain nCmdShow: %v", err)
}
icon, err := LoadIcon_ResourceID(NULL, IDI_APPLICATION)
if err != nil {
fatalf("error getting window icon: %v", err)
}
cursor, err := LoadCursor_ResourceID(NULL, IDC_ARROW)
if err != nil {
fatalf("error getting window cursor: %v", err)
}
wc := &WNDCLASS{
LpszClassName: className,
LpfnWndProc: DefWindowProc,
HInstance: hInstance,
HIcon: icon,
HCursor: cursor,
HbrBackground: HBRUSH(COLOR_WINDOW + 1),
}
_, err = RegisterClass(wc)
if err != nil {
fatalf("error registering window class: %v", err)
}
hwnd, err := CreateWindowEx(
WS_EX_OVERLAPPEDWINDOW,
className, "Main Window",
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, CW_USEDEFAULT, 320, 240,
NULL, NULL, hInstance, NULL)
if err != nil {
fatalf("error creating window: %v", err)
}
_, err = ShowWindow(hwnd, nCmdShow)
if err != nil {
fatalf("error showing window: %v", err)
}
err = UpdateWindow(hwnd)
if err != nil {
fatalf("error updating window: %v", err)
}
for {
msg, done, err := GetMessage(NULL, 0, 0)
if err != nil {
fatalf("error getting message: %v", err)
}
if done {
break
}
_, err = TranslateMessage(msg)
if err != nil {
fatalf("error translating message: %v", err)
}
_, err = DispatchMessage(msg)
if err != nil {
fatalf("error dispatching message: %v", err)
}
}
}

49
messages.go Normal file
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@ -0,0 +1,49 @@
// 9 february 2014
package main
import (
// "syscall"
"unsafe"
)
type MSG struct {
Hwnd HWND
Message uint32
WParam WPARAM
LParam LPARAM
Time uint32
Pt POINT
}
var (
dispatchMessage = user32.NewProc("DispatchMessageW")
getMessage = user32.NewProc("GetMessageW")
translateMessage = user32.NewProc("TranslateMessage")
)
// TODO handle errors
func DispatchMessage(lpmsg *MSG) (result LRESULT, err error) {
r1, _, _ := dispatchMessage.Call(uintptr(unsafe.Pointer(lpmsg)))
return LRESULT(r1), nil
}
var getMessageFail = -1 // because Go doesn't let me
func GetMessage(hWnd HWND, wMsgFilterMin uint32, wMsgFilterMax uint32) (lpMsg *MSG, quit bool, err error) {
lpMsg = new(MSG)
r1, _, err := getMessage.Call(
uintptr(unsafe.Pointer(lpMsg)),
uintptr(hWnd),
uintptr(wMsgFilterMin),
uintptr(wMsgFilterMax))
if r1 == uintptr(getMessageFail) { // failure
return nil, false, err
}
return lpMsg, r1 == 0, nil
}
// TODO handle errors
func TranslateMessage(lpMsg *MSG) (translated bool, err error) {
r1, _, _ := translateMessage.Call(uintptr(unsafe.Pointer(lpMsg)))
return r1 != 0, nil
}

20
painting.go Normal file
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@ -0,0 +1,20 @@
// 9 february 2014
package main
import (
// "syscall"
// "unsafe"
)
var (
updateWindow = user32.NewProc("UpdateWindow")
)
// TODO is error handling valid here? MSDN just says zero on failure; syscall.LazyProc.Call() always returns non-nil
func UpdateWindow(hWnd HWND) (err error) {
r1, _, err := updateWindow.Call(uintptr(hWnd))
if r1 == 0 { // failure
return err
}
return nil
}

14
rectangles.go Normal file
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@ -0,0 +1,14 @@
// 9 february 2014
package main
import (
// "syscall"
// "unsafe"
)
// TODO merge with common.go?
type POINT struct {
X int32
Y int32
}

