Started rewriting Stack to conform to the new layout plan.

This commit is contained in:
Pietro Gagliardi 2014-02-24 10:29:15 -05:00
parent f7ed9deda1
commit 19f9761a81
1 changed files with 21 additions and 2 deletions

View File

@ -13,12 +13,18 @@ const (
Vertical Vertical
) )
// A Stack stacks controls horizontally or vertically within the Stack's parent, alotting each the same size. // A Stack stacks controls horizontally or vertically within the Stack's parent.
// A horizontal Stack gives all controls the same height and their preferred widths.
// A vertical Stack gives all controls the same width and their preferred heights.
// Some controls may be marked as "stretchy": when the Window they are in changes size, stretchy controls resize to take up the remaining space after non-stretchy controls are laid out. If multiple controls are marked stretchy, they are alloted equal distribution of the remaining space.
type Stack struct { type Stack struct {
lock sync.Mutex lock sync.Mutex
created bool created bool
orientation Orientation orientation Orientation
controls []Control controls []Control
stretchy []bool
xpos, ypos []int // caches to avoid reallocating these each time
width, height []int
} }
// NewStack creates a new Stack with the specified orientation. // NewStack creates a new Stack with the specified orientation.
@ -29,14 +35,27 @@ func NewStack(o Orientation, controls ...Control) *Stack {
return &Stack{ return &Stack{
orientation: o, orientation: o,
controls: controls, controls: controls,
stretchy: make([]bool, len(controls)),
xpos: make([]int, len(controls)),
ypos: make([]int, len(controls)),
width: make([]int, len(controls)),
height: make([]int, len(controls)),
} }
} }
// SetStretchy marks a control in a Stack as stretchy.
func (s *Stack) SetStretchy(index int) {
s.lock.Lock()
defer s.lock.Unlock()
s[index] = true // TODO explicitly check for index out of bounds?
}
func (s *Stack) make(window *sysData) error { func (s *Stack) make(window *sysData) error {
for i, c := range s.controls { for i, c := range s.controls {
err := c.make(window) err := c.make(window)
if err != nil { if err != nil {
return fmt.Errorf("error adding control %d: %v", i, err) return fmt.Errorf("error adding control %d to Stack: %v", i, err)
} }
} }
s.created = true s.created = true