Added provisions for giving Table columns custom titles. Will now implement.
This commit is contained in:
parent
d855f5df3f
commit
23e6739dfa
3
table.go
3
table.go
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@ -18,7 +18,8 @@ import (
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// Tables are read-only by default, except for checkboxes, which are user-settable.
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// Tables are read-only by default, except for checkboxes, which are user-settable.
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//
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//
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// Tables have headers on top of all columns.
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// Tables have headers on top of all columns.
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// Currently the name of the header is the same as the name of the field.
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// By default, the name of the header is the same as the name of the field.
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// If the struct field has a tag "uicolumn", its value is used as the header string instead.
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//
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//
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// Tables maintain their own storage behind a sync.RWMutex-compatible sync.Locker; use Table.Lock()/Table.Unlock() to make changes and Table.RLock()/Table.RUnlock() to merely read values.
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// Tables maintain their own storage behind a sync.RWMutex-compatible sync.Locker; use Table.Lock()/Table.Unlock() to make changes and Table.RLock()/Table.RUnlock() to merely read values.
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type Table interface {
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type Table interface {
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10
zz_test.go
10
zz_test.go
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@ -38,6 +38,12 @@ func newSimpleGrid(n int, c ...Control) SimpleGrid {
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return g
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return g
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}
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}
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type colnametest struct {
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IncorrectColumnName string `uicolumn:"Correct Column Name"`
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IncorrectColumnName2 string `uicolumn:"正解なコラムネーム"` // thanks GlitterBerri in irc.badnik.net/#zelda
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AlreadyCorrect string
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}
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type dtype struct {
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type dtype struct {
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Name string
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Name string
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Address string
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Address string
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@ -183,7 +189,9 @@ func (tw *testwin) make(done chan struct{}) {
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tw.roenter.OnChanged(func() {
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tw.roenter.OnChanged(func() {
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tw.roro.SetText(tw.roenter.Text())
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tw.roro.SetText(tw.roenter.Text())
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})
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})
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tw.t.Append("Read-Only", newVerticalStack(tw.roenter, tw.roro))
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s := newVerticalStack(tw.roenter, tw.roro, NewTable(reflect.TypeOf(colnametest{})))
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s.SetStretchy(2)
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tw.t.Append("Read-Only", s)
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tw.icons = readIcons() // repainter uses these
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tw.icons = readIcons() // repainter uses these
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tw.repainter = newRepainter(15)
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tw.repainter = newRepainter(15)
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tw.t.Append("Repaint", tw.repainter.grid)
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tw.t.Append("Repaint", tw.repainter.grid)
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