View File

@ -6,6 +6,37 @@ import (
"unsafe"
)
// Window styles.
const (
WS_BORDER = 0x00800000
WS_CAPTION = 0x00C00000
WS_CHILD = 0x40000000
WS_CHILDWINDOW = 0x40000000
WS_CLIPCHILDREN = 0x02000000
WS_CLIPSIBLINGS = 0x04000000
WS_DISABLED = 0x08000000
WS_DLGFRAME = 0x00400000
WS_GROUP = 0x00020000
WS_HSCROLL = 0x00100000
WS_ICONIC = 0x20000000
WS_MAXIMIZE = 0x01000000
WS_MAXIMIZEBOX = 0x00010000
WS_MINIMIZE = 0x20000000
WS_MINIMIZEBOX = 0x00020000
WS_OVERLAPPED = 0x00000000
WS_OVERLAPPEDWINDOW = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX)
WS_POPUP = 0x80000000
WS_POPUPWINDOW = (WS_POPUP | WS_BORDER | WS_SYSMENU)
WS_SIZEBOX = 0x00040000
WS_SYSMENU = 0x00080000
WS_TABSTOP = 0x00010000
WS_THICKFRAME = 0x00040000
WS_TILED = 0x00000000
WS_TILEDWINDOW = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX)
WS_VISIBLE = 0x10000000
WS_VSCROLL = 0x00200000
)
// Extended window styles.
const (
WS_EX_ACCEPTFILES = 0x00000010
@ -36,7 +67,12 @@ const (
WS_EX_WINDOWEDGE = 0x00000100
)
// TODO CW_USEDEFAULT
// bizarrely, this value is given on the page for CreateMDIWindow, but not CreateWindow or CreateWindowEx
// I do it this way because Go won't let me shove the exact value into an int
var (
_uCW_USEDEFAULT uint = 0x80000000
CW_USEDEFAULT = int(_uCW_USEDEFAULT)
)
// GetSysColor values. These can be cast to HBRUSH (after adding 1) for WNDCLASS as well.
const (
@ -78,8 +114,26 @@ const (
COLOR_WINDOWTEXT = 8
)
// ShowWindow settings.
const (
SW_FORCEMINIMIZE = 11
SW_HIDE = 0
SW_MAXIMIZE = 3
SW_MINIMIZE = 6
SW_RESTORE = 9
SW_SHOW = 5
SW_SHOWDEFAULT = 10
SW_SHOWMAXIMIZED = 3
SW_SHOWMINIMIZED = 2
SW_SHOWMINNOACTIVE = 7
SW_SHOWNA = 8
SW_SHOWNOACTIVATE = 4
SW_SHOWNORMAL = 1
)
var (
createWindowEx = user32.NewProc("CreateWindowExW")
showWindow = user32.NewProc("ShowWindow")
)
// TODO use lpParam
@ -102,3 +156,11 @@ func CreateWindowEx(dwExStyle uint32, lpClassName string, lpWindowName string, d
}
return HWND(r1), nil
}
// TODO figure out how to handle errors
func ShowWindow(hWnd HWND, nCmdShow int) (previouslyVisible bool, err error) {
r1, _, _ := showWindow.Call(
uintptr(hWnd),
uintptr(nCmdShow))
return r1 != 0, nil
}

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@ -21,7 +21,7 @@ type WNDCLASS struct {
type _WNDCLASSW struct {
style uint32
lpfnWndProc WNDPROC
lpfnWndProc uintptr
cbClsExtra int
cbWndExtra int
hInstance HANDLE
@ -39,7 +39,7 @@ func (w *WNDCLASS) toNative() *_WNDCLASSW {
}
return &_WNDCLASSW{
style: w.Style,
lpfnWndProc: w.LpfnWndProc,
lpfnWndProc: syscall.NewCallback(w.LpfnWndProc),
cbClsExtra: w.CbClsExtra,
cbWndExtra: w.CbWndExtra,
hInstance: w.HInstance,