Removed a leftover line from the Go version of uiStack that is actually wrong in the C version; I thought it would fix the previous commit but it doesn't...
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@ -169,7 +169,6 @@ static void stackResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, in
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nStretchy++;
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continue;
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}
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c = s->controls[i].c;
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uiControlPreferredSize(s->controls[i].c, d, &preferredWidth, &preferredHeight);
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if (s->vertical) { // all controls have same width
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// TODO TODO TODO TODO TODO TODO TODO
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